
Adventure Time Card Wars Lands of Legend Booster Collection Expansion
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New lands to explore, never-before-seen creatures, magic, and strongholds that rewrite every deck. The DarkLands await you — with eighty cards you never had.
This is an expansion, not a standalone game
To play Lands of Legend, you need two Adventure Time Card Wars decks. On FroGames, you can pre-order this expansion along with Peppermint Butler vs. Magic Man (base game with two ready-to-play decks) and DarkLands (cooperative PvE expansion) — if you're new to the game, you can get everything in one order.
What it's about
Eighty cards, one box, no random packs
Lands of Legend is the dream of every Card Wars player: eighty brand new cards, all guaranteed in one box. No blind packs, no duplicates, no hunt for the last rare. Open, distribute, build. It's a single shot that expands the entire game — never-before-seen Creatures, new Spells, and Buildings that change the rules of the field.
The expansion is designed for those who already know and love Adventure Time Card Wars — Cryptozoic's TCG based on the "Card Wars" episodes of the animated series. The cards cover every type of Landscape: whether you play with a Cornfield, IceLands, Useless Swamp, or NicE Lands deck, there's something in here that will make a difference in your duels.
It's made for players who already have a couple of decks ready and are looking for new combinations — both in PvP challenges against an opponent at the table, and in the cooperative PvE quests of the DarkLands. The witty style and tone typical of Adventure Time are reproduced card by card from the official Cartoon Network artwork.
The secret in two lines
No random packs. Every card inside is guaranteed. For those who have played other TCGs, it's a peace of mind worth more than the price of the box.
The secret of Lands of Legend in one line
Eighty cards. Five Landscapes. Three types (Creatures, Spells, Buildings). One evening of testing and new combos that change all your decks.
From gameplay experience
Card Wars: Lands of Legend
What it adds to your decks
Four new elements in your collection
New Creatures
Unpublished monsters from the Lands of Legend, each with abilities never seen in the base decks. Your armies will never be the same.
Brand new Spells
Enchantments and effects that rewrite game timings. Burn, freeze, draw, sacrifice — every Landscape has its secret move.
Buildings
Permanent structures that change how your Landscape functions. A fixed point of strategy, a basis for new combos.
One of each rarity
45 Common, 25 Uncommon, 10 Rare. No packs, no surprises: open and you get exactly what you see on the box.
You already have your favorite Card Wars deck. This is the box that brings it back to the table with eighty new reasons to play it.
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Box contents80 fixed cards · no random elements
80 total cards distributed across all Landscape types, divided into Creatures, Spells, and Buildings. One guaranteed copy for each card in the collection.
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Recommended sleeves1 format · 80 total cards
Standard size. For those who will shuffle them often in tournament decks, we recommend quality sleeves (Dragon Shield, KMC) to protect the investment.
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What you need to playBase decks pre-order on FroGames
An evening with Lands of Legend in five moments
What changes at the table
Not the rules. The experience it adds.
Open the box, lay out the cards
Eighty cards all laid out on the table. No blind packs, no hunting for duplicates. You look at the illustrations, comment on the abilities, and already discuss how they'll fit into your decks. The Card Wars evening is just an excuse.
"Wait, I'm putting this in my Cornfield"
The deck-building phase begins. Everyone has already eyed the cards they want. Old creatures are removed, new spells are added, combos are tested. The deck you've used for ten games suddenly isn't the same anymore.
The first duel with the new deck
First game. You play a card your opponent has never seen. Reaction: "What does that do?" You read it together, burst out laughing, and apply the effect. It's exactly what you were looking for when you bought the box.
The game-breaking combo
Three turns later, everything clicks. Building on the Landscape, powered-up creature, spell at the right moment. The opponent loses ten health points instantly. A challenging look across the table. "Let's play again." Always.
Evening ends, ideas for next time
Everything is put away. But the Lands of Legend cards remain scattered — someone is already thinking about the next deck configuration. That's how real deckbuilders work: the evening ends at the table but continues in your head.
How it works
What it adds to your decks
Lands of Legend doesn't change the rules of Card Wars. It expands the card pool you can draw from when building. Here's how to use it.
All 80 cards are guaranteed as single copies. No random packs, no duplication, no "rare" cards you have to hunt for months. The collection is complete with the first purchase.
Take the decks you already have (Peppermint Butler, Magic Man, or any other Collector's Pack) and identify the cards you want to replace. The new ones go in their place, maintaining the total of 40.
Each card belongs to a Landscape type (Useless Swamp, IceLands, NicE Lands, etc.). To summon it, you must have the corresponding Landscape on your side of the table. Lands of Legend covers all types.
The rules of Card Wars do not change. The new Creatures, Spells, and Buildings behave like the base ones — just read the additional abilities that some introduce. You are ready to duel.
