
Echobound Adventures: The Lost Heiress of Sekabia
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Pairs well with
FroGames — Moments You'll Remember
A vanished heiress, a world collapsing. You cross the barrier to Sekabia knowing that getting out alive is never guaranteed.
Expansion — not a standalone game. To play The Lost Heiress of Sekabia, you need the Echobound Adventures base game.
What it's about
A new Echo to explore before everything collapses
Echobound Adventures: The Lost Heiress of Sekabia opens up an unprecedented world in Open Owl Studios' cooperative sandbox. To play it, you need the Echobound Adventures base game: this box is not standalone but adds an entire chapter to your expedition collection.
Follow the trail of a vanished heiress to Sekabia, an Echo never before crossed. Beyond the barrier, new places, new missions, new quests, and events await you — with over 15 hours of replayable campaign that intertwines with the persistent progression of your Steward team.
The core remains the same: push-your-luck dice, the Moxie resource to spend for yourself and your companions, and an Adversary that grows in the shadows as you decide how long to stay before extracting. In The Lost Heiress of Sekabia, every choice leaves its mark in the Adventure Log.
A vanished heiress, a kingdom swallowed by an Echo: Sekabia transforms exploration into a breathless treasure hunt.
Sekabia's secret in one line
Same tension as the base game, new world: push the dice, lend Moxie to companions, and extract just before collapse.
From the game experience
Echobound Adventures: Sekabia
The Moxie system and the Adversary work identically in solo: manage multiple Stewards on your own and experience the entire Sekabia campaign without compromise. A complete and satisfying experience even for one player.
What you find in the box
What this expansion adds
A new Echo: Sekabia
An uncharted environment to explore, with its geography, secrets, and dangers beyond the barrier.
15+ hour campaign
A new replayable campaign that links to the persistent progression of your Steward team.
Missions, quests, and events
New objectives and plot twists that shuffle every expedition. No two games are the same.
The Lost Heiress storyline
A new narrative thread that reacts to your choices in the base game's Adventure Log.
Sooner or later someone will say "just one more turn, then we extract." And you'll stay one turn too long. It always happens — in Sekabia more than anywhere else.

Echobound Adventures: The Lost Heiress of Sekabia
Frequently Asked Questions
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