




1923 Cotton Club
🐸 Dettagli da BoardGameGeek
Game info
Design & Art
Lingua & Editore
⚠️ Avvertenze
Pairs well with
New York, 1923: Prohibition doesn't stop jazz
In 1923: Cotton Club you own a club in Harlem, in the heart of the Roaring Twenties. While America is gripped by Prohibition, you try to smuggle alcohol, make deals with gangsters and at the same time transform your club into a temple of jazz music, capable of attracting stars like Louis Armstrong or Duke Ellington. A strategy board game where glamour meets crime.
Each round you carefully choose the actions of your tokens: invest in the place, take out risky loans, hire artists and bring in celebrities ready to raise the stakes your club's reputation. But be careful: the more your name grows, the more you attract the prying eyes of the underworld and the authorities. It takes clever choices and perfect timing to emerge victorious from the competition.
Why "1923: The Cotton Club" is a modern classic
- 🎷 Unique atmosphere : jazz, prohibition and gangsters in 1920s New York
- 💼 Resource management and decisions with increasingly risky actions
- 🌟 Historical Figures : Hire real-life celebrities to boost your fame
- ⚡ Quick Matches : 45–60 minutes of pure strategic tension
- 👨👩👧👦 Perfect for families and enthusiasts , thanks to accessible but deep rules
1923: Cotton Club is an elegant and thematic board game which mixes history, music and crime in an experience to be enjoyed with a glass in hand and the rhythm of jazz in your ears. Are you ready to turn your venue into a Harlem legend?
A forbidden toast, a trumpet blowing, and your club will go down in history.
Product Details
🐸 HOW TO PLAY
– Objective : You are the manager of a club during Prohibition. You must grow your club with artists, upgrades, and criminal contacts, trying to gain more reputation than your opponents.
– Game structure : The game lasts a maximum of six rounds . Each player has three tokens to place each round on the available actions.
– Possible actions : You can invest in improving the club, take out loans to obtain liquidity, receive tips, establish ties with gangsters, smuggle alcohol, hire artists, or attract celebrities.
– Risk Management : Gangsters and smuggling offer great benefits, but they also entail risks. Balancing criminal and legitimate activities is essential to maintaining a high reputation.
– End of game : After six rounds (or less, if certain conditions are met), players add up their reputation from artists, celebrities, improved clubs, and business. Whoever has the most influential and respected club in New York City wins. 🎷🍸
🃏 SACHETS
56x86mm - Quantity 110
The sleeve sizes listed are based on data from BoardGameGeek.com (BGG), the global board game community.
🐸 We at FroGames strive to provide useful information, but we cannot guarantee the complete accuracy of the data reported.
We always encourage you to check them based on the edition and specific content of the game. 💬
✨ If you have any further questions, please contact us: we'll be happy to help!
PICK 'N' ROLL GAMES LAB

FROGBUNDLE
Jazz fills the room, but it's in the back room that your future is decided.
In the heart of Harlem, Prohibition is just a detail. You seek fame... and profit.
1923: Cotton Club – Jazz, Whiskey, and Danger in the Spotlight
The place vibrates. Horns roar, glasses clink. But it's not just music.
Behind every contract, every artist, every glass of champagne lies an ambiguous choice , a dangerous alliance, a move to gain reputation.
In 1923: The Cotton Club , you manage one of New York's most sought-after clubs. To make it big, you'll need to entertain the right crowd, hook up unscrupulous criminals, and bring legendary names to the stage .
Be careful, though: one bad tip can ruin everything, and in this city , reputation is your only real currency .
An atmospheric board game where every move is a gamble
1923: Cotton Club is a management board game for 2–4 players , set during the American Prohibition era. Players compete to attract the most influential celebrities by running illegal nightclubs amidst jazz, bootlegging, and connections to organized crime.
Through worker placement and resource management , you'll be able to expand your venue, strike risky deals, and recruit exceptional performers. All in a unique, elegant, and dangerous setting.
Perfect for those who love strategy games with a strong narrative atmosphere and moral choices balanced between glory and ruin .

Reputation and crime: a precarious balance
The most intriguing mechanic in 1923: Cotton Club is the tension between legality and risk . You can focus on clean investments… or choose criminal shortcuts that offer great rewards, but can leave you exposed.
Each round is a race against time, with only three workers and limited actions , making every choice crucial.
An elegant and cruel system, where success always comes at a price.
Other games that mix history, risk, and ambiguous decisions
🌉 1906: San Francisco – Rebuild from the Rubble with Ingenuity and Vision
🎭 The Red Cathedral – Art, Power, and Imperial Prestige
🦊 The White Castle – Intrigue and control in a tense palace
🎤 Rock Hard 1977 – Music, concerts, and the race to success
🏙️ Cities – Geometries, urban growth, and mental pressure
🎬 Regicide – Betrayal and Cooperation in the Perfect Deck
Cooperiamo.Poi ascoltiamo il capo.– FrogZen
Gioco in solo per rilassarmi.Litigo con me stesso.– SoloFrog
Mazzo perfetto.Pesco cinque zavorre.– Lady Meeple
Motore online.Al penultimo turno.– MechaFrog
Primo meeple posato.Posto sbagliato.– Capo Rana
Drafto con criterio.Ti nego la carta giusta.– Lady Croak
Spingo la fortuna.Lei non si muove.– Rana Fortuna
Tiro benissimo.Scrivo rimpianti.– Scribe Frog
Mi manca solo una carta.È nel tuo tableau.– Girinix
Elimino ogni sospetto.Tranne il colpevole.– SherFrog
Non mi affeziono.Sticker uno: lacrime.– Archivista Anfibio
È chiarissimo.Fino a pagina 17.– Maestro Ranaldo
Il downtime insegna la pazienza.E lo shopping di espansioni.– FrogBerto
Non è indecisione.È turismo nel regolamento.– La Rana Saggia
Cooperiamo.Poi ascoltiamo il capo.– FrogZen
Gioco in solo per rilassarmi.Litigo con me stesso.– SoloFrog
Mazzo perfetto.Pesco cinque zavorre.– Lady Meeple
Motore online.Al penultimo turno.– MechaFrog
Primo meeple posato.Posto sbagliato.– Capo Rana
Drafto con criterio.Ti nego la carta giusta.– Lady Croak
Spingo la fortuna.Lei non si muove.– Rana Fortuna
Tiro benissimo.Scrivo rimpianti.– Scribe Frog
Mi manca solo una carta.È nel tuo tableau.– Girinix
Elimino ogni sospetto.Tranne il colpevole.– SherFrog
Non mi affeziono.Sticker uno: lacrime.– Archivista Anfibio
È chiarissimo.Fino a pagina 17.– Maestro Ranaldo
Il downtime insegna la pazienza.E lo shopping di espansioni.– FrogBerto
Non è indecisione.È turismo nel regolamento.– La Rana Saggia
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