
Rolling Deep Bundle With Swipe Swap and Rolling Deeper Expansion
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Pairs well with
The FroGames Card
The entire volcano. The base game, the deck that doubles it, and the promo achievement that unlocks cards others don't have. Three boxes, one descent.
WHAT IT IS ABOUT
The dice roguelike that brings Balatro to the tabletop — in its complete version
This bundle brings together the three products in the line: Rolling Deep (the base game), Rolling Deeper Expansion (the expansion deck), and Swip Swap Promo Pack (the bonus achievement with its exclusive cards). Designed by Peter C. Hayward for Bitewing Games, with vintage cartoon art by Alexandra Preda and Caitlin Russell.
The game works like this: three dice-headed adventurers descend into the heart of a volcano. Each round you roll, decide whether to accept the result or burn a potion to re-roll, and overcome the threshold. Between rounds you buy upgrades — changing dice faces, adding equipment that activates at certain sums, building combos. Every three rounds a boss changes the rules. Five chapters, then the final boss.
With the bundle, you start with the maximum card pool: the expansion adds an entire new deck and over 20 achievements with multiple unlockables, the promo pack adds one more that opens a unique card for each deck. Rolling Deep thrives on variety between runs — and here, all the variety is on the table from the first roll.
What they say abroad
"It's better than Balatro"
It's better than Balatro
— Space Biff!
Rolling Deep is the first title in Bitewing Games' Table for One line: designed only for solo play, with hundreds of challenges to unlock. This bundle is the version with all currently available content — base, expansion, promo. Card based on public previews, updated with initial playthroughs.
— FroGames
Rolling Deep — Complete Bundle
Designed exclusively for solo play: it's the first in the Table for One line. No automa, no simulation, no multiplayer. You against the volcano and its bosses — with the bundle, against a much larger card pool.
What's in the bundle
Three products, one descent
Rolling Deep — base game
The heart of it all: three customizable dice, reroll potions, equipment cards that activate at certain sums, five chapters, and their bosses. It's already complete on its own.
Rolling Deeper — expansion
An entire new deck to mix with the base game, plus over 20 achievements with multiple unlockables. The combos you knew are no longer enough.
Swip Swap — promo pack
A bonus achievement: complete it during a run and unlock a unique card for each deck in the game. Few cards, one more objective to pursue.
A single card pool
Expansion and promo are not separate games: they integrate into the base game. One deck, one table, one set of rules to learn.
Recommended sleeves 200 cards in 2 sizes · base game ▼
If you play often, we recommend protecting your cards with clear sleeves to make them last longer. The quantities below refer to the base game.
| Size | Quantity |
|---|---|
| 44 × 67 mm | 174 |
| 70 × 120 mm | 26 |
| Total cards (base) | 200 |
Come si gioca
Video dimostrativo di gameplay.
🎲How to playThe rules in four steps▼
How to play
The flow of each round
Three rounds form a chapter. Five chapters form the complete descent. Expansion and promo do not change the flow: they expand the card pool.
You roll the three dice. You sum the total. You can accept it or re-roll individual dice by spending re-roll potions.
Spend a potion to re-roll one or more dice of your choice. Re-sum. Once you accept, the total is final.
The total is added to the round's score. If it falls into a range (0-1, 2-3, etc.) you activate the equipment in that range — including expansion and promo pack cards.
If you reach the threshold, go to the shop and buy upgrades: new dice faces, new equipment. Every three rounds, a boss arrives and changes the rules.
⏱️Your first gameThe chronicle, moment by moment▼
A game in five moments
What happens at the table
Not the rules. The experience.
Full setup, first roll
You shuffle the base deck with the expansion, set aside the promo achievement card. Choose an adventurer. You roll: 2, 0, 1. Total 3. The threshold is 8. Spend a potion, re-roll the 2. It comes up 4. Do you accept or risk it?
The first upgrade
Threshold passed, coins in hand. In the shop, you buy a card that changes a dice face: your 0 becomes 2. Then an equipment that gives you +3 in the 2-3 range. The engine starts to run.
A card you didn't know
The thresholds increase: 14, then 18, then 22. An expansion card with an effect you've never seen appears in the market. You buy it without knowing exactly what it will do. It does exactly what you needed.
The boss breaks your plan
Red card, new rule: you cannot score two identical dice in the same roll. Your engine is built on doubles. You have to improvise, buy differently, hope for the right die. This is the run you'll tell stories about.
End of run, and unlocks
Final boss, threshold 48. Equipment triggers in a chain: 17 from dice, then +8, +5, +12. You reach 42. 6 short. You have no re-rolls. You lost — but you unlocked three new cards. And you shuffle again.
🐸What to know beforehandThree honest things, from friends▼
What to know beforehand
Three things you need to know
It's a run-based game, for one player only
No saving, no multiplayer. Each game is a complete descent: 5 chapters, 15 rounds, about 45 minutes. If you lose, you start over. Unlocks remain, the run doesn't. It's the roguelike format: many short games, not one long campaign.
