

Star Wars - The Deckbuilding Game – Clone Wars Edition
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You play a clone. Your opponent deploys a droid. You buy Obi-Wan. They buy Grievous. Twenty minutes later, you've each destroyed three bases and are arguing about who's stronger: Yoda or Dooku.
WHAT IT IS ABOUT
The Clone Wars becomes a deck duel
Designed by Caleb Grace and Frank Brooks for Fantasy Flight Games, Clone Wars Edition brings the galactic conflict between the Republic and the Separatist Confederacy to the tabletop. The discovery of droid factories on Geonosis sparked the war: on one side, the Jedi and the Clone Army; on the other, infinite legions of droids.
At the table, you choose a faction and build your deck by drawing from a shared central row. Each turn you buy units, ships, heroes: the Republic focuses on Jedi generals and coordinated tactics, the Separatists on numbers and swarm attacks. The winner is the first to destroy three enemy bases. The deckbuilding is asymmetric: the two starting decks are different, and each faction has unique cards you'll never see on the other side of the table.
What they say abroad
"The asymmetry gives every game a different tactical puzzle."
The asymmetry turns each game into a different tactical puzzle.
— The Dice Tower
The system is tried and tested, the setting finally consistent: the Clone Wars demands quick decisions, and shared drafting delivers them. After three games, you realize that each faction has three different ways to win.
— FroGames
Star Wars: The Deckbuilding Game – Clone Wars Edition
Your arsenal
What you find in the deck
Faction cards
Republic and Separatists have completely different starting decks. Clones start with coordinated tactics, droids with numerical swarms. Asymmetry begins from the first turn.
Galactic row
The central shared row with 5 cards: units, ships, heroes. Both draw from here, but each purchase removes a card from your opponent. It's a zero-sum draft.
Legendary heroes
Obi-Wan, Grievous, Yoda, Dooku. They cost a lot, hit hard, and can turn the tide of the game. Buying them at the right moment is the tactical key to the game.
Bases
Six bases per faction, each with a special ability. Defend them or destroy them: the winner is the one who eliminates three of their opponent's. The last bases are the strongest, the ending is always tense.
Recommended sleeves 142 cards in 1 size ▼
If you play often, we recommend protecting your cards with clear sleeves to make them last longer.
| Size | Quantity |
|---|---|
| 63 × 88 mm | 142 |
| Total cards | 142 |
Video a scopo dimostrativo, per mostrare il gameplay.
🎲How to playThe rules in four steps▼
How to play
The flow of each round
A round lasts two minutes: you play your hand, buy, attack, discard everything. Repeat until someone destroys three bases.
Place as many cards as you want from your hand onto the table. Each generates resources (blue symbol) or attack (red symbol). Sum the totals: you need them to buy and hit.
Spend resources to buy cards from the shared central row. Each card has a cost at the top. You can buy more than one if you have enough resources. Purchased cards go into your discard pile (they will enter the deck later).
Spend attack points to hit an opponent's base. Each base has printed defense. When defense drops to zero, the base is destroyed. Some bases have special abilities that activate when they fall.
Put all played cards and those remaining in your hand into the discard pile. Draw five cards from your deck. If the deck runs out, reshuffle the discards. The turn passes to your opponent.
⏱️Your first gameThe chronicle, moment by moment▼
A game in five moments
What happens at the table
Not the rules. The experience.
Asymmetrical setup
Choose Republic or Separatists. Shuffle your starting deck, place the six bases on the field. The other player does the same with their faction. Flip over the central row: five neutral cards that both of you can buy. Already from the first turn, you realize the decks are different.
The first purchases
You play cards from your hand, generate resources (to buy) and attack (to hit bases). You buy from the central row: a ship, a general, a droid. Your opponent does the same. You realize that every card you buy is a card that they will never have.
The first base falls
You accumulate attack, hit an enemy base. It falls. Your opponent responds and takes down one of yours. You're 1-1 and the decks are starting to differentiate: you've focused on expensive Jedi, they've focused on numerical droid swarms. The game has taken two different tactical paths.
Heroes turn the tide
You buy Yoda. It costs six resources, generates three attacks, and lets you draw cards. The next turn you play it and destroy the second opponent's base. They respond by buying Grievous. You're 2-2, the decks are full of legendary heroes, and every turn can decide the game.
Third base, victory
The central row has a battleship. Both of you need it. You buy it. Next turn you play it, generate seven attacks, hit the last base. Your opponent doesn't have enough defense. Republic 3, Separatists 2. The war is over.
