{"product_id":"dungeon-crawler-carl-unstoppable-co-op-playmat","title":"Dungeon Crawler Carl: Unstoppable Co-op Playmat","description":"\u003c!-- =====================================================\n     DUNGEON CRAWLER CARL UNSTOPPABLE — CO-OP PLAYMAT\n     BLOCCO 1 | FroGames | Shopify tema Concept\n     Prefisso CSS: dccpc1-\n     ===================================================== --\u003e\n\n\u003cdiv class=\"dccpc1-wrap\"\u003e\n\n  \u003c!-- HERO FASCIA NERA (NO IMMAGINE) --\u003e\n  \u003cdiv class=\"dccpc1-hero\"\u003e\n    \u003cdiv class=\"dccpc1-hero-inner\"\u003e\n      \u003cp class=\"dccpc1-kicker\"\u003eFroGames — Momenti che Ricorderai\u003c\/p\u003e\n      \u003ch2 class=\"dccpc1-hero-title\"\u003eIl playmat pensato per giocare in due\u003c\/h2\u003e\n      \u003cp class=\"dccpc1-sub\"\u003eLato Club Vanquisher specchiato: le minacce stanno tra voi, non in fondo al tavolo. Cooperare diventa più semplice di guardarsi negli occhi.\u003c\/p\u003e\n      \u003cdiv class=\"dccpc1-chips\"\u003e\n        \u003cspan class=\"dccpc1-chip dccpc1-chip--purple\"\u003eCo-op dedicato\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-chip\"\u003eRenegade Game Studios\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-chip\"\u003eDoppio lato\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-chip\"\u003eLayout specchiato\u003c\/span\u003e\n      \u003c\/div\u003e\n    \u003c\/div\u003e\n  \u003c\/div\u003e\n\n  \u003c!-- SCHEDA TECNICA PLAYMAT --\u003e\n  \u003cdiv class=\"dccpc1-specs-bar\"\u003e\n    \u003cdiv class=\"dccpc1-specs\"\u003e\n      \u003cdiv class=\"dccpc1-spec\"\u003e\n        \u003cspan class=\"dccpc1-spec-icon\"\u003e🗺️\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-spec-label\"\u003eTipo\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-spec-val\"\u003ePlaymat ufficiale\u003c\/span\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"dccpc1-spec\"\u003e\n        \u003cspan class=\"dccpc1-spec-icon\"\u003e🔄\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-spec-label\"\u003eLati\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-spec-val\"\u003eDoppio lato\u003c\/span\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"dccpc1-spec\"\u003e\n        \u003cspan class=\"dccpc1-spec-icon\"\u003e🤝\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-spec-label\"\u003eModalità\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-spec-val\"\u003eCooperativa\u003c\/span\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"dccpc1-spec\"\u003e\n        \u003cspan class=\"dccpc1-spec-icon\"\u003e🧩\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-spec-label\"\u003eCompatibile con\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-spec-val\"\u003eDCC: Unstoppable\u003c\/span\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"dccpc1-spec\"\u003e\n        \u003cspan class=\"dccpc1-spec-icon\"\u003e🎨\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-spec-label\"\u003eArtwork\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-spec-val\"\u003eUfficiale Renegade\u003c\/span\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"dccpc1-spec\"\u003e\n        \u003cspan class=\"dccpc1-spec-icon\"\u003e📦\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-spec-label\"\u003ePubblicazione\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-spec-val\"\u003eAdd-on BackerKit\u003c\/span\u003e\n      \u003c\/div\u003e\n    \u003c\/div\u003e\n  \u003c\/div\u003e\n\n  \u003c!-- CORPO --\u003e\n  \u003cdiv class=\"dccpc1-body\"\u003e\n\n    \u003c!