

Spark Riders 3000: Galactic Modules
🐸 Dettagli da BoardGameGeek
Consiglio BGG sul numero di giocatori
Categorie
Meccaniche
Design & Art
Lingua
Pre-order - leggi i dettagli
🐸 Una rana saggia sa quando dividere l’ordine… e quando aspettare il salto giusto.
Si abbina bene con
The FroGames info card
A new room opens, the turret blinks, IRIS announces the wave. Someone rushes to the engine, someone else prays the dice hold. No one knows yet if you will make it in one piece.
WHAT IT'S ABOUT
More rooms, more threats, more ways to save the Spark
Galactic Modules brings 2 new Riders, 6 new ship rooms, 1 new turret, and 4 unprecedented missions to the base game. Designed by Quentin Deleau and illustrated by Logan Chaix, Guillaume Lucbert, and Raphaël Minette, this module expands the Spark Riders 3000 universe without altering its core essence.
Spark Riders 3000 is a cooperative hybrid tower defense and survival game for 1-4 players. The IRIS app, the ship's artificial intelligence, communicates the vessel's status and alien actions in real time. Galactic Modules adds new modular configurations, characters, and scenarios: each game builds a different ship, every choice matters to make it out alive.
What they say abroad
"Featuring 2 new Riders, 6 new ship rooms, 1 new turret and new items, and 4 amazing missions"
It features 2 new Riders, 6 new ship rooms, 1 new turret and new items, and 4 amazing missions
— Arkada Studio
An expansion that doesn't just add pieces: it changes how you defend the Spark. Every room is a strategy, every mission a new challenge. Promising first read.
— FroGames
Spark Riders 3000: Galactic Modules
The base game officially supports 1 player. Galactic Modules maintains the same compatibility: you manage multiple Riders alone, the IRIS app orchestrates the threats. The experience is complete but loses the frantic negotiation of multiplayer under pressure.
What the expansion brings
New pieces, new strategies
6 new ship rooms
Unprecedented modules for the Spark: different configurations, tactical priorities that change every game. Each room has unique functions for defense or repair.
2 new Riders
Characters with different abilities that open up alternative tactical approaches. Each Rider has unique skills to integrate into the existing team.
1 new turret
Additional defensive system to protect critical rooms. Integrates into the existing defense system with its own mechanics.
4 unprecedented missions
New scenarios with never-before-seen objectives and threat configurations. Designed to leverage the new modules and increase the challenge.
🎲How to playThe rules in four steps▼
How to play
The flow of each round
IRIS orchestrates, you react. Each turn is a countdown.
The app announces damage, incoming threats, special mission events. You know what's about to happen, but not always how to stop it.
Each Rider moves between the ship's rooms (including the 6 new ones). Decide where your actions are needed: repair, shoot, activate special modules.
Actions on rooms, turrets (including the new one), equipment. You roll dice to resolve. You can leave help tokens for companions.
IRIS performs alien actions: attacks, environmental events, damage to rooms. If a vital room is destroyed, the mission fails.
⏱️Your first gameThe chronicle, moment by moment▼
A game in five moments
What happens at the table
Not the rules. The experience.
Modular Setup
Choose which of the 6 new rooms to mount on the Spark. Each configuration changes the tactics: engine close to weapons or far away? New turret where? The ship is never the same.
First Alien Wave
IRIS announces contacts. The new Riders have abilities you don't know well yet. Someone moves towards the new turret, someone tests the new rooms. The dice decide if it works.
Critical room damaged
One of the new rooms breaks down. Someone needs to be there immediately or the defense chain breaks. But the other wing of the Spark cries for help. The wrong choice is costly.
Room + turret combo
Finally, you figure out how to make the new module and the turret work together. For a moment, it seems like you have control. Then IRIS announces a special mission event. Everything changes.
Arrival or destruction
The last wave. Critical rooms are in red. The new turret holds or gives way. IRIS communicates the outcome. Victory by a hair or glorious defeat, it will be a story to tell.