🐸What to know beforehandThree honest things, from friends▼
What to know beforehand
Three things to know before playing
Asymmetry is real
Republic and Separatists are not just color palettes: they have different starting decks, unique cards, identical victory conditions but opposing tactical paths. You learn one faction in one game, the other in another. The learning curve doubles if you want to play both well.
Duration is unpredictable
The box says 30-90 minutes, and it's true. If one of the players misjudges the timing of purchases or doesn't defend their bases, the game ends in half an hour. If both play well and balance attack and defense, you get 90 minutes of tug-of-war. It's not a guaranteed quick game.
The theme is present but not intrusive
The cards have Star Wars names, the illustrations are faithful to the Clone Wars universe, but the gameplay is a solid tactical deckbuilder even without knowing the saga. If you're looking for a narrative simulation of the war, this isn't the game: it's an abstract duel dressed up as Star Wars.
🏆Victory and defeatWhat the ending rewards▼
How it ends
How to win and how to lose
The first player to destroy three opponent's bases wins. There are no ties, no points: you either win or lose.
Victory
- Destroy three opponent's bases before the opponent destroys yours
- Build a deck that generates enough attack each turn to overcome enemy defenses
- Buy cards from the central row that the opponent wanted, denying them resources or attack
Defeat
- The opponent destroys three of your bases before you destroy three of theirs
- You buy too many expensive cards too early and your deck becomes slow and ineffective
- You don't balance attack and defense: you hit hard but your bases fall faster
Clone Wars Edition doesn't reinvent deckbuilding, but it takes it to an asymmetrical terrain where each faction has a clear tactical personality. If you're looking for a quick-to-explain but deep-to-play two-player duel, it works.
💬Frequently Asked QuestionsQuick answers before checkout▼
Frequently Asked Questions
FAQ about Star Wars: The Deckbuilding Game – Clone Wars Edition
What mechanics does Star Wars: The Deckbuilding Game – Clone Wars Edition use?
Asymmetrical deckbuilding with open drafting from a shared row. Each turn you play your hand to generate resources and attack, buy cards from the central row (taking them from your opponent), and hit enemy bases. It's a tug of war: every purchase is a resource denied to the other player.
Can I play it if I don't know Star Wars?
Yes. The theme is present (names, illustrations, factions) but the gameplay is a solid competitive deckbuilder that works regardless. If you know the saga, you'll appreciate the cards more, but you don't need to know who Grievous is to understand that he costs six resources and generates four attacks.
Is it compatible with the base edition of Star Wars: The Deckbuilding Game?
Yes. Clone Wars Edition can be played alone or combined with the original edition (Rebels vs. Empire). You can mix factions, bases, and central rows. Compatibility is total and works well.
How long does a game really last?
It depends. If one of the players dominates or misjudges the timing, you'll finish in 30-40 minutes. If both play well and balance attack and defense, you'll reach 60-90 minutes of tug-of-war. The variability is high and depends on tactical choices, not chance.
Is the edition available in Italian?
Yes. The edition distributed by Asmodee Italia includes rulebook, cards, and components entirely in Italian. All text is localized.
The people behind the game
Who invented it, who designed it, who publishes it — and what else they've done.
Star Wars: The Deckbuilding Game – Clone Wars Edition is a competitive deckbuilding game for 2 players set in the Clone Wars. Designed by Caleb Grace and Frank Brooks for Fantasy Flight Games, distributed in Italy by Asmodee, it brings the asymmetrical clash between the Galactic Republic and the Separatist Confederacy to the table. Each game lasts 30-90 minutes (ages 12 and up) and is based on deckbuilding with shared drafting: you build your deck by drawing from a central row that you take from your opponent, attack their bases, and the first to destroy three wins. The asymmetry is total: the two factions have different starting decks and unique cards. Available on FroGames.it.

Star Wars - The Deckbuilding Game – Clone Wars Edition
Frequently Asked Questions
The answers you're looking for, no beating around the bush.
📸Do the images match the actual product?
The photos on the website often come from BoardGameGeek and are intended to give you an idea of the game. They may vary slightly from the version you receive. The content declared by the publisher is always binding.
📦Does the content of the box match what is indicated?
We always strive to provide the correct content, but minor variations are possible due to reprints or updates. The information comes directly from the publishers. If you have any questions, please contact us!
⏳How do pre-orders work?
Pre-order the game before release, payment is immediate, and the game is reserved for you. As soon as it arrives, we'll ship it right away! If there are any delays, we'll update you promptly.
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