
Lunaris 45: Promo Cards Solo Campaign Mode & Scenarios
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The FroGames Card
You are alone. The moon colony is in your hands. Every card you turn is a new catastrophe. Every session links to the next. In the end, you'll know if LUNARIS 45 survives or crumbles.
WHAT IT'S ABOUT
A solitaire campaign for those who want LUNARIS 45 alone against disasters
This 12-card promo expansion brings two new modes to Lunaris 45: a 6-session connected solitaire campaign, and 6 scenarios usable in both solitaire and multiplayer. Designed by Pedro André Correia, the same designer as the base game.
You already have the base game. You know the mechanics: roll dice, solve problems, avert catastrophes in the moon colony managed by AI. Now you can play an episodic narrative campaign, where each session has consequences for the next, or face specific challenges designed to test you.
What they say abroad
"6 solo sessions interlinked, with different challenges"
6 connected solitaire sessions, each with different challenges
— Pile Up Games
This promo set is designed for those who have already explored Lunaris 45 and want a reason to return to the table alone. The campaigns work: each session leaves a mark on the next, and the scenarios offer mechanical twists that change priorities.
— FroGames
Lunaris 45: Promo Cards Solo Campaign Mode & Scenarios
<cite index="12-3,12-4">The 6 campaign cards create 6 connected solitaire sessions</cite>, designed specifically for solitaire play with official rules. <cite index="12-1">The scenarios work both solo and in multiplayer</cite>, but the campaign structure is designed for solo players.
What's inside
12 cards, two experiences
6 Solitaire Campaign Cards
<cite index="12-4">Six connected sessions, each with different challenges</cite>. Each game has consequences for the next: credits, upgrades, unresolved disasters carry over. A narrative thread that develops session after session.
6 Scenario Cards
<cite index="12-1,12-5">Scenarios usable in both solitaire and multiplayer</cite>. Each introduces a special condition, an alternative objective, a mechanical complication that changes the priorities of the base game.
Episodic System
The campaign is not a puzzle to be solved once: it is a story that changes based on how you played the previous sessions. Your choices matter, your failures haunt you.
Integration with Base Game
The base game is required to play. These cards build on the official solitaire rules of Lunaris 45 and add structure, not complexity. Immediate setup.
🎲How to playThe rules in four steps▼
How to play
The flow of a campaign session
Each campaign session follows the basic solo rules of Lunaris 45, with a card setting initial conditions and objectives.
The session card tells you where you start (initial credits, available upgrades, unresolved problems from previous sessions) and what objective you need to achieve.
You roll dice, solve problems, manage credits, buy upgrades. The game is the same as always, but the context is different: you start with inherited advantages or disadvantages.
At the end of the session, the card tells you if you achieved the objective, how many credits you keep, which upgrades you maintain, and which penalties you carry over to the next session.
You note down on a sheet (or on the card itself, if writable) the data to carry forward. The next session will start from there. The campaign advances, it doesn't restart.
⏱️Your first gameThe chronicle, moment by moment▼
A game in five moments
What happens at the table (campaign session)
Not the rules. The experience.
Read the campaign card
Open the session. The card tells you where you left off, what unresolved problems you carry with you, what new disaster arises. The context is already different from last time. You never start from scratch.
The dice say no
You roll. The result is not enough. You use a reroll. Still not enough. You decide whether to spend credits to force the die or let it go and accept the failure. You know this choice will echo in the next session.
The chain breaks
You had a plan. Then a critical problem arises out of sequence. You change priorities, sacrifice an upgrade you wanted, deal with the emergency. The campaign forces you to react, not to optimize.
The last problem card
You've reached the end, but with fewer credits than you hoped. You know the next session will be harder. Or you did better than expected and buy yourself some leeway for the next disaster. The result matters.
You mark the score
The campaign card tells you what to carry forward: credits, upgrades, penalties. Write them down. Put them away. The next session will start from here. It's not over: it's a closed chapter.
🐸To know beforehandThree honest things, from friends▼
To know beforehand
Three things to consider
Base game required
These 12 cards are not standalone. They require Lunaris 45 and its official solo rules. Without the base game, you cannot play. It is an expansion in the strict sense.
Requires tracking
The campaign asks you to note down credits, upgrades, and penalties from one session to another. You'll need paper and pen or a note-taking app. It's not heavy, but it's not pick-up-and-play either.
Campaigns are not infinite
You have 6 campaigns. Once played, you know them. Scenarios offer varying replayability, but the narrative component of the campaign loses its surprise after the first run. It's dense content, but finite.
🏆Victory and defeatWhat the ending rewards▼
How it ends
How to win and how to lose
Each campaign session has specific victory conditions. Scenarios have their own objectives.
Victory (campaign)
- Achieve the objective indicated on the session's campaign card
- Accumulate enough credits to carry over to the next session
- Complete all 6 sessions of the campaign without failing
Defeat (campaign)
- You don't achieve the session's objective within the available time/resources
- You accumulate too many penalties and the next session becomes impossible
- You fail a critical session that ends the campaign
Lunaris 45 needed a reason to return to the table solo. This expansion provides it: a campaign that advances, changing scenarios, and consequences that matter.
💬Frequently asked questionsQuick answers before checkout▼
Frequently asked questions
FAQ about Lunaris 45: Promo Cards Solo Campaign Mode & Scenarios
Can I play this expansion without the base game?
No. <cite index="12-3">These 12 promo cards integrate with Lunaris 45</cite> and require the base game with all its components (dice, problem cards, board, solo rules). It is not standalone.
Are the 6 campaigns all different or are they variants?
<cite index="12-4">Each campaign session has different challenges</cite> and links to others in sequence. They are not 6 separate variants: they are 6 episodes of a single progressive campaign, where the consequences of one session affect the next.
What mechanics does Lunaris 45: Promo Cards use?
The same as the base game: dice rolling, re-rolling and locking, contracts. The expansion adds narrative structure (episodic campaign) and special conditions (scenarios), but does not introduce new core mechanics.
Do the scenarios also work in multiplayer?
Yes. <cite index="12-1,12-5">The 6 scenario cards can be used both in solo and multiplayer</cite>. The campaign is designed for solo play, but the scenarios adapt to both modes.
Is it available in Italian?
This edition is in English. The cards contain text (objectives, conditions, flavor). Knowledge of the language is required to play. No official Italian translations for this promo expansion are available.
The people behind the game
Who invented it, who designed it, who publishes it — and what else they've done.
Lunaris 45: Promo Cards Solo Campaign Mode & Scenarios is a 12-card promo expansion for the Lunaris 45 base game, designed by Pedro André Correia and published by Pile Up Games in 2024. It includes 6 solo campaign cards that create linked sessions with progressive consequences, and 6 scenario cards that can be used both solo and in multiplayer. Requires the base game to function. Suitable for players aged 8 and up, with games lasting 10 to 50 minutes. Ideal expansion for those seeking structured solo content and additional replayability. Available on FroGames.it.

Lunaris 45: Promo Cards Solo Campaign Mode & Scenarios
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