
Entropy - Carte Promo Forma di Vita Luminescente
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The FroGames Card
You draw the card. It has a strange glow. You read the effect: it's completely new. You don't know yet if it will save you or complicate your life, but you hold onto it until the final round.
WHAT IT'S ABOUT
Six new life forms for your solar systems
Entropy - Luminescent Lifeform Promo Cards is a promotional expansion for the base game Entropy, designed by Simone Luciani, Tommaso Battista, and Nestore Mangone and published by Board&Dice in 2026. Entropy is a strategic eurogame where you build solar systems, create planets, and populate them with life forms, using a double orbital rondel and multi-use cards to optimize your personal tableau.
This promo adds six new life cards to the game: two Bacteria, two Plants, and two Animals, each with a unique effect not found in the standard decks. At the beginning of the game, you shuffle them into their respective decks, and from that moment on, they can appear in the market or in your hand, offering you unprecedented options to populate your planets and unlock objectives.
What they say abroad
"Use entropy to create new Solar Systems, shape new biomes, and seed Planets with life."
Use entropy to create new Solar Systems, shape new biomes, and seed Planets with life.
— Board&Dice
This promo adds targeted variability without overturning the balance. Perfect for those who have already played about ten games and want something new in the life deck without changing the rules.
— FroGames
Entropy - Luminescent Lifeform Promo Cards (Entropy: Luminescent Lifeform Promo)
Entropy has an official solo mode with dedicated rules. The promo cards also integrate into solo play: you shuffle the luminescent cards into the life decks and play normally against objectives and the scoring system. The experience remains complete, but it obviously loses the market race against other players.
What you'll find in the promo
Six cards, three types of life
Luminescent Bacteria (×2)
Two new Bacteria cards with unique effects. Each offers a different advantage from the base set: they are shuffled into the Bacteria deck and appear in play like the others.
Luminescent Plants (×2)
Two exclusive Plant cards. Each has an ability not found in standard Plants, expanding strategies for populating biomes.
Luminescent Animals (×2)
Two Animal cards with new mechanics. They can unlock new combos or facilitate achieving life form objectives.
Promo Rules
A leaflet explains how to integrate the cards: they are shuffled into their respective decks at the beginning of the game. No additional rules; they are played like other life cards.
🎲How to playThe rules in four steps▼
How to play
How to integrate promo cards
Luminescent cards are shuffled into the life decks at the beginning and are played exactly like the others, with no extra rules.
Before starting the game, divide the six promo cards by type (2 Bacteria, 2 Plants, 2 Animals) and shuffle them into their respective base game life decks. No other setup modifications.
During the game, life cards (base + promo) appear on the central market or in your hand via standard Entropy actions. Luminescent cards are recognized by their artwork but are acquired like all others.
When you play a luminescent card on a planet, apply its special effect. Each card has a unique ability described in the text: read carefully, as it differs from standard life cards.
Promo cards contribute to populating planets and life form objectives, but do not change victory conditions. The player with the most points wins when two main objectives are completed.
⏱️Your first gameThe chronicle, moment by moment▼
A game in five moments
What happens at the table
Not the rules. The experience.
Setup and first discovery
You shuffle the six promo cards into the three life decks (Bacteria, Plants, Animals). No one knows which ones will come out. The central market fills up: card after card, you discover if today you'll play with the luminescent ones or if they'll remain hidden in the deck until the end of the game.
First luminescent card
Turn 3 or 4: the first promo card appears on the market. Never-before-seen effect. Read it twice. Someone makes a joke, someone does mental calculations to figure out if it's worth deviating from the planned strategy.
Race for the card
Two players want it. Who moves their scientist first? Who sacrifices a better action just to take it from the market before it disappears? The tension isn't on the board, it's on the timing choice.
Unexpected combo
One plays the luminescent card, pairing it with an already populated planet. The unique effect triggers and unlocks something that doesn't happen in standard games. The others nod: it's a good move, perhaps decisive.
End of game and assessment
Count the points. Those who played the luminescent cards well gained 3-5 more points, not enough to revolutionize but enough to make a difference. Someone suggests playing again to see the other promo cards left in the deck.
🐸Good to know beforehandThree honest things, from friends▼
Good to know beforehand
Three things to keep in mind
This is a promo, not a standalone product. You must own Entropy to play it. The six cards integrate into the existing life decks in the game: without the base game, they are meaningless.
There are only six cards (two per life type). Don't expect a comprehensive expansion: the impact is focused and subtle, designed for those who have already played dozens of games and want some extra options without disrupting the balance.
The cards are shuffled into the decks at the beginning. Some games you'll see them all, others none. You have no control over when they appear: if you love tactical certainty, know that this adds a dose of unpredictability to the life market.
🏆Victory and defeatWhat the ending rewards▼
How it ends
Effects and conditions
Promo cards do not change the victory rules, but offer specific tactical advantages.
Advantages
- Each luminescent card has a unique effect (described on the card) that standard life cards do not have
- They can facilitate the completion of life form objectives or unlock additional actions
- They add variability to the market without complicating the rules: no new phases or exceptions to remember
Limitations
- There are only six cards out of dozens: the overall impact remains marginal
- They do not change the game structure or add new mechanics
- If they do not appear in the market during your game, the promo is unused
An honest promo: it doesn't revolutionize Entropy, but if you've played the base game a dozen times and want some extra surprises in the life decks, these six cards do their job.
💬Frequently asked questionsQuick answers before checkout▼
Frequently asked questions
FAQ about Entropy - Luminescent Lifeform Promo Cards (Entropy: Luminescent Lifeform Promo)
Can I play this promo without the Entropy base game?
No. These are six additional cards that are shuffled into the life decks of the base game. Without Entropy, they have no function: you need the components, board, and rules of the complete game.
Are luminescent cards stronger than standard ones?
Not necessarily. They have unique effects, but they are not power-creep: the goal is to add variety and new combos, not to unbalance the game. Some are situational, others universally useful, just like in the base deck.
How do I recognize promo cards during the game?
They have distinctive artwork (the 'luminescent' theme is visible in the art) and the effect text is different from that of standard life cards. When they appear on the market or in your hand, they are immediately noticeable.
Do they also work in solo mode?
Yes. Entropy has an official solo mode with dedicated rules. Promo cards integrate seamlessly: you shuffle the luminescent ones into the life decks and play normally. The only difference is that there is no competition in the market.
Is it available in English?
Yes, this is the English edition published by Cranio Creations. The six promo cards are fully translated into English and compatible with the English edition of Entropy.
The people behind the game
Who invented it, who designed it, who publishes it — and what else they've done.
<cite index="1-1,4-2">Entropy - Luminescent Lifeform Promo Cards</cite> is a promotional expansion for the strategic game <cite index="7-18,9-19">Entropy, designed by Simone Luciani, Tommaso Battista, and Nestore Mangone</cite>, published by Board&Dice and distributed in Italy by Cranio Creations. The promo includes six new life cards (two Bacteria, two Plants, two Animals) with unique effects that are shuffled into the base game's decks. <cite index="8-1">Entropy is a game for 1-4 players, 90-150 minutes, ages 14 and up</cite>, which uses a double orbital rondel, multi-use cards, and tableau building to create solar systems and populate planets. Available on FroGames.it.

Entropy - Carte Promo Forma di Vita Luminescente
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