
Wolf Street
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The FroGames Card
You have 30 seconds to decide whether to bet on the turtle taxi or the koala construction. The wolf-mayor bangs the gavel, someone wins capital, someone burns their savings. And meanwhile, someone else is already looking at the next deal.
WHAT IT IS ABOUT
Real-time stock market, with anthropomorphic animals and simultaneous auctions
Wolf Street is designed by Britton Roney, illustrated by Sonja Müller and published by Broadway Toys in 2025. Set in a city ruled by Mayor Wolf, the game features animal entrepreneurs launching startups: the koala with innovative building materials, the turtle with patient taxis, and others. The table splits into two factions – Managers who run the companies, Investors who finance them – and each plays to become the richest in their group.
At the table, you make real-time bids, negotiating and betting real (game) money on shares of animal companies. Auctions are simultaneous: everyone shouts, everyone deals, everyone tries to figure out which business will explode and which will fail. You win if you accumulate more capital than your peers by the end of the game, but beware: a Manager can win even if Investors lose, and vice versa. No permanent allies, just opportunities that last for one round.
What they say abroad
"All the animals want to build their own enterprises and comes here for investment: Koala have already started a construction company that leads the market with innovative building materials and environmentally friendly ideas; the Turtle sta"
— Broadway Toys LTD
Wolf Street is one of the few economic games that truly scales up to 11 players while maintaining pace. The chaos is part of the design.
— FroGames
Wolf Street
Your capital
What you really manage at the table
Company cards
Each Manager receives a startup (koala construction, turtle taxis, etc.) with an initial budget and goals. Investors must figure out which will grow.
Game money
Real liquidity you use to bid, invest, buy shares. It runs out, accumulates, burns. The game counts who has the most at the end, in their group.
Mayor's gavel
The Wolf (rotating role) closes auctions, sets final prices, manages the pace. Has power but does not participate in the economic race.
Share value tracker
Each company has a public value that rises or falls based on funding and performance. Investors speculate, Managers try to inflate it.
Recommended sleeves 48 cards in 1 size ▼
If you play often, we recommend protecting your cards with clear sleeves to make them last longer.
| Size | Quantity |
|---|---|
| 80 × 100 mm | 48 |
| Total cards | 48 |
🎲How to playThe rules in four steps▼
How to play
The flow of each round
Each round is a cycle of pitching, auctioning, investing, and re-evaluation. All in real-time, with no rigid turns.
Managers showcase their startups and seek capital. They describe their business, reveal their cards, and promise returns. Investors listen (or pretend to).
Everyone shouts out bids simultaneously. Managers accept or reject, Investors negotiate. Mayor Wolf closes the auctions by banging the gavel: the highest bidder gets the shares.
Managers use the raised capital to grow their companies: they hire, expand, unlock goals. Shares increase in value. Or sink, if the Manager made miscalculations.
Investors can sell shares, buy others, speculate. Managers observe their companies' value and prepare for the next round. The game continues until time runs out or all companies are gone.
⏱️Your first gameThe chronicle, moment by moment▼
A game in five moments
What happens at the table
Not the rules. The experience.
Role assignment
The table splits: some become Animal Startup Managers, others Investors with capital to deploy. Someone is already laughing at the construction koala. Mayor Wolf explains the rules in 10 minutes, no one fully listens.
First round of auctions
Managers launch their companies. Investors must decide immediately: bet on the turtle or the koala? Everyone talks at once, someone overbids for fear of being left out, someone else bluffs and withdraws. The gavel falls, the first investments are made.
Wild speculation
Companies grow or sink. Managers try to inflate the value of their shares, Investors sell or double down. Someone realizes too late that the taxi-turtle was undervalued. Negotiations overlap, no one knows who is winning anymore.
Crash or boom
An auction goes wrong: a Manager can't find funders and the company collapses. Or an Investor speculates upwards and triples their capital. Someone laughs, someone swears (politely). Mayor Wolf smiles: the market works.
