

Galaxy Trucker (Second Edition)
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FroGames — Moments You'll Remember
Someone is building their ship backward. Someone forgot the engines. And when the journey begins, everyone discovers they were right to be afraid.
WHAT IT'S ABOUT
Build spaceships under pressure, then watch them explode
Galaxy Trucker was born in 2007 from the mind of Vlaada Chvátil (Through the Ages, Codenames) as a cosmic joke: a game that makes you feel both brilliant and totally inept. This second edition from 2021, published by Czech Games Edition, streamlines the original system into a single space route (with a Transgalactic Trek option for masochists), adds new spaceship tiles, and tweaks card effects for an even more immediate experience.
At the table, everyone simultaneously draws tiles from a common warehouse to assemble their spaceship. In real-time. No turns. Then the spaceship takes off and you discover that the connectors don't match, the lasers are pointing at you, and that asteroid is heading exactly where you didn't put shields. Dice rolls, random events, goods to deliver: whoever arrives with the most credits (and maybe a few ship parts still attached) wins.
What they say abroad
The game that makes you feel like a genius for three minutes and an idiot for twenty.
— FroGames
"Chaos and comedy in equal measure, with just enough strategy to keep you coming back."
Chaos and comedy in equal measure, with just enough strategy to keep you coming back.
— Shut Up & Sit Down
Galaxy Trucker (Second Edition)
The spaceship parts
What you put together (or try to put together)
Spaceship Tiles
Double-sided, universal connectors or specific pipes, crew cabins, engines, shields, lasers, cargo holds. Everything must be assembled on the fly, hoping not to attach the pipes the wrong way around.
Event Cards
Asteroids, smugglers, abandoned planets, space pirates. Each card is a problem to solve with your components (when you have them) or to suffer head-on.
Crew
Wooden figures to be placed in your ship's cabins. They are needed to operate lasers and shields, but often end up in space after the first meteorite.
Cargo Cubes
Red, yellow, blue, green. You must load them during the journey and deliver them to their destination. If the cargo hold explodes, say goodbye to them forever.
Recommended Sleeves 60 cards in 1 size ▼
If you play often, we recommend protecting the cards with transparent sleeves to make them last longer.
| Size | Quantity |
|---|---|
| 56 × 86 mm | 60 |
| Total cards | 60 |
In half an hour you'll have a wrecked spaceship and a story to tell. That's how it always goes with Galaxy Trucker.
A game in five moments
What happens at the table
Not the rules. The experience.
Ready, set, panic
The hourglass starts, and everyone reaches for the central supply. No one knows what to take, but everyone takes something. Someone flips a tile, flips it back, then discards it. Real-time is unforgiving: either you decide quickly or you fall behind.
Connectors that don't fit
You realize the tile you just attached has pipes leading nowhere. You try to disassemble it, add another, but now all the engines are on one side and the spaceship looks like a crooked L. Someone at the table is laughing. Probably at you.
Last seconds, last pieces
The hourglass is about to run out. You're missing shields, you only have one laser, zero crew cabins. You draw a random tile, slot it in wherever it fits, and hope. The sand runs out. Everyone simultaneously declares they're finished (even if no one is truly finished).
The journey begins (and ends badly)
Event cards are revealed one by one. Asteroid: roll dice. High result, your ship loses three tiles. Pirates: working lasers needed. You don't have any. Every card is a small personal drama. Someone is already laughing at their demolished spaceship.
Arrival (for those who make it)
Count your credits: cargo delivered, pirates defeated, best-looking spaceship. The person with the most money wins, but no one remembers the score. Everyone remembers who arrived with half a ship and one crew member, and who exploded at the third event.
How to play
The flow of each round
Galaxy Trucker has two distinct phases: frantic building and passive travel. There are no turns, only shared moments.
Hourglass flipped, everyone simultaneously draws tiles from the common supply. Do you attach a tile? You keep it. Do you discard it? It goes back to the supply. Everyone builds until someone declares they're finished (or time runs out).
Before departing, check that the connectors match. Every error (open pipe, disconnected cable) incurs a penalty or the removal of the tile. This is the phase where you realize what you've done.
Event cards are revealed one by one. Asteroids, planets, enemies: each card requires dice, lasers, shields, or crew. Whoever is in the lead resolves first, but also takes the first hits. Ships lose parts, crew, and cargo.
Those who arrive earn bonuses. Credits are counted from delivered cargo, defeated enemies, and the ship's beauty (if it's still intact). The player with the most credits wins. You can play a single route or three consecutive routes (Transgalactic Trek).