-- INTRO + BOX EDITORIALI --\u003e\n    \u003cdiv class=\"dccpc1-intro-grid\"\u003e\n      \u003cdiv class=\"dccpc1-intro-text\"\u003e\n        \u003cp class=\"dccpc1-label\"\u003eDi cosa si tratta\u003c\/p\u003e\n        \u003ch3 class=\"dccpc1-h3\"\u003eL'accessorio progettato per la modalità a due crawler\u003c\/h3\u003e\n        \u003cp class=\"dccpc1-p\"\u003eIl \u003cstrong\u003eCo-op Playmat\u003c\/strong\u003e di Dungeon Crawler Carl: Unstoppable non è una versione decorata del Solo. È un playmat \u003cstrong\u003eprogettato da zero per il gioco cooperativo\u003c\/strong\u003e. La differenza non è l'artwork — è il layout. Sul lato Club Vanquisher l'area giocatore è specchiata, così le minacce di entrambi finiscono al centro del tavolo, condivise, raggiungibili da tutte e due le mani.\u003c\/p\u003e\n        \u003cp class=\"dccpc1-p\"\u003eDa un lato il \u003cstrong\u003eClub Vanquisher\u003c\/strong\u003e, lo spazio personale dove la sopravvivenza dei due crawler è letteralmente affiancata. Dall'altro il \u003cstrong\u003eDesperado Club\u003c\/strong\u003e, con la stessa disposizione dell'area comune del playmat standard: mercato core, upgrade, floor mat, token. Una superficie condivisa che fa scorrere il gioco senza dover allungare il braccio o ribaltare la scatola ogni turno.\u003c\/p\u003e\n        \u003cp class=\"dccpc1-p\"\u003eSe giocate in due spesso, basta un Co-op Playmat per cambiare il modo in cui vi parlate al tavolo. Se volete il setup definitivo, tre playmat — uno Co-op per area personale, e uno standard per area comune — coprono tutto. \u003cstrong\u003eOltre i tre non serve andare.\u003c\/strong\u003e\u003c\/p\u003e\n      \u003c\/div\u003e\n\n      \u003cdiv class=\"dccpc1-intro-side\"\u003e\n        \u003cp class=\"dccpc1-quote-header\"\u003eIl segreto del Co-op in una riga\u003c\/p\u003e\n\n        \u003cdiv class=\"dccpc1-quote-solo\"\u003e\n          \u003cspan class=\"dccpc1-qs-icon\"\u003e🪞\u003c\/span\u003e\n          \u003cp class=\"dccpc1-qs-text\"\u003eIl layout specchiato non è estetica. È la differenza tra \"passami quella minaccia\" e \"ce l'abbiamo davanti tutti e due\".\u003c\/p\u003e\n          \u003cp class=\"dccpc1-qs-note\"\u003ePerché il Co-op esiste come prodotto separato\u003c\/p\u003e\n        \u003c\/div\u003e\n\n        \u003cdiv class=\"dccpc1-quote-solo dccpc1-quote-solo--alt\"\u003e\n          \u003cspan class=\"dccpc1-qs-icon\"\u003e🤝\u003c\/span\u003e\n          \u003cp class=\"dccpc1-qs-text\"\u003eCarl e Donut non si parlano da lontano. Se giocate il loro mondo, evitate di farlo voi.\u003c\/p\u003e\n          \u003cp class=\"dccpc1-qs-note\"\u003eDall'esperienza di gioco\u003c\/p\u003e\n        \u003c\/div\u003e\n      \u003c\/div\u003e\n    \u003c\/div\u003e\n\n    \u003cdiv class=\"dccpc1-divider\"\u003e\u003c\/div\u003e\n\n    \u003c!-- I DUE LATI DEL PLAYMAT --\u003e\n    \u003cdiv class=\"dccpc1-section-pad\"\u003e\n      \u003cp class=\"dccpc1-label\"\u003eI due lati\u003c\/p\u003e\n      \u003ch3 class=\"dccpc1-h3\"\u003eDue ambientazioni, una logica cooperativa\u003c\/h3\u003e\n      \u003cp class=\"dccpc1-p dccpc1-p--lead\"\u003eEntrambi i lati sono pensati per due giocatori che condividono lo stesso spazio. Cambiano l'atmosfera, non la funzione: organizzazione condivisa, accesso simmetrico, niente colli di bottiglia.\u003c\/p\u003e\n\n      \u003cdiv class=\"dccpc1-sides\"\u003e\n        \u003cdiv class=\"dccpc1-side dccpc1-side--a\"\u003e\n          \u003cdiv class=\"dccpc1-side-tag\"\u003eLato A · Personal Space\u003c\/div\u003e\n          \u003ch4 class=\"dccpc1-side-title\"\u003eClub Vanquisher\u003c\/h4\u003e\n          \u003cp class=\"dccpc1-side-text\"\u003eL'area giocatore con disposizione \u003cstrong\u003especchiata\u003c\/strong\u003e: il player board resta al proprio posto, ma le zone delle minacce sono posizionate verso il centro. Il risultato è che le threat di entrambi finiscono nello stesso punto del tavolo — più facili da gestire, più rapide da coordinare.