Zombicide: 2nd Edition
Zombicide: 2nd Edition
Zombicide: 2nd Edition
Zombicide: 2nd Edition
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7,9/10 Highly rated · 5.848 ratings on BGG#500 overall · #105 in Tematici#500 on BGG From the designers of ZombicideRaphaël Guiton, Jean-Baptiste Lullien and Nicolas Raoult ? Is it for you?FrogMatch in 1 minute →

The Frogames review

Co-operative zombie game: six survivors, dice, weapons and an ever-growing horde

You've just opened a door with the Fire Axe, and in the dark rooms of the building, Walkers, a Brute and perhaps something worse appear.

You're one of the Survivors in a city overrun by Walkers, Brutes, Runners and Abominations. You need weapons, supplies and a way out: you search buildings, open Pimp Weapon Crates and, in some Missions, drive Pimpmobiles and Police Cars.

Each Survivor has 3 Actions per turn: moving, Searching, opening doors, fighting, trading and taking Objectives. Then the Zombies attack or move towards the Noise, and more spawn based on the highest Adrenaline level. You win by completing the Mission Objectives. Lose a single Survivor and everyone loses.

Released in 2021, designed by Raphaël Guiton, Jean-Baptiste Lullien and Nicolas Raoult, produced by CMON with Guillotine Games and published in Italy by Asmodee. Artwork by Édouard Guiton and Eric Nouhaut.

Game mechanics tap one to see other games that use it Only here: The more you kill, the more zombies come

Category:Gioco cooperativo · Gioco tematico · Legacy / Campagna · Horror · Fantascienza · Zombie

At a glance

Why we like it. Noise and Adrenaline tie every choice together: each Zombie you kill makes the team stronger but makes the horde grow. Weapons, Wounds and risks are shared, and each Mission brings a new map and a new goal.

Good to know. Losing just one Survivor means losing the game, and dice decide the outcome of every attack.

What kind of gameFrogScore Luckdice for every attack Strategy3 Actions, Skills to unlock Interactiontogether against the game Pace3 Actions each, then Zombies Replayability26 Missions, 12 Survivors Rated by Frogames · from the rules · what the levels mean

We set the levels by reading the rules, always with the same yardstick: a 3 means the same on every game.

Luckchance decides
  1. you decide
  2. mostly you
  3. half and half
  4. often chance
  5. chance decides
Strategybuild for later
  1. one choice per turn
  2. plan a few turns
  3. plan half the game
  4. build for later
  5. the whole game is a plan
Paceshort turns
  1. lots of waiting
  2. long turns
  3. medium turns
  4. short turns
  5. you play together
Replayabilityevery game is different
  1. always the same
  2. card order changes
  3. part of it changes
  4. a lot changes
  5. every game is different
Rated by Frogames · from the game rules
When to bring it outWith friends, for a team game night
Best player countfilled = best ·
Solohow solo play works official mode, scenario-based
Who you face
The game itself: the Zombies move and attack on their own, following the rules.
How it plays
Zombies attack anyone in their Zone, otherwise they move towards visible Survivors or the noisiest Zone; new ones spawn from the Spawn Zones every round.
How to win
Complete the Objectives of the chosen Mission; the game is lost if a Survivor is eliminated.
What you need
You control all 6 Survivors yourself, just as in any game.
Difficulty
Missions are rated Easy, Medium or Hard, and the Zombie deck can be split by card number to make it lighter or tougher.
How long it takes
Missions list play times from 30 to 90 minutes.

How to play

  1. Spend your ActionsEach Survivor has 3 Actions: move, Search, open doors, fight, trade.
  2. Kill and level upEvery Zombie killed earns Adrenaline Points that unlock new Skills.
  3. Hold off the hordeZombies attack or move towards the Noise, then new ones spawn.
  4. Complete the MissionReach the set Objectives without losing a single Survivor.
Official rulebook (PDF) →

What’s in the box

88 miniatures12 Survivors and 76 Zombies: 40 Walkers, 16 Runners, 16 Brutes, 4 Abominations.
9 game tilesDouble-sided tiles with streets and buildings, arranged differently for each Mission.
6 Survivor dashboardsPlastic dashboards with Hand and Backpack slots, a Danger Bar and a Wound Bar.
107 mini cards63 Equipment cards, 40 Zombie cards and 4 Abomination cards.

