








Player 12
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The ball is on the line, the dice tremble in your hand. Do you play it safe or risk a counter-attack? Across the table, someone has the same doubt. And 15 minutes fly by.
WHAT IT'S ABOUT
A football simulator that promises fast-paced games and plot twists
Player 12 is a game by Rafael Prado published by Mango Planet, a Spanish company specializing in compact and fast-paced titles. It presents itself as a small-box football simulator, designed for those who want to bring the excitement of a football match to the table without spending hours on rules and setup.
At the table, you take on the role of the coach: choose whether to dominate with a solid defense or push for an attack. The mechanics blend trick-taking and push your luck with dice, promising quick tactical decisions. The game states that every move increases tension and that the last one can turn everything around.
What they say abroad
"Bring out the coach in you and take charge of your team in this soccer simulator."
Bring out the coach in you and take charge of your team in this soccer simulator.
— Mango Planet
Player 12 has just been released and data is scarce. This review is an initial reading based on official materials: the mechanics promise well, but only playing will tell if they deliver. We will update when we have played.
— FroGames
Player 12
What's in the box
The components of a fast game
44 game cards
The heart of trick-taking: choose which card to play, read your opponents, build your attack or close down spaces. Every card is a tactical move.
3 dice
Push your luck comes in here: you roll to see if the move succeeds. Sometimes it works, sometimes the ball ends up in the stands. The risk is yours.
Double-sided board
One side for the match, one side for penalties. Small, compact, but enough to keep track of who's winning and where the ball is.
Tokens and markers
Ball, penalty pawns, first player marker. Nothing more, nothing less: everything you need to simulate 90 minutes in 15.
🎯 COME SI GIOCA
📦 CONTENUTO DELLA SCATOLA
📜 REGOLAMENTO
Video a scopo dimostrativo, per mostrare il gameplay.
🎲How to playThe rules in four steps▼
How to play
The flow of each round
Each round is a fast sequence of tactical choices, dice, and twists.
Choose which card to play from your hand. Each card represents a tactical move: attack, defense, counter-attack. Read the others and decide whether to press or wait.
The played cards are compared according to trick-taking rules. The winner of the trick gains a tactical advantage: ball possession, board advancement, shot opportunity.
When attempting a shot or a risky move, you roll the dice. The outcome determines if the ball goes in, goes out, or is intercepted. Push your luck: you can try to force it, but you risk losing everything.
Update the board, draw new cards if necessary, and start again. The game proceeds quickly until the final whistle or someone's victory.
⏱️Your first gameThe chronicle, moment by moment▼
A game in five moments
What happens at the table
Not the rules. The experience.
Kick-off and first moves
You shuffle the cards, roll the dice, someone opens with an aggressive attack. Others study their hands and wait for the right moment. The game starts fast, no one has time to get bored.
The first goal or the first risk
Someone dares a shot, the dice decide. If it goes in, the table explodes. If they miss, others smell blood and press on. The cards played begin to reveal strategies.
Midfield heats up
No one wants to lose possession of the ball. Trick-taking means reading others: who is bluffing, who really has the right card. Every hand counts, every choice can turn the game around.
The last decisive play
Only a few minutes left, the outcome is hanging in the balance. Someone risks everything on a counter-attack, someone defends to the bitter end. The dice roll, the table holds its breath. This moment decides the game.
Final whistle and immediate rematch
Someone wins, someone curses, someone is already asking for a rematch. 15 minutes have flown by, the box is still open on the table. Almost always another game is played.
🐸Good to know beforehandThree honest things, from friends▼
Good to know beforehand
Three things you need to know
Dice decide more than you think
Cards provide tactics, but dice have the final say. If the rolls go badly, you can play perfectly and still lose. Those who hate pure luck might get frustrated quickly.
15 minutes mean limited depth
The game promises football excitement in fifteen minutes. This means that the simulation is superficial: don't expect deep tactical management or narrative arcs. It's a filler, not a wargame.
Replayability is all about the rematch
Fast games invite replays, but the structure seems to repeat itself. If you're looking for variety to discover turn after turn, you might exhaust the game in a few evenings. It works better as a filler than a main course.
🏆Victory and defeatWhat the ending rewards▼
How it ends
How to win and how to lose
Victory comes by scoring goals or dominating possession. Defeat is conceding more goals or running out of tactical options.
Victory
- Score more goals than your opponents within the time limit
- Win enough tricks to dominate possession and close down spaces for others
- In a penalty shootout (if applicable), you shoot better than others and take home the game
Defeat
- Concede too many goals and cannot recover in time
- Play cards poorly and lose possession in key moments
- The dice repeatedly betray you and your best moves fail
Player 12 promises to bring the excitement of football in 15 minutes. If it keeps its promise, it's a hit. If not, it remains a nice filler.
💬Frequently Asked QuestionsQuick answers before checkout▼
Frequently Asked Questions
FAQ about Player 12
What mechanics does Player 12 use?
Player 12 combines trick-taking (you play cards from your hand and whoever wins the trick gains advantages) with push your luck using dice (you roll to see if risky moves succeed). Simple mechanics that promise quick tactical decisions.
Does it work well with 2 players or do you need a group?
The game states 2-4 players with a fixed 15-minute duration. With 2 players, it should be more tactical (direct duel), with 4 players, more chaotic (more variables). We don't have table data yet to confirm which player count is better.
Is it really a football simulator or just a themed filler?
Player 12 presents itself as a simulator, but with a 15-minute duration, the simulation will necessarily be superficial. Expect the excitement of football more than realistic tactical management. It's a thematic filler, not a sports management game.
How much does luck weigh compared to tactics?
Cards give tactical control (you choose what to play, read opponents), but dice decide the outcome of risky moves. Luck is present and noticeable: if the rolls go badly, you can play well and still lose. It's not a pure abstract game.
Is it available in Italian?
The edition sold on FroGames is in English. The game uses cards and components with text, so English proficiency is required or translated references should be prepared. There are no official Italian editions at the moment.
The people behind the game
Who invented it, who designed it, who publishes it — and what else they've done.
Player 12 is a football board game for 2-4 players, lasting 15 minutes, ages 8+. Designed by Rafael Prado and published by Mango Planet, it combines trick-taking and push-your-luck with dice to simulate fast-paced and tactical football matches. Each player manages their own team, choosing between solid defense and aggressive attack, with the goal of scoring more goals than their opponents. Simple mechanics, quick setup, games that invite immediate rematches. Available on FroGames.it.

Player 12
Frequently Asked Questions
The answers you're looking for, no beating around the bush.
📸Do the images match the actual product?
The photos on the website often come from BoardGameGeek and are intended to give you an idea of the game. They may vary slightly from the version you receive. The content declared by the publisher is always binding.
📦Does the content of the box match what is indicated?
We always strive to provide the correct content, but minor variations are possible due to reprints or updates. The information comes directly from the publishers. If you have any questions, please contact us!
⏳How do pre-orders work?
Pre-order the game before release, payment is immediate, and the game is reserved for you. As soon as it arrives, we'll ship it right away! If there are any delays, we'll update you promptly.
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