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FroGames — Moments You'll Remember
▮ VHS · HORROR · SOLO
The lights go out. The killer moves. You're the only one left — and the box on the table becomes a horror movie where you are the protagonist.
What it's about
The horror movie cliché becomes a game just for you
Final Girl puts you — and only you — in the shoes of the last survivor. A killer roams an iconic location, and you have only one goal: stop him before he stops you. Designed by Evan Derrick and A. J. Porfirio and published by Van Ryder Games, it is one of the most beloved solo games of recent years.
Every game of Final Girl is a short movie. You manage a hand of action cards, move between rooms, search for weapons, save victims, and confront the killer by rolling dice — pushing your luck when a decisive blow is needed. The monster is not "the game's AI": it has its own behaviors, a terror deck, and a killing instinct that changes from film to film.
This First Season in Italian, distributed by Raven, collects everything: the core box and five complete films, each with its own killer and setting. Five different nightmares, dozens of combinations, one rule that never changes — survive.
The secret of Final Girl
You don't watch a horror movie: you live it from within, and you're the one who must not die.
The secret of Final Girl in one line
Twenty minutes of pure tension where every die roll can save you or doom you.
From the game experience
Final Girl — Season One
Final Girl is born and exists only for solo play: this is where the game is at its absolute best. No automa to simulate, no compromises — it's you against the killer, as it should be in a true slasher.
What you have in hand
The tools for your survival
A killer hunting you
It's not an abstract AI: every killer moves, strikes, and kills with its own logic. Five films, five completely different monsters.
A location that complicates everything
The board changes every game. Rooms, escape routes, and victims to save: where you are matters as much as what you do.
Action cards to manage
Plan your hand turn after turn. Time is a resource: every card you play is one the killer will exploit.
Dice and gambling
You attack by rolling dice and decide when to push your luck. One more roll can give you victory — or expose you.
In twenty minutes, you'll be alone in a dark room with something that wants to kill you. And you won't want to stop.
The complete edition
Five films. Five killers. A nightmare for each.
Season One brings together the core box and all feature films in a single Italian edition. Each film is standalone and combinable with the others.
Final Girl Core Box
Rules and general components that power every film of the season.
The Horror of Happy Trails
A summer camp, a butcher looking for prey. The classic bonfire slasher.
The Haunting of Creech Manor
A haunted mansion where evil has no body — but knows where to hide your escape.
Carnage in the Woods
Something ancient and hungry has awoken in the Sacred Woods. It's not human.
Mayhem at the Carnival
Lights, music, and blood at the Carnival. The fun is over when darkness falls.
The Nightmare of Maple Lane
A quiet street where terror reaches you even in your sleep. Don't close your eyes.
Terror from Above
A deadly flock darkens the sun. A tribute to auteur thrillers, included in this edition.
✨Extra material in this editionOnly in the Season One edition
Come si gioca
Video dimostrativo di gameplay.
A game in five moments
What happens at the table
Not the rules. The movie you live.
Lights out
Choose your Final Girl. Choose the killer who will hunt you. You set up the location, shuffle the terror deck. The table is still motionless — but you already know that in a few minutes something will emerge from the darkness.
First contact
You draw a terror card and the killer enters the scene. He moves, strikes, spreads panic among the victims. Your orderly plan falls apart on the first turn — and you realize you're not in charge here.
You roll the dice. And then you roll another.
You prepare the attack, roll the dice, count the successes. You need one more hit. You can push your luck — or stop and stay safe. Your hands tremble as you decide. This is the heart of the game.
Bloodlust rises, time runs out
The killer gets stronger every round. You have one health point left, a few cards in hand, and only one room between you and him. Every choice now weighs double. Your breath shortens.
The final blow. Or the credits.
One last roll decides everything. Either you plunge the blade into the monster and survive until dawn — or the Final Girl falls and the film ends the way you feared. In either case, you'll want to play again immediately, with another killer.
How to play
The flow of each round
Four moments that repeat until the final confrontation. You learn it in one game and it becomes yours in the second.
You draw and prepare your hand of action cards by spending time. Each card is an opportunity — but the time you use is time you give to the killer.
You move between rooms, search for useful items, try to save victims and prepare for confrontation. Where you are matters as much as what you do.