🐸To know beforehandThree honest things, from friends▼
Good to know beforehand
Three honest things
Base game required
Galactic Modules is an expansion: not playable on its own. It requires the Spark Riders 3000 base game to function. The new rooms and missions integrate into the existing system, they don't replace it.
App mandatory
The game is hybrid: the IRIS app (smartphone/tablet) is required to play. It won't start without the app. The app orchestrates everything: timer, events, communications, alien actions. Noisy environments can disturb voice recognition.
Luck in the dice
Actions are resolved with dice rolls. You plan well but a bad roll can ruin the chain. There are ways to mitigate (equipment, help), but randomness is present and felt.
🏆Victory and defeatWhat the ending rewards▼
How it ends
How to win and how to lose
Simple goal: deliver the cargo without losing vital rooms.
Victory
- Reach the mission delivery point within the time limit
- All vital Spark rooms are still intact
- You have completed any secondary scenario objectives
Defeat
- One of the ship's vital rooms is destroyed
- The cargo is intercepted by alien pirates
- Time/round runs out without achieving the objective
Galactic Modules doesn't change the essence of Spark Riders: defend, react, resist. It changes how you do it. Every new room is a possibility, every mission a new challenge.
💬Frequently asked questionsQuick answers before checkout▼
Frequently asked questions
FAQ about Spark Riders 3000: Galactic Modules
Can I play Galactic Modules without the base game?
No. Galactic Modules is an expansion: it requires Spark Riders 3000 base to function. The new rooms, Riders, and missions integrate into the existing system, but the expansion alone is not playable.
Do the new rooms replace those in the base game or are they added?
They are added. The 6 new rooms increase the ship's configuration options: you can combine them with the base ones for ever-changing setups. Each game you choose which ones to mount.
Are the 4 new missions more difficult than the base ones?
There is no consolidated data on difficulty yet. From the description, they are designed to utilize the new modules and offer new challenges. They probably require familiarity with the base system.
What mechanics does Spark Riders 3000: Galactic Modules use?
Cooperative game, dice rolling, modular board, scenario/mission-based. Hybrid tower defense system with IRIS app orchestrating real-time threats, modular ship configuration, cooperative action management with dice resolution.
Is it available in Italian?
The edition for sale is in English. The Spark Riders 3000 base game also exists in a French/English version, but for Galactic Modules there are currently no confirmations of official Italian localizations.
The people behind the game
Who invented it, who designed it, who publishes it — and what else they've done.
Spark Riders 3000: Galactic Modules is a cooperative space tower defense expansion for 1-4 players, 60-90 minutes, ages 10+. Designed by Quentin Deleau and published by Arkada Studio, it brings 2 new Riders, 6 new modular rooms for the Spark ship, 1 new defensive turret, and 4 exclusive missions. The game requires the IRIS app and the Spark Riders 3000 base game to play. Cooperative system with dice, modular board, and scenarios of varying difficulty. Available on FroGames.it.

Spark Riders 3000: Galactic Modules
Frequently Asked Questions
The answers you're looking for, no beating around the bush.
📸Do the images match the actual product?
The photos on the website often come from BoardGameGeek and are intended to give you an idea of the game. They may vary slightly from the version you receive. The content declared by the publisher is always binding.
📦Does the content of the box match what is indicated?
We always strive to provide the correct content, but minor variations are possible due to reprints or updates. The information comes directly from the publishers. If you have any questions, please contact us!
⏳How do pre-orders work?
Pre-order the game before release, payment is immediate, and the game is reserved for you. As soon as it arrives, we'll ship it right away! If there are any delays, we'll update you promptly.
🔒Can I trust buying here?
Absolutely! Secure payments, tracked shipments, and a team that loves board games as much as you do. If something goes wrong, we'll do our best to fix it.
🛠There's a problem with my order, what should I do?
Write to us now! Whether it's a missing part, damage, or an error, we'll help you resolve it as soon as possible. Your experience truly matters to us.
