

Profiler: The Ghosts of Brandonsbury
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FroGames — Moments You'll Remember
Someone points out a name in the register. Someone else checks the hotel website. Someone swears they've figured it all out. And in the end, no one remembers who found the crucial clue.
WHAT IT'S ABOUT
A cold case file that turns your table into an investigation room
Profiler: The Ghosts of Brandonsbury is a cooperative investigation set in the Gothic Tales Hotel, a notoriously famous location in the village of Brandonsbury. Published by MS Edizioni and Platonia Games in 2024, the game is part of the Profiler series that brings the cold case file format to Italian homes, with authentic materials and digital integration that expands the experience beyond the table.
You have in your hands witness statements, hotel brochures, floor plans, photographs, and scattered clues. Your task is to reconstruct the timeline of events, identify suspects, solve puzzles to unlock four sealed envelopes with additional information, and consult the Brandonsbury website to verify movements and details. There is no game master, no app guiding you: only you, the documents, and the need to collaborate to shed light on a mystery that everyone else has filed away.
What they say abroad
A cold case file that respects players' intelligence and truly challenges them.
— FroGames
The integration with the website adds depth without becoming intrusive or mandatory.
— FroGames
Profiler: The Ghosts of Brandonsbury
The game is playable solo from the basic rules: you become a detective working alone on the case. The experience is complete and the mystery maintains all its depth, but you lose the comparison of theories and the discussion that makes the investigation lively at the table.
Your case file
What you'll find in the box
Witness statements
Depositions, interviews, contradictions. Every word can be a clue or a red herring. It's up to you to decide who to believe.
Gothic Tales Hotel floor plan
Rooms, corridors, exits. The hotel map is essential to reconstruct movements and understand who could have been where, and when.
Four sealed envelopes
They contain additional information that is only unlocked by solving specific puzzles. You cannot open them until you have found the right key.
Access to the Brandonsbury website
The hotel website is live and accessible. You can check schedules, verify movements, search for details that paper documents do not reveal.
In a few hours, you'll know who lied, who saw what, and why. And you'll have a story to tell.
A game in five moments
What happens at the table
Not the rules. The experience.
Opening the case file
You open the box and find yourselves swamped with authentic documents: statements, photos, blueprints, brochures. The first moment is one of disorientation. Where to start? Who reads what? You decide to divide the material and begin sharing the first details out loud.
The first contradictions
Someone notices that two witnesses tell different versions of the same moment. Someone else points out a recurring name. The blueprint is laid out in the middle of the table, and you begin to reconstruct movements. The first theories take shape.
The first enigma unlocked
After discussion and comparisons, someone figures out how to solve one of the enigmas. You open the first sealed envelope and find new information that changes everything. Some hypotheses collapse, others strengthen. You check the website to verify a crucial detail.
The turning point
Someone connects two seemingly unrelated clues. Suddenly everything takes on a different meaning. The timeline comes together, movements align, suspects are narrowed down to a few names. Tension rises: you're close to the solution, but confirmation is needed.
Solving the case
You have identified the culprit, reconstructed the timeline, found the motive. You compare your solution with the official one. Were you right? Did you miss any details? In any case, you have experienced a real investigation, and no one will forget that evening.
How to play
The investigation flow
There are no turns or rounds. It's a free investigation that proceeds through discussion, deduction, and puzzle solving.
Divide the case file among the players. Each person reads the assigned documents and shares relevant information out loud. It's important that everyone has access to all the data.
Begin reconstructing the sequence of events using the hotel blueprint and statements. Compile a list of suspects, noting movements, contradictions, and alibis.
The game includes four enigmas. Solving them unlocks sealed envelopes with additional information. The enigmas are not mandatory, but they provide valuable clues.
Consult the Brandonsbury website to check times, movements, and other details. When you're ready, compare your solution with the official case resolution.
Why it's different from others
Six mechanics that make a difference
Complete cold case file
It's not a game with themed cards. These are authentic documents: statements, blueprints, photos, hotel brochures. The format is that of a real investigative file, and the feeling is immersive from the very first second.
Detective 2.0 digital integration
The Brandonsbury website is accessible during the game. You can check check-in times, verify guest movements, and search for hotel information. It adds a level of depth that paper documents alone couldn't offer, without becoming intrusive.
Enigmas that unlock sealed envelopes
Four case-related enigmas, four envelopes you can't open until you solve them. They're not mandatory, but they provide crucial clues. It's an escape room format applied to a narrative investigation, and it works perfectly.
Pure deduction, no game mechanics
No turns, action cards, dice, or timers. Just you, the documents, and discussion. The experience is that of a real investigative team reconstructing a cold case. No complex rules, just method and collaboration.
Gothic and mysterious atmosphere
The Gothic Tales Hotel is no ordinary bed & breakfast. It's a place with a history, a reputation, secrets in its corridors. The gothic setting permeates every document, every clue, and contributes to creating narrative tension.
Scalable from 1 to 6 players
It works great solo as a lone detective, but it shines with 3-5 players when discussion heats up, theories clash, and someone notices the detail everyone else missed.
How it ends
How you win and how you lose
The goal is to identify the culprit, reconstruct the timeline of events, and understand the motive. There are no partial victories.
Case solved
- You correctly identified the culprit among the suspects
- You accurately reconstructed the chronological sequence of events
- You understood the motive and dynamics of the crime
Case still open
- You accused the wrong person
- The timeline contains errors or inexplicable gaps
- You gave up and consulted the solution prematurely
Profiler: The Ghosts of Brandonsbury is not a game you play repeatedly. It's a unique experience, an evening you'll remember. And that evening will be full of discussions, insights, and the thrill of solving a real mystery.
Frequently asked questions
FAQ about Profiler: The Ghosts of Brandonsbury
Is an internet connection really necessary or is it just an extra?
It is highly recommended. The Brandonsbury website contains information that paper documents do not reveal: check-in times, hotel details, cross-references. You can play without it, but you would lose depth and some crucial clues.
Are the enigmas difficult? What happens if we get stuck?
The enigmas are of medium difficulty and related to the case. If you get stuck, the website offers a system of gradual hints that won't spoil the solution. You can also open the envelopes without solving the enigmas, but it's less satisfying.
Can I play it multiple times or is it a one-time thing?
Once the case is solved, you know the solution. It's a one-time experience, like a mystery novel or a thriller movie. You can lend it to other groups, but you won't experience the same investigative tension again.
How much does luck matter? Can we fail by chance?
Zero luck. Everything depends on your ability to read the documents carefully, compare statements, reconstruct movements, and discuss theories. If you fail, it's because you overlooked a clue or followed a wrong lead.
Is it available in Italian?
Yes, this is the Italian edition published by MS Edizioni. All documents, statements, enigmas, and the website are in Italian. No translations or knowledge of English are needed.
Profiler: The Ghosts of Brandonsbury is a cooperative investigative game for 1-6 players aged 14 and up, lasting 60-120 minutes. Published by MS Edizioni, the game brings the cold case file format to Italian homes with a Detective 2.0 digital integration: access to the Brandonsbury website, blueprint of the Gothic Tales Hotel, witness statements, four sealed envelopes to unlock by solving enigmas. The mechanic is pure cooperative deduction, without turns or action cards, for an authentic investigative experience. Available on FroGames.it.

Profiler: The Ghosts of Brandonsbury
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