

Profiler - Disappearance in the Caribbean
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FroGames — Moments You'll Remember
Someone asks for coffee. Someone else is already on their tablet looking for clues. And in the end, everyone will have a different theory about who did what.
WHAT IT'S ABOUT
A passenger vanishes into thin air during a Caribbean cruise
Designed by Jules Burghardt and Maxime Perrin for Platonia Games, Profiler - Disappearance in the Caribbean puts you in the shoes of investigators who must reconstruct the truth behind a mysterious disappearance aboard the Colossus of the Seas. You'll find passenger testimonies, cruise brochures, deck plans, confidential emails. Every document is a piece of the puzzle.
You're not playing a classic board game. You analyze physical evidence, solve riddles to unlock sealed envelopes, navigate the Dark Web to hack accounts, open virtual cabin doors. You must establish a timeline of events, identify suspects, and find out what really happened before the ship docks.
What they say abroad
An investigation that unfolds like a real cold case, with authentic documents and layered complexity.
— FroGames
The use of the web to unlock clues adds a level of immersion that few investigative games achieve.
— FroGames
Profiler - Disappearance in the Caribbean
The game is designed to work brilliantly as a solo experience: you analyze documents, solve puzzles, build your theory. You only miss the verbal discussion of hypotheses, but the investigative experience is complete.
The Case File
What you'll find in the box
Passenger testimonies
Contradictory statements, uncertain timings, details that don't add up. You have to decide who is lying and who is misremembering.
Ship deck plan
Every deck, every cabin. You need to reconstruct the missing passenger's movements and understand who had access to certain areas.
Sealed envelopes with clues
Unlockable only by solving specific puzzles. They contain crucial evidence that changes the direction of the investigation.
Confidential digital access
Emails to hack, social profiles to analyze, virtual cabins to open. Requires internet and a bit of ingenuity.
In a few hours, you'll have a theory. Maybe it will be the right one. Maybe not. But you will have spent an evening as a real detective.
A game in five acts
What happens at the table
Not the rules. The experience.
Case Opening
Open the box and find a complete dossier: photos, official documents, testimonies. Someone starts reading aloud, someone else is already highlighting inconsistencies. The ship left three days ago, and the passenger is no longer to be found.
First Connections
Start building a timeline on the table. Who saw whom, at what time, where. Someone opens their laptop to check the Dark Web access provided in the game. The first suspects emerge, but the evidence is still too vague.
The First Enigma Unlocked
Solve the first puzzle and open a sealed envelope. Inside is a document that overturns everything you thought. One of the witnesses lied. Now you have to figure out why.
Conflicting Theories
You have enough clues to formulate different hypotheses. Someone is convinced of one lead, someone else follows another. Access the victim's emails and find disturbing messages. The truth is close, but the final piece is needed.
The Final Solution
You've reconstructed everything. You know who, where, when, and why. Check the official solution and see if your theory holds up. Some details you had caught, others had escaped you. But the feeling of having solved a real case remains.
How to play
The investigation flow
There are no turns. Just you, the documents, and time passing.
Read testimonies, examine photos, study the floor plan. Take notes, highlight inconsistencies, build hypotheses.
To unlock some envelopes, you need to solve puzzles integrated into the case. Hidden codes, logical sequences, cross-references.
Use the internet to hack emails, open virtual cabins, consult social profiles. The game provides specific URLs and passwords.
When you think you've understood everything, reconstruct the complete sequence of events and verify with the official solution.
Why it's different from others
Six elements that make the difference
Case structured like a real cold case
It's not a game that simulates an investigation. It's a real investigation with authentic documents, contradictory testimonies, physical evidence. The feeling is that of a detective opening a real file.
Necessary web integration
Internet is needed. You'll have to access confidential emails, hack accounts, open virtual cabin doors. Digital clues are an integral part of the case, not an optional addition.
Progressive envelope system
Some evidence is sealed in envelopes that only open by solving specific enigmas. Each opening overturns your theory and forces you to reconsider everything from the beginning.
Usable ship floor plan
The map of the Colossus of the Seas is detailed and functional. You need to reconstruct the movements of the suspects between decks, understand who had access to certain areas, who is lying about the times.
Gradual hint system
If you get stuck, the game offers progressive hints without spoiling the solution. They start with general food for thought and only provide more precise indications if you keep asking for them.
Multi-level solution
It's not enough to identify the culprit. You need to reconstruct the complete timeline, motive, method. The final solution evaluates how much you truly understood, not just if you guessed the name.
How it ends
How the case is solved
When you think you've reconstructed everything, verify your theory with the official solution.
Case solved
- You correctly identified the person responsible for the disappearance
- You accurately reconstructed the complete timeline of events
- You understood the motive and method used
Incomplete investigation
- Your final theory does not match the official solution
- You overlooked crucial evidence or misinterpreted key testimonies
- You got stuck on an enigma and couldn't proceed without hints
It's the most immersive investigative experience you can have without leaving home. Once solved, you don't replay it, but that evening remains.
Frequently asked questions
FAQ about Profiler - Disappearance in the Caribbean
Is internet really needed to play?
Yes, it is necessary. Part of the investigation takes place online: you will have to access confidential emails, hack accounts, open virtual cabins. The game provides specific URLs and passwords. Without a connection, you cannot complete the case.
Can I replay the case after solving it?
No, it's a unique case. Once you know the solution, the investigative experience is over. You can lend it to another group that doesn't know it, but for you, only the memory of that evening remains.
How difficult is it? Do you need experience with escape rooms?
It is accessible even to those who have never played an investigative game. The enigmas are well integrated and there is a system of gradual hints if you get stuck. The real difficulty lies in connecting scattered clues and building a coherent theory, not in solving impossible puzzles.
Does it work better in a group or solo?
Both modes work. In a group, you can compare different theories and divide the document analysis. Solo, you have total control of the investigation and can proceed at your own pace. The investigative experience is complete in both cases.
Is it available in Italian?
Yes, this is the complete Italian edition published by MS Edizioni. All documents, testimonies, enigmas, and digital resources are in Italian.
Profiler - Disappearance in the Caribbean is a cooperative investigative game for 1-6 players, age 14+, duration 90-150 minutes. Designed by Jules Burghardt and Maxime Perrin for Platonia Games, it puts you in the shoes of detectives who must solve the mysterious disappearance of a passenger aboard a cruise ship. The game uses a hybrid physical-digital system: analyze real documents, solve enigmas to unlock sealed envelopes, access the Dark Web to hack emails and open virtual cabins. Main mechanics: deduction from evidence, progressive puzzles, access to online resources. Published in Italy by MS Edizioni. Available on FroGames.it.

Profiler - Disappearance in the Caribbean
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