You roll the dice to hit and decide whether to push your luck for an extra success. The damage you inflict brings you closer to the only thing that matters: stopping him.
The terror deck moves the monster and Bloodlust grows, making him increasingly lethal. The further the game progresses, the closer and more merciless the ending becomes.
Why it's different from others
Six reasons to take it home
A killer with a life of his own
The killer is not a timer or an abstract AI: he behaves like the monster from a real slasher, with a terror deck that makes him unpredictable and sadistic.
Every film is a different story
Five killers and five locations combine: mix and match to get a new horror every time. The combinations are enough for dozens of evenings.
The thrill of push your luck
Every attack is a gamble. Rolling again can give you victory or expose you to the killer's blow. You create the tension, one die at a time.
Hand and time management
You don't just endure the game: you plan. Which cards to keep, when to move, when to strike. Choices matter, even when the dice are against you.
The best solo horror game
Born only for solo play, it excels without compromise. No automaton to manage: just you, the tension, and a monster that wants you dead.
Quick to set up, immediately replayable
A game lasts 20-60 minutes and the desire for "just one more" comes even before you put the dice away. Perfect for a post-dinner session.
How it ends
One way to win, one way to die
There are no companions to cover your back. Survival depends only on you, your choices, and a few brave rolls at the right moment.
Victory
- Defeat the killer by inflicting all necessary damage before he takes you out
- Survive until dawn as the true Final Girl of the film
- Each killer requires a different strategy: what works for one can kill you with another
Defeat
- Your Final Girl runs out of health points and falls under the killer's blows
- Time or Bloodlust overwhelms you before you can stop him
- No retries — but the credits last long enough to reshuffle and try again
Final Girl is one of the most acclaimed solo games ever. Easy to learn, impossible to put down after just one game.
Frequently asked questions
FAQ about Final Girl
Can a game for only one person really be fun?
Yes, and that's precisely the point. Final Girl was designed from day one for solo play; it's not a multiplayer game adapted for solo. The tension of being the only survivor against a relentless killer works better solo than in a group — it's exactly the experience of a horror film, where the protagonist is alone. It is one of the most loved and highly-rated solo games internationally.
Isn't it all up to the dice?
No. The dice create tension, but they don't decide for you. Before rolling, you manage your hand of cards, time, movements, and position: you set up the best conditions for the attack. Push your luck presents you with a choice — push or stop — and that choice is pure strategy. Luck matters, but games are won with your wits.
What exactly does Season One include?
This edition collects the core box and five complete films: The Happy Trails Horror (Hans the Butcher), The Haunting of Creech Manor (The Poltergeist), Massacre in the Woods (Inkanyamba), Carnage at the Carnival (Geppetto), and A Nightmare on Maple Lane (Dr. Fright). Plus the bonus film Terror From Above, the season's miniatures, the Feature Film Box and Scenario Book, and exclusive promo cards.
Do I need anything else to play or is it complete?
It is complete. The core box alone is not playable because it requires at least one film, but this edition includes the base and five films — so you have everything you need to play right away, with dozens of killer/location combinations available.
Is it suitable for those who have never played solo?
Yes. The rules have a medium complexity and can be assimilated in one and a half games. The horror theme drives the experience and makes every choice intuitive. It's an excellent entry point into the world of solo games, provided you don't fear a few defeats: the killer doesn't give discounts, and that's how it should be.
Is Final Girl in Italian?
Yes. This is the Italian edition of Season One, distributed by Raven. Rules, cards, and materials are in Italian: you can immerse yourself in the atmosphere without language barriers.
Final Girl — Season One is a solo horror board game for 1 player (ages 14+, duration 20–75 min, average 20–60 min). Designed by Evan Derrick and A. J. Porfirio, published by Van Ryder Games and distributed in Italian by Raven. Main mechanics: card management, dice rolling, and push your luck. Step into the shoes of the last survivor and face a slasher in an iconic location, trying to kill him before he kills you. This complete edition includes the core box and five films — The Happy Trails Horror, The Haunting of Creech Manor, Massacre in the Woods, Carnage at the Carnival, and A Nightmare on Maple Lane — plus the bonus film Terror From Above, the Season One miniatures, the Feature Film Box and Scenario Book, and exclusive promo cards. Reimplementation of the Hostage Negotiator system with a location board and character movement. Italian edition. Available on FroGames.it.
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