HOW TO PLAYDEAD CELLS: THE ROGUE-LITE BOARD GAME⚔️🧬


  1. Explore, kill, die... and start again

    InDead Cells: The Rogue-Lite Board Gameyou and your companions are versions of the legendaryBeheaded, wake up on a cursed island filled with monsters and traps.

    It's acooperative dungeon crawler for 1–4 players, with games lasting around 45 minutes where exploration, combat and death are part of the game's natural cycle.

    Every run is different, withmodular biomesthat change with every game and decisions that affect the survival of the group.

  2. Explore the Biomes and choose your path

    The board is made up ofzones (biomes)representing parts of the island, each with different challenges, enemies, and treasures.

    At each turn you canmove, search for chests, collect scrolls or discover new areas.

    The choices are crucial: improve your stats immediately or take risks to discover new runes and secret biomes?

    The path you choose will determine not only the difficulty of the game, but also the rewards available.

  3. Fight monsters and collect loot

    Each fight uses a simple but strategic system:


    Choose oneaction cardfrom your deck to resolve all three phases of the battle.


    Each character (Brutality, Survival or Tactics) has aset of unique powers and cards, able to combine with each other to create lethal combos.


    By defeating enemies you getequipment, gold, scrolls and above all Cells, the genetic currency you will use after death to improve yourself.



  4. You die... but it doesn't end here☠️

    You will die. Often.

    Every trap, every enemy, and every wrong choice can be fatal. When that happens,you lose everything you have collected— weapons, gold, equipment — butyou keep the Cells, the most precious resource in the game.

    And when you die… you can evolve.

  5. Change and start again stronger than before

    After each death you can spend Cells atthe Collectorto buypermanent mutations:


    Card deck enhancements.


    New skills (Brutality, Survival, Tactics).


    Additional slots, increased health, and new unlockables.

    Subsequent runs become deeper and more difficult, but also richer in opportunity and power.



  6. Repeat. Deeper and deeper.

    Every time you die, the cycle repeats: explore, fight, die, mutate, and start again.

    But the worldchanges with you—biomes evolve, enemies grow stronger, and new bosses await your vengeance.

    Your ultimate goal:Defeat the island bosses and break the loop, if there ever is an end...

🧩A cooperative roguelite that captures the spirit of the original video game: brutal, humorous, and obsessively replayable. Every death is just the beginning of a new, bloody rebirth.

44x67mm - QTY 114

65X110mm - QTY 325

140X140mm - QTY 7

💀 Dead Cells: The Rogue-Lite – Morte, mutazione e gloria nel loop eterno

Un dungeon-crawler cooperativo dove morire è solo l’inizio.

L’isola ti chiama. Ogni corridoio pulsa di vita marcia, ogni porta nasconde una lama, e tu… sei già morto. In Dead Cells: The Rogue-Lite Board Game, rivivi l’esperienza del celebre videogioco in chiave cooperativa e da tavolo, dove ogni partita è un ciclo di esplorazione, morte e rinascita.

Ti risveglierai senza memoria, armato solo di rabbia e istinto. Ti spingerai nei biomi in continua mutazione, combatterai abomini nati dal Malaise e accumulerai Cellule da spendere in potenziamenti permanenti. Poi morirai. Ma non sarà la fine: tornerai più forte, più consapevole, più vicino alla libertà che l’isola non concede a nessuno.

Muori, muta, ripeti. L’unico modo per vincere… è continuare a cadere.

🔥 Il rogue-lite da tavolo che trasforma ogni morte in evoluzione

Dead Cells: The Rogue-Lite è un gioco da tavolo cooperativo dungeon-crawler per 1-4 giocatori, ispirato al videogioco cult di Motion Twin e sviluppato da Le Scorpion Masqué. Unisce esplorazione, combattimento e progressione permanente, ricreando il ritmo adrenalinico del titolo originale in un’esperienza fisica e profonda. Ogni partita dura circa 45 minuti e segue il ciclo: esplora, affronta, saccheggia, muori… e ritorna più potente. Con la direzione artistica di Laure de Chateaubourg e Xavier Gueniffey Durin, Dead Cells conquista chi ama Dark Souls: The Board Game o ISS Vanguard, ma con un’anima più ironica e frenetica.

Il cuore di Dead Cells: The Rogue-Lite è il loop di morte e rinascita. Ogni volta che muori perdi tutto — oro, armi, equipaggiamenti — ma conservi le Cellule, la valuta genetica che ti permette di mutare e potenziarti permanentemente. Ogni run sblocca nuove carte azione ed equipaggiamenti, rendendo ogni tentativo più strategico e personale. Le azioni simultanee e la gestione del rischio mantengono la tensione costante: ogni decisione può salvarti o condannarti. Nessuna run è uguale — ma ogni sconfitta ti rende più forte.

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