




Ministry of Lost Things: Case 1 Lint Condition
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Ministry of Lost Things: Case 1 – Lint Condition
In the mysterious Elusiverse , lost objects don't disappear: they end up in a realm suspended between memory and oblivion. You are a scout from the Ministry of Lost Things , tasked with finding what was stolen from our world and returning it to its rightful owner. But to do so, you'll need to decipher puzzles, follow clues, and piece together forgotten stories .
Lint Condition is the first case in the series and takes you through four mysterious envelopes , each with unique puzzles to solve in sequence. Each puzzle reveals a fragment of the story and the lost object, weaving narrative and logic into an immersive experience. At the end of each stage, your answers will be verified online, allowing you to advance to the heart of the story.
Why Ministry of Lost Things is a must-have puzzle
- 🔮 Surreal atmosphere : a world where lost objects tell forgotten stories.
- 🧩 Narrative Puzzles : Logic and poetry intertwine in challenging and original puzzles.
- 📦 Four envelopes to discover : each stage is a new revelation about the mission.
- 👥 Cooperative or solitary : Tackle mysteries alone or share them with a group.
- 🌐 Interactive experience : solutions to be validated on the Ministry portal to advance.
Ministry of Lost Things: Case 1 – Lint Condition is more than an escape room board game : it is an emotional journey between fantasy and logic, perfect for those who love to immerse themselves in mysterious worlds and solve puzzles surrounded by a magical aura.
Every lost object has a story to tell. Are you ready to find it?

Ministry of Lost Things: Case 1 Lint Condition
Product Details
🐸 HOW TO PLAY
1. A dive into the Elusiverse.
In Lint Condition, you're not just a player, but a scout from the Ministry of Lost Things, tasked with recovering a lost object and the story behind its owner. Every detail you discover will draw you into a universe where every forgotten thing has a narrative thread connecting it to a memory.
2. Four envelopes, four mysteries.
The case is divided into four sealed envelopes, to be solved in sequence. As you open them, you'll find puzzles, clues, and materials to decipher that will bring you closer to the truth. Each envelope adds a new piece to the puzzle.
3. Puzzles to solve with ingenuity.
The puzzles require logic, observation, and sometimes a touch of lateral intuition. You won't find simple quizzes here: each puzzle is intertwined with the story, and solving it brings you closer to understanding the essence of the lost object and the person it belongs to.
4. Online verification.
At the end of each envelope, you'll need to log in to the MOLT portal and enter your answers. Only then will you be able to determine if you're on the right track and unlock the next step of the survey, moving on to the next envelope.
5. A story that unfolds step by step.
By the time you complete the last envelope, you won't just have solved a case: you'll have intertwined memories, emotions, and hidden meanings. In Lint Condition , the true reward isn't just solving the puzzle, but the narrative journey that unfolds along the Elusiverse.
You're not just solving puzzles. You're giving back a piece of identity to someone who no longer remembers who they are.
A journey through lost memories... and the most poetic enigmas
Ministry of Lost Things: Case 1 – Lint Condition – Welcome to the Elusiverse
There's a place where all lost things end up. Not a drawer, not a dark corner... but a parallel universe , made of forgotten memories, intertwined stories, and misplaced objects.
As an explorer from the Ministry of Lost Things , your task is seemingly simple: find an object and discover who it really belongs to .
Each envelope is a story, each puzzle a key to access a fragment of memory.
And only intuition, observation, and poetry will guide you through the Elusiverse.
Poetry, mystery, and deduction: the soul of PostCurious
Lint Condition is the first chapter in the Ministry of Lost Things series, an investigative and dreamlike adventure by PostCurious , one of the best authors of escape room board games in the world.
Designed for 1-4 players , this solo or cooperative game takes you on a narrative journey divided into four envelopes to be opened in sequence, each containing logic puzzles, illustrated materials, and tangible objects to decipher.
Deduction and storytelling mechanics blend with a charming aesthetic and a narrative world that expands as you solve clues.
No Italian language required: the game is language independent , with an online portal for validating answers.
An immersive, evocative and rewarding experience , perfect for lovers of escape rooms, narrative games and solitaire puzzles.

We played it… and we were left hanging 🐸
PostCurious once again manages to create a small, enchanted world , and Lint Condition is perhaps his most emotional work.
We played it as a couple, calmly and attentively, and found ourselves discussing the characters more than the puzzles.
Each puzzle is designed to stimulate logic , but also to evoke reflection, nostalgia and beauty .
It's not just a game: it's a narrative to be experienced with paper, mind, and heart.
If you're looking for an intense yet accessible puzzle experience , with a literary twist, this case is a gem.
Other imported board games (escape / puzzle / narrative style):
🔮 Adrift – Dreams speak. It's up to you to interpret them.
🌲 Feya's Swamp – A living swamp, arcane puzzles, and moral choices
🔍 The Light in the Mist – Riddles and tarot cards in a thrilling branching tale
I giochi da tavolo non servono a passare il tempo. Servono a viverlo meglio. – La Rana Saggia
Ogni regola è un’opportunità nascosta. Scoprila con occhi nuovi. – Il Girino Curioso
Non so come ho vinto. Ma è stato divertentissimo. Rigioca, se hai il coraggio. – La Ranarock Ribelle
Una buona mossa è silenziosa. La vittoria, inevitabile. – Ranaldo Stratega
Non serve vincere per giocare bene. Serve giocare per stare bene. – Zio Rospo Zen
I giochi da tavolo non servono a passare il tempo. Servono a viverlo meglio. – La Rana Saggia
Ogni regola è un’opportunità nascosta. Scoprila con occhi nuovi. – Il Girino Curioso
Non so come ho vinto. Ma è stato divertentissimo. Rigioca, se hai il coraggio. – La Ranarock Ribelle
Una buona mossa è silenziosa. La vittoria, inevitabile. – Ranaldo Stratega
Non serve vincere per giocare bene. Serve giocare per stare bene. – Zio Rospo Zen
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