The die can ruin everything
You built the perfect engine, bought the right upgrades, planned the combos. Then you roll 0-0-1 three times in a row and the run ends. Re-roll potions mitigate, but luck has the last word. If you can't stand losing because of the die, this game will make you swear.
Content unlocks anyway
The bundle gives you all the physical cards, but the game remains unlockable: many cards only enter the pool after completing specific achievements. The first run will be limited even so. Buying everything together avoids having to integrate later — it doesn't skip progression.
🏆Victory and defeatWhat the ending rewards▼
How it ends
How to win and how to lose
Objective: survive 5 chapters and defeat the final boss. Only one way to lose: not reaching the threshold.
Victory
- You exceed the score threshold of the last round (chapter 5, round 3)
- You defeat the final boss without exhausting available attempts
- You claim the volcano's treasure — and unlock content for the next expedition
Defeat
- You fail to reach the required threshold within the available attempts in a round
- You run out of resources (potions, Time) before completing the round
- A boss imposes a condition that makes the threshold unreachable with the dice you have built
The bundle is the most direct way to enter the volcano: base game, expansion, and promo together, the complete card pool from the first run. You shuffle once and then play for months.
💬Frequently Asked QuestionsQuick answers before checkout▼
Frequently Asked Questions
FAQ about the Rolling Deep bundle
Is the bundle worth it, or is the base game enough?
The base game is complete and perfectly playable on its own: if you're not sure yet if the genre is for you, get that one. The bundle makes sense if you already know you love dice roguelikes and don't want to find yourself having to integrate the expansion and promo after twenty games. Rolling Deep thrives on variety between runs: with the bundle, all that variety is on the table from day one.
Is it really similar to Balatro?
Yes: you take a simple mechanic (dice roll instead of poker hand), enrich it with upgrades that modify the base values (dice faces instead of deck cards), build combos and repeat until you unlock everything. The author explicitly stated he wanted to translate Balatro to the tabletop. The difference: the numbers remain human — you don't reach millions of points — and the physicality of the components roots you in reality instead of letting you slide into screen hypnosis.
What exactly does the bundle contain?
Three products: Rolling Deep (the base game), Rolling Deeper Expansion (an entire new deck of cards plus over 20 achievements with multiple unlocks), and Swip Swap Promo Pack (a bonus achievement that unlocks a unique card for each deck). Expansion and promo require the base game to function: the bundle already includes it.
Do the expansion cards mix with the base game cards?
Yes. Rolling Deeper is designed to integrate into the base game, not replace it. You shuffle everything: in some runs you'll see more old cards, in others more new ones. Swip Swap cards, however, only enter the pool after completing their achievement.
What mechanics does Rolling Deep use?
Push your luck (decide when to stop or risk a re-roll), dice building (you permanently modify dice faces by buying cards), resource management (coins, potions, Time), bosses that change the rules every three rounds, progressive unlocks via achievements, and a roguelike run structure: each game is independent, progression lies in the metagame.
Is it available in Italian?
No: the three products in the bundle are in English edition. The cards have text (equipment names, effects, achievements), so language matters. No official Italian localizations have been announced at the time of writing this description.
The people behind the game
Who invented it, who designed it, who publishes it — and what else they've done.
The Rolling Deep bundle brings together Rolling Deep, Rolling Deeper Expansion, and Swip Swap Promo Pack: the solo dice roguelike for 1 player, lasting 45 minutes, ages 10+, designed by Peter C. Hayward for Bitewing Games. Inspired by Balatro, it combines push your luck and dice building: you modify the faces of three dice, build combos with equipment cards, face bosses that change the rules every three rounds across five chapters until you reach the center of the volcano. The expansion adds an entire deck and over 20 achievements with multiple unlocks; the promo pack adds a bonus achievement with unique cards. Vintage cartoon art by Alexandra Preda and Caitlin Russell. English edition. Available on FroGames.it.

Rolling Deep Bundle With Swipe Swap and Rolling Deeper Expansion
Frequently Asked Questions
The answers you're looking for, no beating around the bush.
📸Do the images match the actual product?
The photos on the website often come from BoardGameGeek and are intended to give you an idea of the game. They may vary slightly from the version you receive. The content declared by the publisher is always binding.
📦Does the content of the box match what is indicated?
We always strive to provide the correct content, but minor variations are possible due to reprints or updates. The information comes directly from the publishers. If you have any questions, please contact us!
⏳How do pre-orders work?
Pre-order the game before release, payment is immediate, and the game is reserved for you. As soon as it arrives, we'll ship it right away! If there are any delays, we'll update you promptly.
🔒Can I trust buying here?
Absolutely! Secure payments, tracked shipments, and a team that loves board games as much as you do. If something goes wrong, we'll do our best to fix it.
🛠There's a problem with my order, what should I do?
Write to us now! Whether it's a missing part, damage, or an error, we'll help you resolve it as soon as possible. Your experience truly matters to us.