Final count
The money is counted. Two winners: the richest Manager and the richest Investor. They are often at opposite ends of the game. Someone complains about the koala, someone says the turtle was obvious. No one remembers the exact rules, but everyone remembers who shouted the most.
🐸What to know beforehandThree honest things, from friends▼
What to know beforehand
Three things you need to know
Guaranteed vocal chaos
Simultaneous auctions mean everyone talks at once. With 8+ players, the table becomes a bustling marketplace. If you're looking for order, control, and clean turns, this isn't your game. If you love organized chaos, it's perfect.
Two races, never just one
Managers and Investors play different games. You can win as a Manager even if all Investors lose, and vice versa. There's no single winner: those seeking absolute glory will be confused at the final count.
English only, financial terminology
The edition is in English and uses trading terms (stocks, investment, capital). You don't need to be a broker, but familiarity with basic economic jargon is helpful. Non-English-speaking tables might slow down in the first few games.
🏆Victory and defeatWhat the ending rewards▼
How it ends
How to win and how to lose
Two separate rankings, two winners. No ties, no final alliances.
Victory
- Manager: accumulate more money than all other Managers (by selling company shares, collecting profits, speculating)
- Investor: accumulate more money than all other Investors (by buying the right shares, selling at the right time, avoiding crashes)
- Mayor Wolf never wins: he facilitates the market, he doesn't participate in it
Defeat
- Manager: your company collapses because no one invests, or you invest the capital poorly and share value plummets
- Investor: you buy overvalued shares, hold them too long, or run out of liquidity at key moments
- Both: you finish the game with less money than your peers, even if the other faction did worse
Wolf Street is the party game that turns your table into an animal stock exchange, where shouting bids matters more than making perfect plans. Available on FroGames.it.
💬Frequently asked questionsQuick answers before checkout▼
Frequently asked questions
FAQ about Wolf Street
What mechanics does Wolf Street use?
Auction/Bidding (simultaneous real-time auctions), Investment (buying and selling shares), Negotiation (free negotiations), Stock Holding (stock portfolio), Bids As Wagers (bids are bets on future value). All blended into a frenetic flow with no rigid turns.
Does it really work with 11 players?
Yes, in fact: the more players, the better it works. Simultaneous auctions absorb the number: there's no downtime because no one waits for their turn. With 3-4 players, it's still enjoyable but loses some chaos. The sweet spot is 6-9 players.
Do you need to know real economics?
No. You need to understand "buy low, sell high" and what a share is. The animal theme and light rules make it more accessible than it seems. It's not a simulator, it's a party game disguised as a stock exchange.
How long does it really last?
The stated 40 minutes are realistic with players who know the rules. The first game might stretch to 60 minutes due to explanations and initial chaos. Subsequent games remain compact: real-time avoids analysis paralysis.
Is it available in Italian?
No. The edition for sale is in English. The cards use financial terminology (stocks, capital, investment) but the linguistic complexity is low. Non-English-speaking tables can play by translating key concepts on the fly, but they will slow down a bit in the first few games.
The people behind the game
Who invented it, who designed it, who publishes it — and what else they've done.
Wolf Street is an investment and simultaneous auction game for 3-11 players, lasting 40 minutes, ages 15+. Designed by Britton Roney and published by Broadway Toys in 2025, it pits Managers against Investors in an animal stock exchange where koalas, turtles, and other entrepreneurs seek funding in real-time. Mechanics: Auction/Bidding, Investment, Negotiation, Stock Holding. The game scales exceptionally well up to 11 players thanks to simultaneous auctions that eliminate downtime. Two separate winners (richest Manager and richest Investor) create original competitive dynamics. English edition with accessible financial terminology. Available on FroGames.it.

Wolf Street
Frequently Asked Questions
The answers you're looking for, no beating around the bush.
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