
Marvel Champions LCG - Jessica Jones
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Someone investigates, someone builds the perfect deck, someone discovers that Jessica Jones solves the case in a way no other hero can. And in the end, everyone wants to try her out.
WHAT IT IS ABOUT
Hell's Kitchen's toughest private investigator comes to the table
Designed by Tony Fanchi and Aaron Haltom for the Marvel Champions universe, Jessica Jones brings her detective expertise and the shadow of her superhero past to the table. This Hero Pack expansion introduces a character capable of moving between alter-ego form and heroic identity with unique versatility, leveraging her Alias Investigations agency to dismantle the villain's plans piece by piece.
At the table, you build your deck around Jessica's investigative abilities, switching between civilian and heroic forms when it truly matters. Alias Investigations allows you to gather information, prepare the ground, and strike the villain at the right moment. It's not just brute force: it's strategy, timing, and the ability to see what other heroes don't.
What they say abroad
Jessica Jones brings a unique investigative angle to Marvel Champions
Jessica Jones porta un approccio investigativo unico a Marvel Champions
— FroGames
Her alter-ego versatility opens new tactical possibilities
La sua versatilità in forma alter-ego apre nuove possibilità tattiche
— FroGames
Marvel Champions LCG - Jessica Jones
Marvel Champions is designed for solo play from day one. Jessica Jones works great: you manage alter-ego and investigations without depending on other players, the experience is complete. Solo play only loses the cooperative deck synergies, but the investigative core remains intact.
Your investigative arsenal
What you find in the Jessica Jones deck
Alias Investigations
Your detective agency. Gather clues, prepare the ground, strike when the villain is vulnerable. It's not brute force, it's pure strategy.
Versatile Alter-Ego Form
Switch from civilian to hero more fluidly than other characters. Jessica uses both forms to build tactical advantage before striking.
Signature Cards
Jessica's unique card set: investigative abilities, Hell's Kitchen contacts, moments reminiscent of the TV series and comics.
Aspect Synergies
Like every Hero Pack, Jessica combines with Marvel Champions aspects (Justice, Leadership, Aggression, Protection) for custom builds.
In a few hours, you'll understand that Marvel Champions isn't just about fighting: sometimes it's about investigating, waiting, striking when no one expects it. Jessica Jones teaches this well.
A game in five moments
What happens at the table
Not the rules. The experience.
Setup and first alter-ego turn
You set up Jessica in civilian form. You play Alias Investigations, choose the aspect, and start gathering resources. The other heroes fight, you build an advantage from the shadows. The table immediately understands that Jessica plays differently.
Investigation and resource accumulation
As the villain advances, you accumulate cards, activate Alias Investigations, and set up combos. You are not passive: you are building the move that will end the game. The other heroes hold the front, you prepare the strike.
The tactical shift
You change form at the right moment. From alter-ego to hero, or vice versa when you need to recover. Jessica's versatility makes the difference here: you can adapt to the scenario's rhythm better than others.
The legendary moment
The villain thinks they have control. Then Jessica strikes with the combo prepared in previous turns: Alias Investigations pays off, the cards synchronize, and the damage hits all at once. The table cheers.
Closing and debriefing
Scenario completed or defeat, but the feeling remains: Jessica Jones has changed the way Marvel Champions is played. You're already thinking about the next build, the next villain to investigate.
How to play
The flow of each round
Jessica Jones follows the standard Marvel Champions structure, but utilizes alter-ego and investigations in a unique way.
The villain activates, reveals encounter cards, threats advance. Jessica can be in alter-ego form to recover and build resources, or in hero form to defend.
You play cards from your hand, activate Alias Investigations, use abilities. You decide whether to change form, attack the villain, remove threats, or prepare combos for the next turn.
If you are in civilian form, you recover health and draw extra cards. Jessica utilizes this phase more than other heroes: alter-ego versatility is her strong suit.
Discard down to your hand limit, prepare for the next turn. In cooperative play, you synchronize with the other heroes: who holds the front, who prepares the final blow.
