RUN is a two-player board game of deduction and hidden movement, a fast-paced chase across the city rooftops. One player is the Runner , who navigates buildings and shortcuts using gadgets and ingenious routes. The other is the Dispatcher , who controls the helicopter and patrols to close the gap and predict the opponent's every move.
The Runner has a limited set of movement tiles: each direction chosen is a depleted resource and a clue left on the field. The Dispatcher, on the other hand, has powerful search abilities and can call for reinforcements at the right time. Strategy, composure, and mind-reading are all it takes: one incorrect deduction or a bold turn of events can turn the game around.





