
Oath: Deck of Denizens
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FroGames — Moments You'll Remember
Open the deck. Draw a card you've never seen before. Someone laughs, someone curses. Your chronicle will never be the same.
WHAT IT'S ABOUT
New stories for a world that never forgets
Oath: Denizen Deck is an expansion for Oath: Chronicles of Empire and Exile, Cole Wehrle's game that redefined the concept of asymmetric legacy. Over 50 brand new denizen cards, each illustrated by Kyle Ferrin with his unmistakable style, ready to enter your chronicle and change it forever.
You can use them to start a new campaign with fresh cards, or add them to the archive of an ongoing chronicle. Each card brings new alliances, new powers, new betrayals. The deck replaces nothing: it enriches the narrative possibilities of the base game, making every match even more unpredictable.
What they say abroad
Every card is a door to a story you didn't know.
— FroGames
Oath thrives on its cards. This deck is fuel for the fire.
— FroGames
Oath: Denizen Deck
Oath supports solo play via dedicated bots. The Denizen Deck works perfectly in solo play too, enriching the available choices during the campaign. The experience remains complete, even if it loses the political dynamics of multiplayer.
What you find in the deck
Over 50 new denizens for your world
Denizen Cards
Over 50 new characters, locations, relics, and secrets. Each has original art by Kyle Ferrin and unique abilities. None duplicate those of the base game.
Full Compatibility
Mix them into the starting deck for a new chronicle, or add them to the archive of an ongoing campaign. They work without rule modifications.
Exclusive Illustrations
Each card is a small visual masterpiece. Ferrin's style makes every denizen recognizable and memorable, even months later.
Multiplied Replayability
With the base deck, you already have hundreds of combinations. This deck doubles the possibilities and makes every game even more different from the last.
Recommended Sleeves 60 cards in 1 size ▼
If you play often, we recommend protecting your cards with clear sleeves to make them last a long time.
| Size | Quantity |
|---|---|
| 57 × 89 mm | 60 |
| Total cards | 60 |
A year from now, you'll remember that time you drew that card. It always happens with Oath.
A five-moment expansion
What changes at the table
Not new rules. New stories.
Opening the deck
Remove the cellophane. The cards smell new. You read the names, you look at the illustrations. Someone asks: "Does this thing really do what I think it does?". Yes. It does exactly that.
The first draw
Game start. You draw a card you've never seen before. You read the ability. Everything changes. The strategy you had in mind five seconds ago no longer makes sense.
The new alliance
Mid-game. Someone plays a denizen card from the new deck. It has a power you've never encountered. You discuss for three minutes whether it really works that way. It does. And now everyone wants that card.
The legendary moment
Someone turns the game around with a combo of two new cards. No one saw it coming. Some laugh, some curse. History writes itself.
End of chronicle
The game ends. Someone won, but no one talks about the winner. You talk about the cards. The one that didn't come out. The one that came out too late. And you're already preparing the next session.
How it integrates
Using the Denizen Deck in a game
It doesn't change Oath's rules. It changes the available cards.
Choose whether to use the Denizen Deck to start a new chronicle (mix it with the base deck) or add it to the archive of an existing chronicle.
During the game, denizen cards from the new deck enter play exactly like those from the base game. No special rules, no modifications.
Each card has unique abilities. Some modify the market, others territory control, still others political dynamics. Read them carefully.
At the end of the game, played cards enter the chronicle's archive. New cards mix with old ones. Your campaign becomes unique.
Why it's different from other expansions
Six reasons why this deck matters
Over 50 new cards
These are not variants or reprints. These are 50+ completely new denizens, with abilities that didn't exist in the base game. Each card expands the game's tactical and narrative possibilities.
Exclusive art by Kyle Ferrin
Each card has original illustrations. Ferrin's style is recognizable and iconic. Even months later, you remember "that card with the raven" or "that one with the burning castle".
Total compatibility
Works with the base game, with all expansions, with every type of chronicle. No need to learn new rules. Open, shuffle, play.
Exponential replayability
Oath already has very high replayability. This deck multiplies it. Each game draws from a larger pool. Each chronicle becomes even more different from the others.
Careful balancing
The cards have been tested in real campaigns. None are overpowered, none are useless. Each changes the balance in subtle but significant ways.
Narrative, not mechanical, expansion
It doesn't add complexity to the system. It adds stories. If you love Oath for its ability to create emergent narratives, this deck is fuel for the fire.
How to use it
Two ways to integrate the deck
You can use it to start a new chronicle or enrich an existing campaign.
New chronicle
- Mix the Denizen Deck with Oath's base deck before the first setup
- Proceed with standard rules for starting a campaign
- Each game will draw from an enriched pool of unique cards
Existing chronicle
- Add the Denizen Deck to the archive of your current chronicle
- The new cards will naturally enter play during subsequent games
- Your campaign is enriched without losing narrative continuity
If Oath is already in your collection, this deck makes it even more yours. Every chronicle deserves its unique cards.
Frequently Asked Questions
FAQ about Oath: Denizen Deck
Is the Denizen Deck necessary to play Oath?
No. Oath is complete and perfectly playable with only the base content. This deck is an optional expansion that enriches variety and replayability, but it is not mandatory for the game experience.
Can I add it to a chronicle that has already started?
Yes. You can integrate it into the archive of an ongoing campaign without problems. The new cards will gradually enter play during subsequent games, without breaking the narrative continuity of the chronicle.
Are the cards balanced compared to the base game?
Yes. Each card has been tested in real campaigns. None are dominant or useless. Cole Wehrle oversaw the balancing to maintain the dynamic asymmetry typical of Oath without creating overpowered cards.
Is it compatible with other Oath expansions?
Yes, completely. The Denizen Deck works with the base game and all existing expansions. It requires no rule modifications or special setups.
Is it available in Italian?
This edition is in English, published by Buried Giant Studios. Oath requires a good understanding of the language to read card abilities and follow the emergent narrative of the chronicle.
Oath: Denizen Deck is an expansion for Oath: Chronicles of Empire and Exile, designed by Cole Wehrle and illustrated by Kyle Ferrin. The deck includes over 50 unique denizen cards, compatible with the base game and all expansions. You can use it to start a new chronicle or enrich an already ongoing campaign. Each card brings new abilities, new alliances, and new narrative possibilities. The Denizen Deck multiplies Oath's replayability without adding mechanical complexity, making each game even more different from the previous ones. Supports 1 to 6 players. Published by Buried Giant Studios, English edition. Available on FroGames.it.

Oath: Deck of Denizens
Frequently Asked Questions
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