The Frogames review
Fantasy co-op: your team holds out against zombie orcs and the Horde
You've just smashed down a door with your Axe. The noise lingers in the room, and the Fatties are now heading your way.
You're a Survivor of the western borderlands, a land of hedgerows, farms and flooded villages overrun by Zombie Orcs. With swords, bows, spells and a Trebuchet, you set out to complete the quest and stop the Orc Necromancers.
Each Survivor has 3 Actions: move, search, open doors, fight. Then the zombies attack or advance towards the noise, and more of them appear. The more experience you gain, the more enemies arrive. You win by completing the quest objectives. You lose if everyone falls or if one Necromancer too many escapes.
Released in 2018 and designed by Raphaël Guiton, Jean-Baptiste Lullien and Nicolas Raoult, the creators of the Zombicide line. Artwork by Jérémy Masson, Nicolas Fructus and Louise Combal. Italian edition by Asmodee.
Category:Gioco cooperativo · Gioco tematico · Gioco di strategia · Avventura · Fantasy · Horror · Medioevo · Zombie
At a glance
Why we like it. Every choice comes at a visible cost: noise draws them in, experience swells the invasion, and the Horde builds up off the board until it suddenly bursts in. The Trebuchet and Dragon Fire give the team answers for desperate moments.
Good to know. With six Survivors and the Zombies' Phase handled by hand, there's a lot of waiting between turns, and dice decide every attack.
What kind of gameFrogScore + Luckdice in every attack Strategynoise, routes and shared danger level Interactiontogether against the game Paceturns in sequence, zombies run by hand Replayability11 quests in the box Rated by Frogames · from the rules · what the levels mean
We set the levels by reading the rules, always with the same yardstick: a 3 means the same on every game.
- you decide
- mostly you
- half and half
- often chance
- chance decides
- one choice per turn
- plan a few turns
- plan half the game
- build for later
- the whole game is a plan
- lots of waiting
- long turns
- medium turns
- short turns
- you play together
- always the same
- card order changes
- part of it changes
- a lot changes
- every game is different
Solohow solo play works +official mode, quest-based
- Who you face
- The Zombie Orcs, driven by the game's rules.
- How they play
- Zombies attack anyone in their zone; otherwise they advance towards visible Survivors or the noisiest zone. Each round, more of them appear in the Spawn Zones.
- How you win
- By completing the objectives of your chosen quest, just as in a group.
- Difficulty
- Quest 0 is rated easy, the others medium.
- What changes
- You control the whole team on your own, usually 6 Survivors, activating them one at a time.
- What you need
- Nothing extra: just the box and a quest from the rulebook.
How to play
Watch a game
Official rulebook (PDF) →- 1Spend your ActionsEach Survivor has 3 Actions: move, search, open doors, fight.
- 2Manage the noiseSmashed doors and spells leave Noise tokens that draw the zombies in.
- 3Level upEvery zombie killed earns experience and Skills, but brings in more enemies.
- 4Complete the questYou win by meeting the quest objectives before the team falls.
What’s in the box
Questions about Zombicide: Green Horde
Does Zombicide: Green Horde work with two players?+
Yes. You still usually use 6 Survivors, split between the two players, so each controls three. In the BoardGameGeek poll, 91% of voters recommend it at two.
Does Zombicide: Green Horde hold up over many plays?+
Yes, thanks to the 11 quests in the box. Each uses different tiles, objectives and special rules; on top of that, the Vault weapons, the position of the coloured objectives and the chosen Survivors all change.
How much does language matter in Zombicide: Green Horde?+
This is the Italian edition. The Equipment and Zombie cards have short texts, and combat values are shown with symbols and numbers.
How much space do you need for Zombicide: Green Horde?+
You'll need a large table. Quests use 4 to 6 tiles, and each Survivor has their own dashboard, plus the decks and tokens to the side.
