You are not placing animals.
You're trying to reconcile desires that never quite match.
The zebra asks for meadows and water, the bat wants rocks, bushes and more water, the crocodile almost exclusively demands lakes… and every new animal you add changes the geography of your park. That's where you start to feel it: you're not composing a map, you're taming an ecosystem.
Your ranger moves around the market, collects tiles, opens up possibilities… and creates problems. Each placement is a choice that requires courage and precision: helping one animal means making another more difficult, and perfection always seems one step away from crumbling.
Then comes the next season, with new goals to pursue and new compromises to make. And you understand that Habitats doesn't reward you because you "build well," but because you think like a true guardian of nature.