Why it's different from others
Six mechanics that make a difference
Real-time construction
There are no turns in the build phase. Everyone draws, flips, and attaches tiles simultaneously from the same supply. Speed counts as much as strategy, and those who hesitate lose the best pieces. The table becomes a physical race, not just a mental one.
Free double-sided tiles
Each tile has two different sides. You can flip it, decide which orientation to use, change it until the last second. This makes construction chaotic and unpredictable: no one knows what others are building until they declare they're finished.
Ship disassembles during travel
You don't build the spaceship to make it pretty: you build it to make it survive. Travel events physically remove tiles from the board. You lose pieces, you lose functions, you lose crew. At the end of the game, some arrive with three tiles and one engine.
Brutal but accepted luck
Dice decide if the asteroid hits you or not. Event cards come out in random order. You can build the perfect ship and be destroyed at the second event. But since it lasts 30 minutes and everyone suffers disasters, bad luck becomes shared spectacle.
Position in the race
Whoever has more engines goes faster and faces events first. Being first is an advantage (you choose the best cargo) and a disadvantage (you take the hits first). Those who lag behind watch others suffer, then pick up the scraps.
Aesthetic bonus for the ship
At the end of the journey, whoever has the prettiest spaceship (aligned connectors, symmetrical shape, intact tiles) earns extra credits. This rewards those who build carefully, but often those who win the aesthetic bonus lose because they exploded during the journey.
How it ends
How you win and how you lose
The player with the most credits at the end of the journey (or three journeys in Transgalactic Trek mode) wins. But the real goal is to arrive with at least one credit and a story to tell.
Victory
- Delivering valuable cargo to destination planets
- Defeating pirates and smugglers with working lasers
- Keeping the spaceship intact and beautiful for the aesthetic bonus
- Arriving first for speed bonuses and priority access to cargo
Disasters (not elimination)
- Losing all engines: you stop and arrive last
- Losing all crew cabins: you can no longer use lasers and shields
- Ending with negative credits: possible if you lose cargo, incur penalties, and earn nothing
- Seeing your spaceship reduced to a single tile and a little person floating in space
Galaxy Trucker isn't the most strategic game out there. It's the game where everyone loses something and still laughs. And that makes it perfect for quick game nights, families, and groups that don't take themselves too seriously.
Frequently Asked Questions
FAQ about Galaxy Trucker (Second Edition)
How chaotic is the construction phase really?
Very. Everyone reaches simultaneously for the central pile of tiles. There's no turn order, no queues: you pick, look, decide, attach or put back. Those who hesitate lose the best pieces. The first few rounds are total confusion, but after a couple of games, you learn to read the tiles quickly, and the chaos becomes fun instead of frustrating.
Is it suitable for children?
Yes, from 8 years old and up as indicated, but it depends on the child. The construction phase is intuitive (you fit pieces like a puzzle), but you need to be able to read icons quickly and not panic. The travel phase is passive: you look at cards, roll dice, apply effects. The game forgives mistakes (everyone makes mistakes anyway), so it's ideal for families who want to laugh together.
How long does a game really last?
A single route lasts 20-30 minutes (5-8 minutes of construction, 15-20 of travel). The Transgalactic Trek mode (three consecutive routes with progressively larger ships) goes up to 60-90 minutes. For the first few games, we recommend the single route: it's more immediate, lighter, and makes you want to replay right away.
Does it play well with two players?
It works, but it loses some of the chaos. With four players, the central supply is a battle: everyone draws, everyone steals tiles from each other, everyone watches what others are doing. With two, it's more relaxed, almost cooperative in sharing space. It's still fun, but the optimal experience is 3-4 players.
Is it available in Italian?
Yes, this edition distributed by Cranio Creations is completely in Italian: rulebook, event cards, quick references. The spaceship tiles use universal iconography (no text), so language doesn't impact the game once the icons are learned.
Galaxy Trucker is a real-time board game for 2-4 players designed by Vlaada Chvátil and published by Czech Games Edition, with Italian distribution by Cranio Creations. Games last 20-30 minutes, recommended age 8+, featuring simultaneous tile placement mechanics and random event management. Players build spaceships under pressure by drawing components from a shared supply, then face a space journey where dice and random events progressively demolish their ships. The player who accumulates the most credits by delivering cargo, defeating enemies, and keeping their ship intact wins. Ideal for families and groups looking for a frantic, humorous, and immediate experience. Available on FroGames.it.

Galaxy Trucker (Second Edition)
Frequently Asked Questions
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