





Bristol 1350
🐸 Details from BoardGameGeek
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The FroGames Review
You lag behind and start coughing. Everyone stares at you. You say it's just dust. Nobody believes you, but you need a spot on the cart and you're the best with the dice.
WHAT IT'S ABOUT
A desperate escape from Bristol as the Black Death spreads
Bristol, 1350. The Black Death has overwhelmed the city and three apple carts are racing toward the countryside. Designed by Travis Hancock with art by Holly Hancock and Sarah Keele, Bristol 1350 is the fourth installment in the Dark Cities series by Facade Games, following Salem 1692, Tortuga 1667, and Deadwood 1876. Set in the heart of the medieval epidemic, the game blends dice racing, social deduction, and chain betrayals.
At the table, you are on one of three carts trying to escape the city. You roll dice to advance, collect apples (health points) or rats (plague symptoms), and try to figure out who on your cart is hiding the early signs of infection. If your cart arrives first AND is filled only with healthy villagers, you win. If you set off with someone plague-stricken on board, the plague takes everyone. The problem: some players are already infected and are trying not to be discovered until the very last moment.
What they're saying abroad
A party game where you trust no one, not even your cart-mate. It works because the tension grows with every roll.
— FroGames
"A fast-paced race with hidden roles and just enough chaos to keep everyone guessing."
A fast-paced race with hidden roles and just the right amount of chaos to keep everyone guessing.
— Meeple Mountain
Bristol 1350
The game includes an official solo mode against an automated opponent controlled by cards. The experience completely loses the social deduction and bluffing that are the heart of the multiplayer: it becomes a pure dice race. It works as a quick pastime, but that's not why you buy Bristol 1350.
Inside the cart
What you find in your hands (or on you)
Role Cards
Drawn secretly at the start of the game: Healthy or Plague-stricken. If you are infected, you must hide it, board a cart, and get out of the city before you are discovered. If you are healthy, you must sniff out the sick and kick them off before the escape.
Rat/Apple Dice
Six custom dice with rat faces (plague symptom) or apple faces (health). You roll and collect: apples keep you alive, rats bring you closer to obvious infection. Whoever accumulates too many rats gets unmasked or dies.
Three carts
Miniatures (wood in the base game, metal in the Deluxe) that physically race on the Bristol mat. Each cart has limited seats: if you are left behind when they start, you lose. If you board with someone plague-stricken, same thing.
Bristol Mat
Rubber map of the medieval city. The carts start from the center and race toward the exit. Every square counts: whoever is in the lead controls who boards; those left behind risk elimination when the gates close.
🎯 COME SI GIOCA
🧤 BUSTINE
📜 REGOLAMENTO
Come si gioca
Video dimostrativo di gameplay.
No one is safe
THE CONTAGION IS INVISIBLE
Work together to move forward, but be prepared to push away anyone who gets in your way.
At the heart of Bristol 1350, the atmosphere at the table changes rapidly: you start as forced allies on the same wagon, but a metaphorical cough or a suspicious card is enough to trigger paranoia. The game mechanics force you to make difficult moral decisions, balancing escape velocity with the purity of your group.
Each turn is a tense gamble: you roll dice to speed things up, but you might inadvertently help the opposing tank or bring the plague closer. Remedy cards are rare and valuable, and using them on yourself or a teammate can determine the outcome of the game, creating unforgettable social dynamics.
When the wagons finally cross the finish line, the moment of truth is cathartic: the cards are revealed and who has been bluffing the entire journey is revealed. Victory is sweet only if you're healthy; if you've saved a plague victim, you've doomed everyone.
Where it rewards you
🎭 Spectacular Bluff
Pretend to be healthy while secretly infecting your tank to bring them to ruin with you.
🤝 Mobile Alliances
Your team changes physically during the match: yesterday enemies, today companions in misfortune.
🧠 Logical Deduction
Observe who uses the Remedies and who avoids contact to understand who is hiding the truth.
⚡ Fast-paced
There is no downtime: everyone is involved in rolling the dice and making movement decisions.
🧪 Resource Management
You have few cards in your hand: using them to run or keeping them to heal yourself is the constant dilemma.
🎨 Unique Aesthetics
The neoprene board and illustrated cards create a unique eye-catcher on the table.
Where it tests you
Bristol 1350 stands out in the gaming landscape as a board game capable of combining the tension of the race with the anxiety of deduction. Perfect as a party game for large groups, it requires subtle strategy to manage the remedy cards and the teammates' moves. Bluffing becomes the main weapon when symptoms begin to spread among the wagons. With its luxury components and magnetic box, it offers a premium visual and tactile experience.

Bristol 1350
Frequently Asked Questions
The answers you're looking for, no beating around the bush.
📸Do the images match the actual product?
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