HOW TO PLAYTHEOCRACY⚡👑


  1. You play with destiny... like a god

    InTheocracy, you play adeity bored by eternitywho decides to have fun manipulating a distant planet.

    Your goal?Gain more love and devotionof the other gods, influencing the birth, growth and destiny offour deadly civilizations.

    At the end of thousands of years, the most revered god will win the divine wager.

  2. Lead four mortal civilizations

    Each game takes place on a planet inhabited byfour distinct peoples, each with their own culture, ambition and vulnerability.

    You and the other playersnot directly controlledone civilization, but you canshape allwith your divine actions:


    found new cities,


    inspire wars and conquests,


    to promote trade and discoveries,


    or push mortals to celebraterites in your honor.



  3. Make divine moves and generate chaos or prosperity

    At each turn you playgod-like actions, choosing how to influence the world:

    you couldto bless a kingdom,condemn another, ortrigger catastrophic eventsthat alter the course of history.

    Every choice leaves a mark: the more civilizations prosper thanks to you,the more you gain faith and adoration; if they suffer from your cruelty, you may becomefeared but not loved.

  4. Balance glory and control

    Civilizations can conflict, grow, or die out, and your actions will continually impact the global balance.

    Expanding a people too much could also favor another god who protects it; instead,dose the power welland maintainseveral active cultsoften leads to victory.

    The key isto anticipate the other godsand manipulate history so that it always appears “worthy of veneration.”

  5. The wager of the gods ends

    After a certain number of ages — or when the time set by the gods expires — the game ends.

    It is countedaccumulated devotionby each god, determined by the monuments erected, the celebrations in his name and the lasting impact on civilizations.

    The one who inspired winsmore love, glory or awe, becoming thesupreme deity of the world of Theocratia.

🌌A hybrid of civilization and divine control, where power is not destruction but influence—and faith is the currency by which eternity is measured.

☀️ Theocratia – Gli dei annoiati e il destino delle civiltà

Quando l’eternità diventa noiosa, gli dei decidono di giocare con l’umanità.

Da qualche parte, nell’infinito, un gruppo di divinità immortali si annoia mortalmente. Per spezzare la monotonia, decidono di fare ciò che sanno fare meglio: interferire con i mortali. Nasce così una scommessa divina.

In Theocratia, tu e gli altri dei avete millenni per modellare il destino di quattro civiltà, guidarle alla gloria e ottenere ciò che ogni dio desidera più di tutto: adorazione. Le città sorgono e cadono, gli eserciti si scontrano, le feste esplodono in tuo onore, ma sotto ogni gesto c’è vanità.

Ogni decisione è un atto di potere e ironia: quanto amore potrai ottenere... prima che la fede degli uomini svanisca come fumo tra le stelle?

Divinità capricciose

Ogni dio ha i suoi capricci: miracoli, carestie e popoli che cambiano religione come mode stagionali.

🏛️

Civiltà da forgiare

Dalle sabbie ai templi, il mondo cresce sotto il tuo sguardo annoiato. Fai sorgere città e scontri di fede.

🎭

Ironia divina

Non tutto è serietà celeste: Theocratia ride di sé stessa, mescolando potere e comicità cosmica.

🔥

Gloria effimera

Gli uomini ti amano, poi ti dimenticano. Ma per un istante, tra le stelle, sarai l’unico nome da invocare.

“Gli uomini costruiscono templi. Gli dei costruiscono storie.”

🏛️ Una scommessa tra divinità tra strategia, ironia e civiltà

Theocratia è un gioco da tavolo strategico e tematico per 1–4 giocatori, ideato da Daniel Marinangeli e Daniele Tascini, illustrato da Andrew Bosley e pubblicato da Uplay Edizioni. È un civilization game leggero e ironico dove impersoni divinità annoiate, pronte a plasmare il destino dei mortali solo per… intrattenersi un po’.

Tra gestione risorse, controllo civiltà e pianificazione, ogni dio guida i propri seguaci tra guerre, festività e miracoli, cercando la gloria eterna nel cuore degli umani. Ma la fede è fragile come il tempo — e la vanità degli dei è infinita.

La vittoria va a chi saprà ottenere più fede, amore e prestigio nei secoli, trasformando ogni turno in una nuova era di risate divine e potere immortale.

Tema divino con ironia

Non governi l’umanità… la manipoli per noia. E lo fai con stile, sarcasmo e fulmini ben piazzati.

🏗️

Civilization compatto

Costruisci, distruggi e ricrea in partite da 40–80 minuti piene di scelte strategiche.

⚙️

Meccaniche miste

Gestione risorse, celebrazioni, conflitti e potere divino in un unico flusso fluido e brillante.

🎭

Alta rigiocabilità

Quattro civiltà, molteplici vie per la gloria e una sola certezza: la noia non esiste nell’eternità.

🎨

Arte e atmosfera

Il tratto di Andrew Bosley regala calore e maestosità, con colori da sogno mitologico.

🪶

Firma d’autore

Il tocco di Daniele Tascini garantisce equilibrio, ritmo e profondità strategica.

🌕 Meccanica con senso – “Il gioco degli dei”

In Theocratia, la vera forza non è nel comando, ma nell’influenza. Ogni dio agisce indirettamente, guidando le civiltà con piccoli gesti e grandi ego. Non controlli le unità, controlli il tempo: spingi il mondo a evolversi, osserva il caos fiorire, e scegli quando intervenire. La gloria non arriva in un turno, ma in un’era. Alla fine, le tue scelte rivelano chi sei davvero: un saggio… o un narcisista con ottimo gusto estetico.

“Nell’eternità, anche gli dei hanno bisogno di un buon gioco da tavolo.”

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