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🐸 Una rana saggia sa quando dividere l’ordine… e quando aspettare il salto giusto.
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FroGames — Moments You'll Remember
Someone protects Grogu. Someone ignites the Darksaber. And in the end, everyone quotes 'This is the Way' — but each tells a different mission.
WHAT IT'S ABOUT
The return to Mandalore and the quest for redemption
Sworn to the Creed is the expansion designed by Josh Beppler and Corey Konieczka for The Mandalorian: Adventures, published by Unexpected Games. It brings 4 new iconic characters to the table — including The Armorer and Grogu — and 4 narrative missions that follow the Mandalorian's journey to his homeworld, where danger lurks in the depths of the mines.
At the table, you manage cards to complete mission objectives, explore the Mines of Mandalore, pilot the N-1 starfighter, and face enhanced enemies with deadlier abilities. The campaign mode introduces character progression and a narrative that unfolds game after game. Hidden roles and traitor mechanics raise the tension, while cooperation remains the only path to victory.
What they say abroad
The Creed demands sacrifice, and this expansion delivers tension at every turn.
The Creed demands sacrifice, and this expansion delivers tension at every turn.
— FroGames
Grogu and The Armorer add tactical depth without slowing the pace.
Grogu and The Armorer add tactical depth without slowing the pace.
— FroGames
The Mandalorian: Adventures – Sworn to the Creed Expansion
The game supports solo play from the base rulebook, and this expansion maintains the full experience even when playing alone. You control more characters and face narrative missions without losing tension. The traitor is absent, but enhanced enemy abilities and campaign progression make every game challenging.
The allies of the galaxy
The new characters joining the team
The Armorer
The Tribe's forge. Cards and abilities that strengthen the group, repair equipment, and keep the Creed alive even when all seems lost.
Grogu
The Child. Unpredictable Force power, unique support abilities, and a deck designed for those who want to protect (and be protected).
Mines of Mandalore
New map, hidden dangers, total darkness. Every exploration is a gamble: precious resources or deadly traps.
N-1 Starfighter
Pilotable space missions. Pursuits, star battles, and a new way to play the action scenes from the series.
In a few hours, you'll have explored mines, piloted starfighters, protected Grogu. And you'll remember exactly who betrayed the Creed.
📦
Box contents8 types of components
A game in five acts
What happens at the table
Not the rules. The experience.
The calm before the descent
Choose your characters, read the narrative introduction to the mission. Someone is already the traitor, but no one knows yet. Trust is high, cards are dealt, the plan seems solid.
First obstacles, first cracks
Enemies enter play and the first deadly abilities are revealed. A missed card, a bad dice roll, a doubt: did that player really do their best? Tension rises, but you still cooperate.
Pressure mounts
Mid-mission: someone is wounded, resources are scarce, enemies advance. The traitor (if any) begins to subtly sabotage. Discussions become more heated: who really made the mistake?
The moment of truth
Revelation of the traitor or a narrative twist. The table explodes: accusations, defenses, a desperate re-evaluation of strategy. Grogu is in danger, The Armorer burns the last crucial card, someone sacrifices themselves for the group.
Victory or collapse
Last turn: either you complete the objective together (or against the traitor), or you collapse under the weight of the enemies. The campaign narrative updates, characters progress (or fail). And talk of the next mission has already begun.
How to play
The flow of each round
Each round follows a clear structure: action, reaction, resolution. Cooperation is everything — until you discover who is working against you.
Play cards from your hand to move, attack, perform special actions. Each character has unique abilities: use them in synergy (or sabotage, if you are the traitor).
Enemies activate according to enhanced expansion rules. More dangerous abilities, chain reactions, increased damage: the escalation is real.
Draw and resolve mission event cards. New dangers, narrative forks, revelations. This is where the campaign comes alive and choices matter.
Check mission progress: primary, secondary objectives, defeat conditions. If the traitor is active, their work emerges here.
Why it's different from others
Six mechanics that make a difference
4 new iconic characters
The Armorer and Grogu bring unprecedented mechanics: forging, Force support, active protection. They are not just cards — they are the characters you've seen on screen, with abilities that respect canon.
Explorable Mines of Mandalore
New map dedicated to the planet's depths. Darkness, traps, hidden resources: every corridor can hide salvation or doom. Explore with caution.
Missions with N-1 starfighter hunt
Pilot the starfighter in space combat. Dedicated rules for pursuits, evasive maneuvers, targeted fire. It's not just a change of scenery: it changes the way you play.
Campaign mode and progression
Missions connect, characters grow, narrative choices matter. Unlockable abilities, improved equipment, persistent consequences: each game modifies the next.
Enhanced and lethal enemies
Enemy abilities enhanced compared to the base game. More aggressive reactions, chain damage, coordinated threats: the tactics that worked before are no longer enough.
Hidden roles and traitor
Optional mechanic that introduces suspicion and paranoia. One of you might be working against the group — or perhaps not. Doubt changes every discussion, every shared choice.
How it ends
How you win and how you lose
Victory requires perfect cooperation (or unmasking the traitor). Defeat comes swiftly if your timing is off.
Victory
- Complete the primary mission objective before time runs out or enemies overwhelm you
- Expose and neutralize the traitor (if present) while maintaining control of objectives
- Survive the dangers of the Mines or successfully complete the N-1 starfighter sequence
Defeat
- All characters are eliminated by enemy damage or environmental traps
- The event deck runs out before the primary objective is completed
- The traitor manages to sabotage critical objectives without being discovered in time
An expansion that doesn't just add content — it adds consequences. Every mission matters, every character grows, every choice weighs. This is the Creed.
Frequently Asked Questions
FAQ about The Mandalorian: Adventures – Sworn to the Creed Expansion
Is the base game required to play this expansion?
Yes, Sworn to the Creed is an expansion and requires the base game The Mandalorian: Adventures to be played. It adds characters, missions, and mechanics, but is not standalone.
Is campaign mode mandatory or can I play single missions?
You can play both standalone single missions and the full campaign. The campaign adds progression and narrative consequences between games, but it's not mandatory — each mission also works on its own.
Is the traitor always present or is it optional?
The traitor mechanic is optional. You can choose to play in pure co-op (everyone against the game) or activate hidden roles to add paranoia and tension. It depends on the group and the mood of the evening.
Are Grogu and The Armorer stronger than the base characters?
Not stronger — different. Grogu excels in support and has unique but vulnerable Force abilities. The Armorer is a living forge: she empowers the group but requires setup. They are balanced, not power creep: they bring new playstyles, not numerical superiority.
Is this edition available in Italian?
Yes, the edition published by Asmodee is fully localized in Italian: cards, rulebook, narrative material. Everything in your language, no barriers.
The Mandalorian: Adventures – Sworn to the Creed Expansion is a cooperative expansion for 1-4 players, lasting 30-60 minutes, recommended age 12+. Designed by Josh Beppler and Corey Konieczka, published by Unexpected Games and edited in Italy by Asmodee. It adds 4 new iconic characters (The Armorer, Grogu), 4 narrative missions set in the Mines of Mandalore and aboard the N-1 starfighter, campaign mode with character progression, enhanced enemies with lethal abilities, and an optional traitor mechanic. Cooperative hand management, hidden roles, multiple maps: each game tells the story of the return to Mandalore and the quest for redemption. Available on FroGames.it.

The Mandalorian: Adventures – Sworn to the Creed Expansion
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