

We are the Volk! Combined Edition
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Two Germanys, two worldviews. A single history to be rewritten.
We Are the People! – Combined Edition is much more than a board game. It's a strategic, historical, and emotional reconstruction of post-World War II Germany. You play as East or West Germany (or, with the "2+2" expansion, the superpowers USA and USSR), and you'll have to balance economics, propaganda, events, and social unrest in a delicate geopolitical balance.
This strategic game for 2-4 players is a dense, complex, and highly thematic experience, where every card can change the course of the game. Build, invest, control protests, face real crises and ideological battles. And remember: you can win by points... but you can also lose because your people have said enough.
Why Wir sind das Volk! is a masterpiece of political strategy
- 🛠️ Deep historical simulation : from reconstruction to the fall of the Wall, everything is in its place
- 🃏 Refined card system : real events, strategic dilemmas and unpredictable consequences
- 🔁 Combined Version : includes the base game and the "2+2" expansion for asymmetric team games
- 🌍 International interaction : in the 4-player mode, the Cold War also comes into play
- ⏱️ Matches from 60 to 200 minutes : suitable for those looking for intense and memorable sessions
If you love historical and political board games for experts , with difficult choices, strategic depth and narrative impact, Wir sind das Volk! offers you a history lesson that is played, discussed and not forgotten .
East or West. The people or the state. One game can change the world... or make you understand why we couldn't before.
Product Details
🐸 HOW TO PLAY
1. Choose a Germany: East or West
Two players compete for the future of postwar Germany. West Germany focuses on economic growth and prosperity; East Germany seeks to resist, promote socialism, and manage internal tensions.
2. Perform actions by playing decade cards
Each round represents a decade (from 1945 to 1989). Cards are drafted midway through the period: you use them for events, building factories or roads, improving well-being, or reducing discontent. Your choices change the nation's fate.
3. Build economy and stabilize consensus
Roads and factories generate production to support a high standard of living. Improving well-being reduces discontent, but unbalanced growth can spark protests. Find political and economic balance.
4. Narrative-strategic asymmetry
Only the East can address the threat of intellectual flight—with devastating consequences—and gain socialists who can lead to victory. The West can eliminate socialism and influence the final outcome through stability and progress.
5. The game ends after 4 rounds or early victory
It occurs if the East has accumulated too many socialists (East victory) or the West has eliminated the socialist movement and maintained stability (West victory). In the absence of an early end, the winner is the one who best managed prosperity, protests, and economic development.
🃏 SACHETS
56x87mm - Quantity 144
The sleeve sizes listed are based on data from BoardGameGeek.com (BGG), the global board game community.
🐸 We at FroGames strive to provide useful information, but we cannot guarantee the complete accuracy of the data reported.
We always encourage you to check them based on the edition and specific content of the game. 💬
✨ If you have any further questions, please contact us: we'll be happy to help!
A tense and brutal political simulation: Wir sind das Volk! is the perfect ideological battlefield for experienced players .
A strategic duel between two Germanies and two ideologies, with an expansion that ignites the Cold War
We are the Volk! – Combined Edition
East vs. West. People vs. Power. Diplomacy or nuclear disaster.
In Wir sind das Volk! you are not just a player: you are the architect of the fate of a fractured nation.
Rebuild, plan, and navigate protests, economic crises, and international tensions in one of the deepest political strategy games ever released .
And with the “2+2” mode, the Cold War also enters the scene: the USA and the USSR pull the strings... but every alliance is fragile, and every victory is personal.
We are the people! – Strategy, story, and tension in a board game for 2 to 4 players
With this Combined Edition you get both the award-winning board game Wir sind das Volk! and the 2+2 expansion in a single box, bringing the conflict between the divided Germanies from two to four players.
In the base game, every move counts: invest in reconstruction, improve living standards, but be prepared for unpredictable crises that will test your leadership.
In extended mode, you enter the Cold War proper, where the USA and USSR support West and East Germany but with only one goal: victory alone. Manipulate your "ally," advance the space race, and avert global catastrophe.
A deep strategy game, perfect for those seeking historical challenges and tense decisions.

We played it… and it blew us away 🐸
Wir sind das Volk! is one of those games you never forget.
Every historical event, every geopolitical tension, every popular protest is rendered in a realistic and engaging way, with dry but profound mechanics.
It's already fantastic with 2, but with the 2+2 mode… it turns into a psychological dance between collaboration and betrayal .
A board game for experts , but absolutely unmissable if you love history and pure strategy.
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I giochi da tavolo non servono a passare il tempo. Servono a viverlo meglio. – La Rana Saggia
Ogni regola è un’opportunità nascosta. Scoprila con occhi nuovi. – Il Girino Curioso
Non so come ho vinto. Ma è stato divertentissimo. Rigioca, se hai il coraggio. – La Ranarock Ribelle
Una buona mossa è silenziosa. La vittoria, inevitabile. – Ranaldo Stratega
Non serve vincere per giocare bene. Serve giocare per stare bene. – Zio Rospo Zen
I giochi da tavolo non servono a passare il tempo. Servono a viverlo meglio. – La Rana Saggia
Ogni regola è un’opportunità nascosta. Scoprila con occhi nuovi. – Il Girino Curioso
Non so come ho vinto. Ma è stato divertentissimo. Rigioca, se hai il coraggio. – La Ranarock Ribelle
Una buona mossa è silenziosa. La vittoria, inevitabile. – Ranaldo Stratega
Non serve vincere per giocare bene. Serve giocare per stare bene. – Zio Rospo Zen
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