The Frogames review
A city-building game where you build together, but every action costs time
You need one more floor to finish the Church. You can build it yourself, but first you pay the Participation Fee to whoever owns the plot.
You're a developer in Grinivil, a modern, green-minded town run by Mayor Rudy Priecinsky. You buy land, lay roads, plant trees and build homes and services for demanding Residents.
On your turn you move your pawn to a tile on the Action Ring, take the action, then move forward as many tiles as it costs in time. Every Resident left without a home costs you 10 points. The player with the most Victory Points wins.
It's out in 2026. Rudy Priecinsky designed and illustrated it, and RUDY3 Publishing publishes it.
Category:Gioco di strategia · Gioco di gestione risorse · Costruzione di città · Economico
At a glance
Why we like it. Everyone plays on their own clock. Taxes and wages kick in each time you complete a lap of the Ring, so every action costs time as well as resources. Buildings raised by several players reward cooperation, but the points get shared.
Good to know. The special rules pile up (roads in three states, fees, compensation, taxes and wages), so keep the action sheets close at hand for your first few games.
What kind of gameFrogScore + LuckDice, bag, face-down tile draws StrategyResidents to house before the end InteractionMarket, plots and shared buildings PaceOne action, then on round the Ring Replayability16 Ring tiles reshuffled Rated by Frogames · from the rules · what the levels mean
We set the levels by reading the rules, always with the same yardstick: a 3 means the same on every game.
- you decide
- mostly you
- half and half
- often chance
- chance decides
- one choice per turn
- plan a few turns
- plan half the game
- build for later
- the whole game is a plan
- each to their own
- you compete for things
- you get in the way
- you hit each other
- you attack each other
- lots of waiting
- long turns
- medium turns
- short turns
- you play together
- always the same
- card order changes
- part of it changes
- a lot changes
- every game is different
How to play
Watch a game
Official rulebook (PDF) →- 1Choose a tileMove your pawn to a tile on the Action Ring and take the action.
- 2Pay in timeMove forward as many tiles as the action costs, or pay 3 Grinie per unit.
- 3Build and sellAdd floors to homes and services, then sell Houses to your Residents.
- 4Play the final roundWhen someone is down to 2 Blocks, the final round begins. The player with the most points wins.
What’s in the box
- 29 Resident cards
- 6 Player Aid cards
Questions about Grinivil
Does Grinivil work with two players?+
It plays with two, but that's not the best count. The rules call for 14 Blocks each, the 2-3 player side of the Market and removing the cards marked ●●●●+. In the BGG poll, 61% advise against playing with two, while 3 and 4 players are rated best.
Does Grinivil hold up over many plays?+
Yes, because the setup changes every game. Only the 4 corner tiles of the Ring stay fixed. The other 16, including 7 pink ones drawn at random, are laid out randomly. The land tiles, Residents and starting municipal buildings vary too.
How much English do you need to play Grinivil?+
There's little text during play, as cards and tiles mostly use icons. This edition's rulebook is in English, and it mentions translations in several languages, including Italian.
How much table space does Grinivil need?+
You'll need a big table. The centre is left free for the circular town, which grows with the land tiles. Around it go the Market with the Action Ring, the score track, the shared supply and each player's components.
Is Grinivil hard to learn?+
It's a demanding strategy game, rated 3.75 out of 5 for weight on BGG. For your first game, the rulebook recommends no more than 4 players, the Beginner Ring and ignoring the maximum distance Residents require.
How do you win at Grinivil?+
The player with the most Victory Points at the end wins. To your score track points you add 1 point per 10 Grinie and bonuses for the public buildings your Residents want. You lose 10 points for every Resident left without a home.
How long does a game of Grinivil last?+
From 90 to 150 minutes. The final round begins when a player has 2 Building Blocks or fewer left. The Quick Game and Long Game variants remove or add Blocks to shorten or lengthen it.
Can you play Grinivil solo?+
No. The rules cover games for 2 to 6 players and there are no solo rules.
Is Grinivil suitable for children?+
No, it's rated 14 and up. The game asks you to juggle money, points, resources, time and Residents' demands all at once.
How much luck is there in Grinivil?+
Chance plays a part, but leaves room for decisions. There's the conversion die, the Import die, resources drawn from the bag and face-down land tiles. However, you choose where to place before drawing, and when converting you decide whether to roll the die before or after.
How do you play Grinivil with six?+
With six you use the 4-6 side of the Market, and the sixth player takes the orange pieces. The Municipality doesn't build. The rulebook recommends 6-player games for experienced players only, to keep them from dragging.
What variants does Grinivil have?+
The rulebook offers several: the Beginner Ring, the Custom Ring with the pink tiles, Big Town, Quick Game, Long Game and a blank action tile for inventing your own rules.
“A town you build together, where the real price of every move is time.”
Who is behind Grinivil
Who designed it, who drew it, who publishes it, and what else they made.
All the BoardGameGeek data released 2026 · #5689 overall · Powered by BoardGameGeek +
- Rating
- 8,11/10 · 254 ratings
- Rank
- #5689 overall
- Complexity
- 3,75/5
- Year
- 2026
- Designers
- Rudy Priecinsky
- Artists
- Rudy Priecinsky
- Categories
- Costruzione di città, Economico
- Mechanics
- Action Timer, Area Majority / Influence, Auction: Sealed Bid, Commodity Speculation, Dice Rolling, Market, Tile Placement, Variable Set-up, Victory Points as a Resource
- Language dependence
- Nessuno
Powered by BoardGameGeek
Grinivil in short. A game for 2-6 players by Rudy Priecinsky, published by RUDY3 Publishing in 2026. A game lasts 90 to 150 minutes, for ages 14 and up. Each player moves at their own pace round a ring of actions, pays for the time they use and builds alongside their opponents. English edition, available at Frogames.it
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