
Echobound Adventures: The Aurora Enigma
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Under a sky burning with lights, something awaits beyond the ice. You cross the barrier to Nunaru without knowing what will answer you.
Expansion — not a standalone game. To play The Aurora Enigma, you need to own the Echobound Adventures base game.
What it's about
A new Echo under the aurora, waiting to be deciphered
Echobound Adventures: The Aurora Enigma opens up a brand new world in Open Owl Studios' cooperative sandbox. To play it, you need the Echobound Adventures base game: this box is not standalone, but adds an entire chapter to your expedition collection.
The expedition takes you to Nunaru, an icy Echo illuminated by auroras, where an enigma awaits to be solved. Beyond the barrier you'll find new locations, new missions, new quests and events — with over 15 hours of replayable campaign that intertwines with the persistent progression of your Steward team.
The core remains the same: push-your-luck dice, the Moxie resource to spend for yourself and your companions, and an Adversary that grows in the shadows as you decide how long to stay before extracting. In The Aurora Enigma, every choice leaves a mark in the Adventure Log.
A sky of auroras over a world of ice, and an enigma no Steward has yet solved: Nunaru is pure exploration.
The secret of Nunaru in one line
Same tension as the base game, new world: push the dice among the ice, lend Moxie to companions, and extract before the Echo collapses.
From the game experience
Echobound Adventures: Nunaru
The Moxie system and the Adversary work identically in solo mode: manage multiple Stewards by yourself and face the entire enigma of Nunaru without compromise. A complete and satisfying experience even at the table for one.
What's in the box
What this expansion adds
A new Echo: Nunaru
A brand new environment of ice and auroras to explore, with its geography, secrets, and dangers.
15+ hour Campaign
A new replayable campaign that links to the persistent progression of your Steward team.
Missions, quests, and events
New objectives and plot twists that shake up every expedition. No two games are the same.
The Aurora Enigma
A new narrative thread that reacts to your choices in the Adventure Log of the base game.
The lights in the sky give no answers. The questions, however, remain — even after putting everything back in the box. It always happens, in Nunaru more than anywhere else.

Echobound Adventures: The Aurora Enigma
Frequently Asked Questions
The answers you're looking for, no beating around the bush.
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