


Burger Memo
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FroGames — Moments You'll Remember
Some remember everything, some forget everything, and some steal the right ingredient at the right time. And in the end, no one remembers who started it.
WHAT IT'S ABOUT
A kitchen where memory is worth more than the recipe
Designed by Kevin Zhang for EmperorS4, Memo Burger is a memory game that flips the genre's rules: it's not enough to remember where the tiles are, you also have to steal them from others. Released in 2025, it brings the chaos of a high-pressure kitchen directly to your table.
Each player is a chef who must complete hamburger orders by flipping ingredient tiles from the common area, drawing from their hidden hand, or asking opponents for cards. Completed hamburgers remain on the table stacked face down: anyone can raid their ingredients to complete new orders. The first to 12 points wins, but the path is paved with disassembled sandwiches and silent curses.
What they say abroad
A memory game where remembering isn't enough: you also have to choose what to disassemble and when to do it.
— FroGames
The perfect game for those who think memory games are too gentle.
— FroGames
Memo Burger
The ingredients
What's in the kitchen
Ingredient Tiles
Buns, burgers, cheese, tomatoes, lettuce. They are covered in the common area: you flip, you hope, you remember. Or you steal from those who have already done the dirty work.
Order Cards
Each order shows a hamburger to complete: three, four, or five ingredients stacked in the correct order. The more complex it is, the more points it's worth.
Hidden Hand
Each chef has ingredient cards in hand that no one sees. You can use them for your orders or hide them when someone asks you for them.
Completed Hamburgers
They remain on the table stacked face down. Anyone can remember what's inside and disassemble them to steal ingredients. Others' memory becomes your resource.
In ten minutes, someone will have disassembled three other people's sandwiches, and no one will admit they forgot where the cheese was.
A game in five moments
What happens at the table
Not the rules. The experience.
Everyone turns tiles and hopes
The first turns are pure memory: you turn over a tile from the common area, hope it's the right one, then flip it back if it's wrong. Everyone watches and memorizes. No one has completed burgers to steal yet.
The first burger hits the table
Someone completes the first order. The burger goes on the table stacked face down. Everyone knows what's inside because they just saw it being assembled. The hunt is on.
The stealing begins
Now the turns change rhythm. Those with good memory dismantle other players' burgers to steal ingredients and complete their own orders. The face-down tiles in the common area become less important: it's easier to steal than to blindly flip.
Someone asks for the wrong cards
You can ask opponents for ingredients from their hidden hand. But if you ask for the wrong one, you draw a penalty and your turn ends. Facial expressions become more important than the tiles.
Race to 12 points
The last orders are worth more, and everyone races towards the threshold. The winner is whoever steals the right ingredient at the right time, not whoever has perfect memory. Someone disassembles an opponent's winning burger just before the finish line.
How to play
The flow of each turn
Each chef on their turn must find ingredients to complete an order. They can do this in three ways.
Choose a face-down tile from the Cooking area. If it's an ingredient you need, take it. Otherwise, flip it back: everyone sees it and memorizes it.
You have ingredient cards in your hand that no one sees. You can use them for your orders instead of flipping tiles. But if you use them, others will know you no longer have them.
Choose a burger on the table (yours or someone else's), remember which ingredient you need, dismantle it and take it. If you make a mistake, the burger goes back face down and you lose your turn.
You can ask an opponent for a specific ingredient. If they have it, they give it to you. If they don't, you draw a penalty and your turn ends immediately. High risk, high reward.
Why it's different from others
Six mechanics that make the difference
Stackable burgers remain on the table
In classic memory games, cards disappear when you make a pair. Here, completed burgers remain visible face down: anyone can dismantle them and steal ingredients. Your victory becomes a resource for others.
You can plunder your own burgers
You don't just have to defend your sandwiches from others. Sometimes it's better to dismantle your own 2-point burger to complete a 3-point one. Calculation is constant.
The hidden hand creates bluffing opportunities
Each player has cards in hand that no one sees. You can use them or keep them hidden when someone asks for them. Bluffing matters as much as memory.
Remembering is important but not enough
Perfect memory doesn't guarantee victory. You also need to choose what to steal, when to do it, and which order to complete. The game rewards those who make tactical choices, not just those with the best memory.
Very short duration, zero downtime
10-15 minutes total. Turns are fast, and everyone is always watching: even when it's not your turn, you're memorizing tiles or planning thefts. No one gets distracted.
Perfect scalability from 2 to 4 players
With two players, it's more tactical and controlled. With four, it's pure chaos: more tiles, more burgers to plunder, more memory to keep track of. It works well at any count.
How it ends
How to win and how to lose
The game ends when a player reaches 12 points by completing orders. Orders are worth 1 to 3 points depending on the complexity of the burger.
Victory
- Be the first to reach 12 points by completing burger orders
- More complex orders (5 ingredients) are worth 3 points, simple ones (3 ingredients) are worth 1 point
- Victory goes to those who can balance memory, theft, and hand management
Costly mistakes
- You make a mistake dismantling a burger: you misremembered it and lose your turn without taking anything
- You ask for a card an opponent doesn't have: you draw a penalty and your turn ends immediately
- All the ingredients are stolen from your burgers: you did the work for others
Memo Burger works because it's fast, mean, and accessible. Memory helps but doesn't win alone: it requires tactics, timing, and a bit of nerve.
Frequently asked questions
FAQ about Memo Burger
Can I steal ingredients from my own completed burgers?
Yes, and it's often the right move. If you have a 2-point burger with an ingredient you need to complete a 3-point one, it's worth dismantling yours and taking the 3 points. Calculation is part of the game.
What happens if I make a mistake dismantling a burger?
If you misremember what ingredient is in the burger you dismantle, the burger goes back face down on the table and you lose your turn without taking anything. Memory matters.
Can I complete multiple orders in the same turn?
No, each turn you can complete only one order. Even if you find all the right ingredients on the first try, you must stop and wait for the next round.
What's the best number of players?
With two players, it's more tactical and controlled, perfect for head-to-head challenges. With three and four, chaos increases, and memory becomes harder to manage. It works well at any count, depending on what you're looking for.
Is it available in Italian?
This edition is in English. The text on the cards is minimal (ingredient names and symbols), so the game is accessible even to those who don't know the language well. The rules are simple and visual.
Memo Burger is a fast memory game for 2-4 players aged 6 and up, designed by Kevin Zhang for EmperorS4. Games last 10-15 minutes and combine memory, set collection, and direct interaction: players complete burger orders by flipping face-down tiles, stealing ingredients from other players' stacked burgers on the table, or asking opponents for cards. The distinctive mechanic is the layering system: completed burgers remain on the table and can be plundered by anyone who remembers what they contain. The first to 12 points wins. Available on FroGames.it.

Burger Memo
Frequently Asked Questions
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