Product Details

🐸 HOW TO PLAY

1. A world in precarious balance, you in command.

In Etherstone, you lead a faction on Nobura , a planet teetering between creation and destruction. The goal is to score the most Victory Points by summoning cards, thwarting threats, and exploiting asymmetric abilities, while the Vacuous corrupts everything it touches.

2. Initial choice that shapes the game.

The game begins with a draft of seven cards and your Leader card ; for the first few challenges, you can use predefined sets. Each Leader has Health Points, Strength, and a persistent ability that defines your playstyle: control, aggression, economy, or hybrid.

3. One action per turn, tough decisions.

On your turn, you choose a single action : Dice Draft to gain resources and triggers, Summon to summon units and powers, Attack to deal damage and pressure, Rest to restore and manage your hand, or Void Pact to accept a dark risk in exchange for an immediate boost. The pace is tense: each choice opens up opportunities and closes other paths.

4. Threats to contain, synergies to build.

Threats loom from the event deck and must be overcome with combinations of Strength, effects, and well-spent dice. Your summon cards create a game engine : chains of abilities, situational bonuses, and interactions with the Leader that transform a discreet turn into a decisive twist in this strategic and competitive board game .

5. End of game with variable trigger, victory to the most far-sighted.

The game ends if the active player runs out of cards in hand , if the Threat deck runs out , or if the VP pool is empty . The player with the most points wins. In Etherstone , timing, calculated risk, and die management are what count: summoning at the right moment, taming the Vacuous, and changing Nobura's fate is the only path to legend.

📦 BOX CONTENTS

75 Entity cards, 13 Leader cards, 18 Threat cards,
5 Etherstone dice, 4 dice pool rings, 3 discs
of Life, 1 disc of the First Player's Life,
80 Etherstone tokens, 32 Point tokens,
32 Counter tokens, 8 Pact with the Void tokens,
4 Player Aid cards, 1 token
End of the game, regulation.

🃏 SACHETS

61x112mm - Quantity 111

The sleeve sizes listed are based on data from BoardGameGeek.com (BGG), the global board game community.

🐸 We at FroGames strive to provide useful information, but we cannot guarantee the complete accuracy of the data reported.

We always encourage you to check them based on the edition and specific content of the game. 💬

✨ If you have any further questions, please contact us: we'll be happy to help!

On Nobura, power is conquered… or it devours you.

A forgotten planet, divine stones, and an all-devouring enemy

Etherstone – The board game where life defies the cosmic void

On Nobura, a world born from the sacrifice of a god, everything seems balanced… until the Vacuous arrives, a dark force that corrupts and devours everything. In Etherstone, you are the leader of a faction called upon to choose: protect, fight, or make a pact with the void itself .

Each turn presents you with a decision: summon creatures, draw strength from the Etherstones, attack enemies, or risk a dark pact that could turn the game around . The tension builds as you play, because here you're not just playing to win: you're playing to survive extinction .

A fantasy board game of drafting, asymmetrical powers, and dangerous choices.

Etherstone is a fantasy and science fiction board game published by Ghenos Games, designed for 2-4 players and with games lasting 30 to 60 minutes. The experience combines deckbuilding, closed drafting, and hand management , with leaders endowed with unique and asymmetrical abilities.

Each faction must earn victory points through summons, attacks, and special abilities, managing the delicate balance between building their strength or taking risks with the Void Pact , a powerful but dangerous action.

The game can end in various ways—exhausting the threat deck, the victory point pool, or running out of cards in hand—making each session different and unpredictable. Written by Italian authors Virginio Gigli and Simone Luciani, Etherstone is a game that offers strategic depth, epic atmosphere, and a unique cosmic soul .

We saw it… with the lights off and only the fluorescent stones 🐸

For the first game we watched, we turned off the lights and only lit fluorescent stones as "etherstones": the atmosphere was perfect. Etherstone surprised us with its mix of pure strategy and twists , because each turn you have to choose whether to stand firm or risk everything on a pact with the void.

The part that won us over is the variety: the leaders change the approach, the summon cards force you to rethink your moves, and the sense of fighting against the Vacuous always keeps the tension high. It's a game that sticks in your head and makes you think, "Next time I'll play this differently."

Other Ghenos Games board games that make your table shine:

❄️ Shackleton Base – Survive in deep space among ice and rare resources

💣 Bomb Busters – Explosive combos and unexpected tactics

🏺 Men-Nefer – A Journey into Ancient Egypt Between Mystery and Construction

🌐 Civolution – Evolve, fight, survive: civilization is in your hands

🏛️ Hegemony – Extended Version – Politics, Economics, and Power Conflicts

🪐 Terraforming Mars – The great classic of space colonization

🐪 Camel Up – Camel Racing and Crazy Gambling

🌅 Northern Lighthouses – A puzzle of brilliant tiles and strategies

I giochi da tavolo non servono a passare il tempo. Servono a viverlo meglio. – La Rana Saggia

Ogni regola è un’opportunità nascosta. Scoprila con occhi nuovi. – Il Girino Curioso

Non so come ho vinto. Ma è stato divertentissimo. Rigioca, se hai il coraggio. – La Ranarock Ribelle

Una buona mossa è silenziosa. La vittoria, inevitabile. – Ranaldo Stratega

Non serve vincere per giocare bene. Serve giocare per stare bene. – Zio Rospo Zen

I giochi da tavolo non servono a passare il tempo. Servono a viverlo meglio. – La Rana Saggia

Ogni regola è un’opportunità nascosta. Scoprila con occhi nuovi. – Il Girino Curioso

Non so come ho vinto. Ma è stato divertentissimo. Rigioca, se hai il coraggio. – La Ranarock Ribelle

Una buona mossa è silenziosa. La vittoria, inevitabile. – Ranaldo Stratega

Non serve vincere per giocare bene. Serve giocare per stare bene. – Zio Rospo Zen

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