Why it's different from the others
Six mechanics that make the difference
Alias Investigations as a tactical engine
It's not just a card: it's the heart of Jessica's strategy. Alias allows you to gather information, manipulate the deck, and prepare investigative combos that other heroes cannot. It changes the pace of the game.
More versatile alter-ego than usual
Jessica shifts between civilian and heroic form with more fluidity. It's not just about recovering health: it's about building tactical advantage, setting the stage, and striking when the villain is vulnerable. Form management becomes strategy.
Investigative approach to combat
You don't just hit randomly. You investigate, accumulate, then strike. Jessica rewards planning: those who play on instinct lose effectiveness, those who plan win the scenario. It's a change of mindset compared to Marvel's brawlers.
Deep synergies with aspects
Like every Hero Pack, Jessica combines with Justice, Leadership, Aggression, Protection. But her investigative kit creates unique combos: Leadership amplifies Alias, Justice removes threats while you investigate, Aggression explodes after preparation.
Narrative fidelity to the comics
The cards evoke key moments from the TV series and Marvel comics. Alias Investigations really exists, the abilities reflect the character. It's not just mechanics: it's immersion in the world of Jessica Jones.
Full compatibility with the LCG system
It integrates with all existing scenarios, campaigns, and Hero Packs. You can play Jessica against any Marvel Champions villain, combine her with any other hero in cooperative play. The LCG system holds it all together.
How it ends
How to win and how to lose
Marvel Champions has clear conditions: defeat the villain or succumb to threats and damage.
Victory
- Reduce the villain's health points to zero before they complete the scheme
- Complete all scenario phases and defeat the villain in the final phase
- In cooperative play, at least one hero survives and finishes the scenario
Defeat
- Your hero accumulates damage equal to their maximum health points (in both hero and alter-ego form)
- The encounter deck runs out of cards before you defeat the villain
- The villain's scheme completes all threats and the defeat condition is activated
Jessica Jones brings to Marvel Champions what was missing: a hero who wins with her mind, not just her fists. Alias Investigations changes the game.
Frequently asked questions
FAQ about Marvel Champions LCG - Jessica Jones
Is the Marvel Champions base game needed to play this Hero Pack?
Yes, absolutely. Jessica Jones is an expansion: it only contains Jessica's specific hero cards, her signature cards, and a set of aspect cards. To play, you need the Marvel Champions base game (with villains, encounter cards, tokens) and the main rulebook.
How does Alias Investigations work in practice?
Alias Investigations is a permanent card that you activate in play. It allows you to manipulate the deck, draw extra cards, and prepare investigative combos. The exact functioning depends on the card text (which varies between versions), but the concept is: you accumulate information/resources to strike harder later.
Is Jessica Jones difficult for a Marvel Champions beginner to play?
It requires understanding of the alter-ego system and hand management. If you've already played 5-10 games of Marvel Champions, it's perfectly fine. If it's your first game, it's better to start with more straightforward heroes (Spider-Man, Captain Marvel). Jessica rewards planning, not improvisation.
Does she combine well with other heroes in cooperative play?
Yes. Jessica is the setup hero: she sets the stage, the other heroes finish. She works very well with brawlers (Thor, Hulk) or with heroes who remove threats (Spider-Woman). She's complete in solo, but shines even more in cooperative play.
Is it available in Italian?
Yes, this is the Italian edition published by Asmodee. All cards, the rulebook, and texts are translated. Marvel Champions in Italian has complete and well-curated localization.
Marvel Champions LCG - Jessica Jones is a Hero Pack expansion for the cooperative living card game by Fantasy Flight Games, Italian edition Asmodee. It introduces private investigator Jessica Jones as a playable hero, with unique mechanics based on Alias Investigations and versatile alter-ego form management. For 1-4 players, ages 14+, duration 45-90 minutes. Designed by Tony Fanchi and Aaron Haltom, it requires the Marvel Champions base game to play. Available on FroGames.it.

Marvel Champions LCG - Jessica Jones
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