Questions about Zombicide: 2nd Edition

Does Zombicide: 2nd Edition work well with two players?

Yes, because every game always uses 6 Survivors. With two, each player controls three, and a round lasts as long as it does with more players.

Does Zombicide: 2nd Edition hold up over many plays?

Yes: the rulebook contains 26 Missions, from M0 to M25, each with its own map, Objectives and special rules. On top of that there are 12 Survivors to choose from and modes such as Abomination Fest, Dark Zones and Ultrared Mode.

How much does language matter in Zombicide: 2nd Edition?

Text appears on the Equipment cards, the ID Cards and in the Missions. This edition is in Italian, so it plays without any translation needed.

How much space do you need for Zombicide: 2nd Edition?

The largest Missions use all 9 tiles laid out in a 3 by 3 square. You'll also need room around it for the Survivor dashboards and the card decks.

Is Zombicide: 2nd Edition hard to learn?

The turn is simple: 3 Actions each, then the Zombies move on their own. Its weight on BGG is 2.37 out of 5, and Mission M0 is designed as a 30-minute introductory game.

How do you win at Zombicide: 2nd Edition?

You win by completing all the Mission Objectives, such as taking tokens, collecting weapons or reaching the Exit. You lose as soon as a Survivor is eliminated or the Objectives can no longer be completed.

Not here? Ask FroggyHe has read the Zombicide: 2nd Edition rulebook and answers right away.
The Frogames verdict
“A team of six inside an infected city: you grow stronger together, and one bite too many means you lose together.”

Who is behind Zombicide: 2nd Edition

Who designed it, who drew it, who publishes it, and what else they made.

Designer Raphaël GuitonAlso: Zombicide, Massive Darkness
Designer Jean-Baptiste LullienAlso: Zombicide, Massive Darkness
Artist Édouard GuitonAlso: Zombicide, Marvel United
All the BoardGameGeek data released 2021 · #500 overall · #105 tra i Tematici · Powered by BoardGameGeek
Rating
7,88/10 · 5848 ratings
Rank
#500 overall · #105 in Tematici
Complexity
2,37/5
Year
2021
Designers
Raphaël Guiton, Jean-Baptiste Lullien, Nicolas Raoult
Artists
Édouard Guiton, Thierry Masson, Eric Nouhaut
Categories
Horror, Fantascienza, Zombie
Mechanics
Action Points, Cooperative Game, Dice Rolling, Modular Board, Multiple Maps, Scenario / Mission / Campaign Game, Variable Player Powers
Language dependence
Poco
See the full page on BoardGameGeek →

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Zombicide: 2nd Edition in short. Zombicide: 2nd Edition is a co-operative game for 1 to 6 players by Raphaël Guiton, Jean-Baptiste Lullien and Nicolas Raoult, released in 2021 and published in Italy by Asmodee. A game takes about 60 minutes and it's recommended for ages 14 and up. You always play with 6 Survivors across 26 Missions with different maps, and the horde grows as the team gets stronger. Italian edition, available at Frogames.it

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Back to Zombicide: 2nd Edition€109,99 · photos, price and cart
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The right sleeves for Zombicide: 2nd Edition

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Best player count
With 1Recommended
best 15% · recommended 60% · not recommended 25%
With 2Recommended
best 31% · recommended 58% · not recommended 11%
With 3Best
best 73% · recommended 25% · not recommended 2%
With 4Recommended
best 14% · recommended 62% · not recommended 24%
With 5Recommended
best 9% · recommended 52% · not recommended 39%
With 6Recommended
best 33% · recommended 50% · not recommended 18%

142 votes on BoardGameGeek · updates itself · the box says 1–6

Froggy

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