Why add it
Six reasons that go beyond the 80 cards
One copy of each card, no random
Open the box and you get exactly what you see on the back. It's the dream of anyone who has suffered with other TCGs where rare cards depend on luck. Cryptozoic has learned its lesson.
Covers all Landscapes
New cards for every terrain type: Cornfield, IceLands, Useless Swamp, NicE Lands, DarkLands. Whatever deck you play, there's something in here for you.
Three card types, three strategies
Creatures for the attack front, Spells for sudden moves, Buildings for structural advantage. Not just more cards: more possible play styles.
PvP and PvE in one go
The 80 cards work in both classic two-player duels and the cooperative quests of the DarkLands expansion. The same investment, two different ways to play it.
Official Cartoon Network Artwork
The illustrations maintain the style of the animated series, with recognizable characters and settings for any Adventure Time fan. The attention to detail is not to be taken for granted.
Expansion that invites you back to the table
After ten games with the same decks, you know what your opponent does. Lands of Legend challenges your routines and asks you to rethink strategies. It's the push you need.
When to buy it
For whom yes, for whom maybe not
FroGames honesty: this is an expansion for those who play Card Wars. If you're new, there's a way — but it's worth stating clearly.
Buy if
- You already have one or more Card Wars decks and play them often
- You want to stop drawing the same cards in every game
- You love building decks and looking for new combos
- You are an Adventure Time fan and collect themed merchandise
- You are new to the game but have also added Peppermint Butler vs. Magic Man to your cart
Wait if
- You have never played Card Wars and do not have the base decks — start with those
- You have only opened the base game a few times and haven't explored everything yet
- You are looking for a pure solo experience — this is a two-player TCG
- You don't read English and the text on the cards discourages you
- You can't stand the idea of redoing your deck every time
On FroGames you can also pre-order Peppermint Butler vs. Magic Man and the DarkLands expansion: you can get everything in one order and start your journey into the Lands of Legend with the complete package.
Frequently Asked Questions
FAQ about Card Wars: Lands of Legend
Can I play it without anything else?
No. Lands of Legend is a Booster Collection: it contains 80 cards to add to existing Adventure Time Card Wars decks. To play, you need at least two complete decks (40 cards each) — these are included in Cryptozoic's Collector's Packs. On FroGames, you can pre-order Peppermint Butler vs. Magic Man, which already contains two ready-to-play decks, and the DarkLands expansion for cooperative PvE, alongside this expansion.
Is it worth it if I already have 80 cards in the base decks?
Yes, and that's precisely the point. The value isn't in quantity — it's in variety. When you always play with the same cards, you memorize what your opponent does, and duels become predictable. Lands of Legend shakes things up: new effects, new combos, new surprises on the table. It's a way to refresh a game you love without having to buy an entire new Collector's Pack.
Are the 80 cards in random packs?
No, and this is an important choice by Cryptozoic. All 80 cards are guaranteed as single copies, clearly distinguishable: 45 Common, 25 Uncommon, 10 Rare. Open the box, you have them all. It's a huge advantage for those who come from TCGs where the most powerful rare card requires ten packs to appear — here you pay once and have the complete collection.
Are the cards in Italian?
No, it's the official Cryptozoic English edition. All text on the cards (names, abilities, conditions) is in English. Adventure Time Card Wars currently has no official Italian editions. Basic English knowledge is sufficient to read the effects, but it's important to know before purchasing. The illustrations and symbols aid visual comprehension.
Does it work with the cooperative DarkLands mode?
Yes. The Lands of Legend cards can be used in both classic PvP duels and the cooperative PvE quests of the DarkLands expansion. When you combine the two — Lands of Legend and DarkLands — you get the most complete experience: new decks and new ways to play them, against human opponents or against the Overlord.
Maximum number of players?
Card Wars is a two-player game. Lands of Legend does not change this configuration — classic one-on-one duels, or two-player cooperative if combined with DarkLands. It is not designed for larger groups: its nature is a concentrated duel between two decks.
Adventure Time Card Wars: Lands of Legend Booster Collection is an expansion for the Adventure Time Card Wars trading card game by Cryptozoic Entertainment (product code CZE81525). It contains 80 new cards guaranteed as single copies — 45 Common, 25 Uncommon, 10 Rare — distributed among Creatures, Spells, and Buildings, one for each Landscape type (Cornfield, IceLands, Useless Swamp, NicE Lands, DarkLands). Compatible with all Adventure Time Card Wars base decks and the cooperative DarkLands expansion. Designed for 2 players, ages 14+, 30 minutes per game. It is not a standalone product: two base decks are required to play (for example, the Peppermint Butler vs. Magic Man Collector's Pack by Cryptozoic). Official Cartoon Network — Adventure Time license. English edition. Available for pre-order on FroGames.it along with the base decks and the cooperative expansion.

Adventure Time Card Wars Lands of Legend Booster Collection Expansion
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