
Age of Comics: The Golden Years
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Game info
Design & Art
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Pairs well with
Build a comic book empire. And write your own publishing epic.
Welcome to the golden age of comics. In Age of Comics: The Golden Years , you're not a superhero, you're the genius behind the scenes: the publisher who decides who writes, who draws, what gets published, and when. A strategic and thematic board game where your goal isn't to save the world, but to win hearts, sales, and... fans.
Choose your collaborators carefully, invest in brilliant ideas, print the right comics at the right time, sell copies, collect royalties, and captivate an audience. You'll need to place your editors in key departments and balance creativity, economics, and vision. Because in the end, the one who can tell the most powerful stories, without making a single editorial mistake, will win .
Why "Age of Comics" is a strategic tribute to the art of comics
- 🖋️ Deep creative management : each comic is born from unique ideas, authors and illustrators
- 🏢 Elegant worker placement : six editorial actions, infinite combination possibilities
- 💸 Brilliant economics : Balancing costs, publications and rights is the key to excelling
- 🌟 Goal: Fans and Portfolio : The more readers you gain, the more victory points you get
- 📚 A narrative but management game : creativity is the protagonist, but numbers win
If you dream of a strategic board game set in the world of comics , with strong interaction, elegant rules, and an ever-changing challenge, Age of Comics: The Golden Years is your editorial time machine . Create the narrative universe you've always wanted. And sell millions of copies. Or at least a few stars.
Your deck doesn't have superpowers. But it does have the strategy to become a legend.
Product Details
🐸 HOW TO PLAY
1. Run a publishing house during the golden age of comics.
In this strategic and thematic board game , each player controls a publishing house during the period 1938–1954. Each round, you place four publishers (meeples) on six available spaces, choosing between hiring, development, ideas, printing, sales, and royalties . Each action allows you to expand your publishing empire in a different way.
2. Develop your creative team: writers and designers.
To create a comic, you'll need to hire an author and an artist , each with a value from 1 to 3. Adding their values together will give you the comic's creative power , which is crucial for commercial success. Building the right combination is essential to mastering the sales map.
3. Print comics and build your catalog.
Printing a comic requires money + two identical idea tokens , and allows you to place the cover visible with the creative team hidden underneath . The published comic becomes part of your catalog and can generate revenue, fans, and new distribution opportunities.
4. Gain fans and climb the industry rankings.
Each published comic generates fans , tracked on a dedicated leaderboard. At the end of the round, players receive victory points based on the number of fans they've accumulated. Interaction on the map and managing sales priorities keep the game tense and engaging until the final round.
5. After five rounds, only one editor will be a legend.
At the end of the fifth editorial era, the remaining fans are transformed into victory points , which are added to those already earned. The player with the most stars wins. Age of Comics: The Golden Years is a management and worker placement board game with an evocative setting, great tactical variety, and a deep respect for the history of comics.
🃏 SACHETS
50.8x76.8mm - Quantity 12
63x88mm - Quantity 150
The sleeve sizes listed are based on data from BoardGameGeek.com (BGG), the global board game community.
🐸 We at FroGames strive to provide useful information, but we cannot guarantee the complete accuracy of the data reported.
We always encourage you to check them based on the edition and specific content of the game. 💬
✨ If you have any further questions, please contact us: we'll be happy to help!
REGULATION ENG
Download the Regulations Here
Age of Comics
Behind every superhero is a publisher who believed in him. Or in her. Or in an alien robot.
Become an editor in the legendary golden age of American comics
Age of Comics: The Golden Years – The board game where superheroes are born
New York, 1940s. The presses are spinning, minds are sparking, and newsstands are filling up with superheroes, dark detectives, and giant aliens. In Age of Comics: The Golden Years , you decide which legends come to life .
Run a publishing house, hire the best writers and artists, shape your narrative universes and grow your fan base round after round.
We are in the beating heart of the Golden Age: more than a strategic board game, a tribute to the imagination that changed pop culture forever.
Age of Comics – A strategic board game between publishers, heroes, and fans
Age of Comics: The Golden Years is a strategic, thematic board game for 1-4 players with worker placement and resource management mechanics.
Each player leads a publishing house in post-war New York, trying to publish successful comics and earn the adoration of fans.
The core of the gameplay lies in the selection of actions: hiring authors and artists, developing ideas, printing issues, and managing sales. Each published issue requires a cover, a creative team, and the right resources: the higher the quality, the higher the earnings and notoriety.
The game unfolds over five rounds, with a constantly updated fan leaderboard. At the end, who will have made their mark on the comics industry?

We played it, and we printed the impossible 🐸
The allure of Age of Comics is overwhelming. It's not just a board game set in the world of comics , it's a publishing experience . You can feel the love for the printed page, for superpowers, and for the intrigues between publishing giants fighting for the best authors.
The pace is balanced, the theme is strong, and Laura Guglielmo's illustrations literally enchanted us.
A perfect title for those who love pop culture themed games, but also for those looking for an original worker placement game with high replayability .
Lirius Games hit the mark: a small editorial masterpiece that felt like we were experiencing it… table after table.
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I giochi da tavolo non servono a passare il tempo. Servono a viverlo meglio. – La Rana Saggia
Ogni regola è un’opportunità nascosta. Scoprila con occhi nuovi. – Il Girino Curioso
Non so come ho vinto. Ma è stato divertentissimo. Rigioca, se hai il coraggio. – La Ranarock Ribelle
Una buona mossa è silenziosa. La vittoria, inevitabile. – Ranaldo Stratega
Non serve vincere per giocare bene. Serve giocare per stare bene. – Zio Rospo Zen
I giochi da tavolo non servono a passare il tempo. Servono a viverlo meglio. – La Rana Saggia
Ogni regola è un’opportunità nascosta. Scoprila con occhi nuovi. – Il Girino Curioso
Non so come ho vinto. Ma è stato divertentissimo. Rigioca, se hai il coraggio. – La Ranarock Ribelle
Una buona mossa è silenziosa. La vittoria, inevitabile. – Ranaldo Stratega
Non serve vincere per giocare bene. Serve giocare per stare bene. – Zio Rospo Zen
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