
Wraith & The Giants - New Dawn
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This time there are two of them. They climb together, fight together, balance their moves so as not to be crushed. And the metal giant has a shield you've never seen before.
WHAT IT'S ABOUT
Two warriors against an unprecedented enemy
New Dawn brings a new Wraith board dedicated to the Twins and a new metal Giant to Wraith & The Giants. Designed by Scott Almes, the expansion is part of Renegade Game Studios' Solo Hero Series. Requires the base game to play.
Manage two warriors who climb and fight giants together, using their unique twin tokens for extra battle advantages. The Metal Giant has extra shields that protect its weak points: you must remove them before striking that region. The structure remains that of the base game, but the simultaneous management of two Wraiths changes priorities at every turn.
What they say abroad
"Designed by award-winning Scott Almes!"
Designed by award-winning Scott Almes!
— Renegade Game Studios
New Dawn adds tactical complexity without becoming cumbersome. The twins force you to think about two battle plans simultaneously, and the metal giant punishes those who don't coordinate their moves well.
— FroGames
Wraith & The Giants: New Dawn
The expansion adds a new Twin board that requires careful strategies with two Wraiths in simultaneous battle. It is designed for solo play like the base game, but managing two characters instead of one changes the pace and complexity of decisions.
What's in the box
The new game elements
Twin Board
A new Wraith board dedicated to the Twins, with 12 twin tokens and 2 Wraith pawns. Manage two warriors in parallel: they climb, fight, and coordinate their actions to take down the giants.
Metal Giant
A Metal Giant board with 7 shield tokens and 20 dedicated cards. The extra shields protect weak points and must be removed before attacking that region.
Additional decks
The 20 Metal Giant cards introduce new threats and unprecedented attack patterns compared to the four elemental giants of the base game.
Twin tokens
Unique twin tokens offer extra benefits during battle. Deciding when to use them in pairs or separately is the heart of the new mechanic.
🎲How to playThe rules in four steps▼
How to play
The flow of each round
New Dawn follows the basic game structure, but with a double Wraith board and a more armored Giant.
You play cards for both twins, one at a time or together. Each twin has its own action pool: climbing, attacking, removing shields. Twin tokens can boost the actions of one or both.
The Metal Giant draws and reveals its cards. It attacks, defends, repositions shields. Shields block damage until removed: you must dedicate specific actions.
You check wounds, positions, remaining cards. If the twins are too far apart or one has fallen, the battle becomes more complicated. If there are still many shields, you must change priorities.
Draw new cards for the twins, reshuffle if necessary, prepare for the next turn. The Giant advances through its deck: the further you go, the more dangerous its moves become.
⏱️Your first gameThe story, moment by moment▼
A game in five moments
What happens at the table
Not the rules. The experience.
Setup with double board
You prepare the Metal Giant, place the shields on the regions, distribute the Twins' cards. You have two Wraith boards in front of you: this means two sets of actions, two card pools, two positions to manage. Already at setup, you understand that the battle will be different.
First coordinated moves
You start climbing with both twins. One positions herself at the top, the other covers the flank. You use the first twin token to boost a combined attack, but few remain: you must manage them carefully. The Giant reveals its cards and shows the shields.
The shields slow you down
You hit a shield-protected region: the damage doesn't go through until you remove the protection. You have to change your plan, dedicate actions to breaking shields instead of inflicting wounds. The twins divide tasks, but each choice takes time from the other.
The critical moment
One twin is one step away from hitting an exposed weak point. The other has a twin token ready. Do you use the token to finish the Giant now, or do you keep it to defend against the next attack? The Giant draws: it's a devastating card. The choice burns you.
Victory or defeat
If you have coordinated the twins well, the Metal Giant falls. All shields are removed, weak points are marked, cards are exhausted. If you misjudged the timing or wasted tokens, one of the twins has fallen and the village is lost. You pick up the pieces, tidy up, and ask yourself: will the twins work better together next time?
🐸Good to know beforehandThree honest things, from friends▼
Good to know beforehand
Three things to keep in mind
Requires the base game
New Dawn is an expansion for the base game Wraith & The Giants and requires the core game to play. You cannot play it alone: you need the base deck, rules, main components.
Higher cognitive load
Controlling two Wraith boards simultaneously means keeping track of more information: positions, cards, twin tokens, priorities. If the base game already challenged you, this expansion increases the mental load.
Times still uncertain
The game has just been released and we do not have consolidated data. We do not know if the double management extends the declared 30-45 minutes or if the pace remains that of the base game. From initial indications, it seems manageable, but it needs to be verified.
🏆Victory and defeatWhat the ending rewards▼
How it ends
How to win and how to lose
Victory and defeat conditions follow those of the base game, but with twists related to the twins and shields.
Victory
- Remove all of the Metal Giant's shields and hit all its weak points
- Survive the attacks and complete the Giant's deck without both twins falling
- Coordinate the twins to deliver the final blow before time runs out
Defeat
- Both twins accumulate too many wounds and fall in battle
- The Metal Giant completes its attack cycle and the village is destroyed
- Run out of cards and resources before removing all shields
New Dawn promises to change the pace of the base game without distorting it. If you enjoyed facing elemental giants alone, this time you're two. And the enemy is more armored.
💬Frequently asked questionsQuick answers before checkout▼
Frequently asked questions
FAQ about Wraith & The Giants: New Dawn
Can I play New Dawn without the base game?
No. New Dawn is an expansion that requires the base game Wraith & The Giants. It is needed for the decks, rules, and fundamental components.
Is managing two Wraiths simultaneously much more difficult?
The expansion requires careful strategies with two Wraiths battling simultaneously. It is not more complex in terms of rules, but it is more cognitively demanding: you have to follow two boards, two card pools, two positions. If the base game flows well for you, New Dawn is the next challenge.
Is the Metal Giant harder than the others?
The Metal Giant has extra shields that protect weak points and must be removed before attacking. This changes priorities: you have to dedicate actions to breaking defenses, not just inflicting damage. It's a different challenge, not necessarily harder.
What mechanics does Wraith & The Giants: New Dawn use?
Hand management, card combos, solo boss battler. The expansion adds a system of twin tokens for shared benefits and layered shields to remove before hitting. The structure remains that of the base game: draw, play, climb, fight.
Is it available in Italian?
The edition for sale is in English. The game has textual components (cards, Giant deck, storybook). There are no official Italian translations at the moment.
The people behind the game
Who invented it, who designed it, who publishes it — and what else they've done.
Wraith & The Giants: New Dawn is a solo boss battler expansion designed by Scott Almes and published by Renegade Game Studios. For 1 player, ages 14+, duration 30-45 minutes. The expansion introduces a Twin board with simultaneous management of two Wraiths and a Metal Giant with protective shields to remove before hitting. Mechanics: hand management, card combo, twin tokens for shared benefits. Requires the base game. Available on FroGames.it.
Frequently Asked Questions
The answers you're looking for, no beating around the bush.
📸Do the images match the actual product?
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📦Does the content of the box match what is indicated?
We always strive to provide the correct content, but minor variations are possible due to reprints or updates. The information comes directly from the publishers. If you have any questions, please contact us!
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