Is Zombicide: Green Horde hard to learn?+
The basic turn is quick to pick up: 3 Actions each, then the zombies attack or move. The extra rules (Horde, Necromancers, Flooded Zones, Trebuchet) are added gradually; Quest 0 is designed as an introduction. BoardGameGeek weight: 2.49 out of 5.
How do you win at Zombicide: Green Horde?+
You win by completing all the quest objectives. You lose if all the Survivors are eliminated, or if a Necromancer escapes when there are 6 Zombie Spawn tokens on the board.
Can you play Zombicide: Green Horde solo?+
Yes, it plays 1 to 6. Solo, you control the whole team of Survivors against zombies driven by the game.
How long does a game of Zombicide: Green Horde take?+
About an hour, according to the box. The rulebook gives 30 to 90 minutes for individual quests.
Is Zombicide: Green Horde compatible with Zombicide: Black Plague?+
Yes, fully. Both games are set in the same world, and the Orc Zombie cards can be shuffled in with those from the line's other fantasy products.
Do you need another game to play Zombicide: Green Horde?+
No, it's a complete core box. Necromancer Cabals and games with more than 6 Survivors, however, require components sold separately.
What happens when a Survivor dies in Zombicide: Green Horde?+
They're removed and their equipment is discarded, but the game carries on as long as at least one Survivor remains. Some quests, though, are lost with even a single death.
Is Zombicide: Green Horde suitable for children?+
The recommended age is 14 and up. The theme is horror, with zombies, wounds and fighting.
“The more you kill, the more orcs arrive: and the Horde is just waiting for your first slip.”
Who is behind Zombicide: Green Horde
Who designed it, who drew it, who publishes it, and what else they made.
All the BoardGameGeek data released 2018 · #772 overall · #157 tra i Tematici · Powered by BoardGameGeek +
- Rating
- 7,67/10 · 4762 ratings
- Rank
- #772 overall · #157 in Tematici
- Complexity
- 2,49/5
- Year
- 2018
- Designers
- Raphaël Guiton, Jean-Baptiste Lullien, Nicolas Raoult
- Artists
- Nicolas Fructus, Mathieu Harlaut, Jérémy Masson, Thierry Masson
- Categories
- Avventura, Fantasy, Horror, Medioevo, Zombie
- Mechanics
- Cooperative Game, Dice Rolling, Modular Board, Scenario / Mission / Campaign Game, Variable Player Powers
- Language dependence
- Poco
Powered by BoardGameGeek
Zombicide: Green Horde in short. A co-operative game for 1 to 6 players by Raphaël Guiton, Jean-Baptiste Lullien and Nicolas Raoult, released in 2018 and published in Italy by Asmodee. A game lasts about an hour, recommended for ages 14 and up. What sets it apart are Zombie Orcs tougher than usual, the Horde building up off the board and the Trebuchet for long-range strikes. Italian edition, available at Frogames.it
Games like Zombicide: Green Horde
Each one tells you what it shares with Zombicide: Green Horde and what is different.
Frequently Asked Questions
The answers you're looking for, no beating around the bush.
📸Do the images match the actual product?
The photos on the website often come from BoardGameGeek and are intended to give you an idea of the game. They may vary slightly from the version you receive. The content declared by the publisher is always binding.
📦Does the content of the box match what is indicated?
We always strive to provide the correct content, but minor variations are possible due to reprints or updates. The information comes directly from the publishers. If you have any questions, please contact us!
⏳How do pre-orders work?
Pre-order the game before release, payment is immediate, and the game is reserved for you. As soon as it arrives, we'll ship it right away! If there are any delays, we'll update you promptly.
🔒Can I trust buying here?
Absolutely! Secure payments, tracked shipments, and a team that loves board games as much as you do. If something goes wrong, we'll do our best to fix it.
🛠There's a problem with my order, what should I do?
Write to us now! Whether it's a missing part, damage, or an error, we'll help you resolve it as soon as possible. Your experience truly matters to us.



