\u003c\/p\u003e\n          \u003cdiv class=\"dccpc1-side-mood\"\u003e⚔️ Setup specchiato per due crawler\u003c\/div\u003e\n        \u003c\/div\u003e\n        \u003cdiv class=\"dccpc1-side dccpc1-side--b\"\u003e\n          \u003cdiv class=\"dccpc1-side-tag\"\u003eLato B · Communal Space\u003c\/div\u003e\n          \u003ch4 class=\"dccpc1-side-title\"\u003eDesperado Club\u003c\/h4\u003e\n          \u003cp class=\"dccpc1-side-text\"\u003eStessa logica del lato comune del playmat standard, atmosfera diversa: il \u003cstrong\u003eDesperado Club\u003c\/strong\u003e al posto del Grimaldi's. Mercato core, upgrade, floor mat, token — tutto delimitato e raggiungibile da entrambe le posizioni intorno al tavolo.\u003c\/p\u003e\n          \u003cdiv class=\"dccpc1-side-mood\"\u003e🍺 Atmosfera saloon-club del dungeon\u003c\/div\u003e\n        \u003c\/div\u003e\n      \u003c\/div\u003e\n    \u003c\/div\u003e\n\n    \u003cdiv class=\"dccpc1-divider\"\u003e\u003c\/div\u003e\n\n    \u003c!-- A COSA SERVE — CARD GRID --\u003e\n    \u003cdiv class=\"dccpc1-section-pad\"\u003e\n      \u003cp class=\"dccpc1-label\"\u003eCosa lo rende diverso\u003c\/p\u003e\n      \u003ch3 class=\"dccpc1-h3\"\u003eQuattro motivi per sceglierlo invece del Solo\u003c\/h3\u003e\n      \u003cdiv class=\"dccpc1-cards\"\u003e\n        \u003cdiv class=\"dccpc1-card\"\u003e\n          \u003cspan class=\"dccpc1-card-icon\"\u003e🪞\u003c\/span\u003e\n          \u003ch4 class=\"dccpc1-card-name\"\u003eLayout specchiato\u003c\/h4\u003e\n          \u003cp class=\"dccpc1-card-desc\"\u003eLe minacce dei due giocatori si trovano al centro del tavolo, non agli estremi. Coordinarsi diventa un gesto naturale, non una contorsione.\u003c\/p\u003e\n        \u003c\/div\u003e\n        \u003cdiv class=\"dccpc1-card\"\u003e\n          \u003cspan class=\"dccpc1-card-icon\"\u003e👀\u003c\/span\u003e\n          \u003ch4 class=\"dccpc1-card-name\"\u003eVisione condivisa\u003c\/h4\u003e\n          \u003cp class=\"dccpc1-card-desc\"\u003eEntrambi vedono tutto da posizioni naturali. Le carte sul tavolo non hanno un \"proprietario di vista\" — il co-op funziona come dovrebbe.\u003c\/p\u003e\n        \u003c\/div\u003e\n        \u003cdiv class=\"dccpc1-card\"\u003e\n          \u003cspan class=\"dccpc1-card-icon\"\u003e⚡\u003c\/span\u003e\n          \u003ch4 class=\"dccpc1-card-name\"\u003eTurni più veloci\u003c\/h4\u003e\n          \u003cp class=\"dccpc1-card-desc\"\u003eNiente più passaggi di carte, niente \"aspetta che giro il tabellone\". Le aree sono raggiungibili da entrambi — i turni scorrono come pensati.\u003c\/p\u003e\n        \u003c\/div\u003e\n        \u003cdiv class=\"dccpc1-card\"\u003e\n          \u003cspan class=\"dccpc1-card-icon\"\u003e🎨\u003c\/span\u003e\n          \u003ch4 class=\"dccpc1-card-name\"\u003eAmbientazioni nuove\u003c\/h4\u003e\n          \u003cp class=\"dccpc1-card-desc\"\u003eClub Vanquisher e Desperado Club non compaiono nel playmat standard. Per chi conosce il libro di Matt Dinniman è un richiamo diretto al lore.\u003c\/p\u003e\n        \u003c\/div\u003e\n      \u003c\/div\u003e\n    \u003c\/div\u003e\n\n    \u003c!-- CLOSING --\u003e\n    \u003cdiv class=\"dccpc1-closing\"\u003e\n      \u003cp class=\"dccpc1-closing-text\"\u003eNel World Dungeon non si sopravvive da soli. Il Co-op Playmat è quello che dice \"siamo qui per giocare insieme — anche fisicamente\".\u003c\/p\u003e\n    \u003c\/div\u003e\n\n    \u003c!-- DETTAGLIO COMPATIBILITÀ --\u003e\n    \u003cdiv class=\"dccpc1-box-section\"\u003e\n      \u003cdetails class=\"dccpc1-det\"\u003e\n        \u003csummary class=\"dccpc1-det-sum\"\u003e\n          \u003cdiv class=\"dccpc1-det-left\"\u003e\n            \u003cspan class=\"dccpc1-det-ico\"\u003e🧩\u003c\/span\u003e\n            \u003cdiv\u003e\n              \u003cspan class=\"dccpc1-det-title\"\u003eCompatibilità e setup consigliati\u003c\/span\u003e\n              \u003cspan class=\"dccpc1-det-sub\"\u003eQuanti playmat servono · come combinarli\u003c\/span\u003e\n            \u003c\/div\u003e\n          \u003c\/div\u003e\n          \u003cspan class=\"dccpc1-det-arr\"\u003e\u003c\/span\u003e\n        \u003c\/summary\u003e\n        \u003cdiv class=\"dccpc1-det-body\"\u003e\n          \u003cdiv class=\"dccpc1-compat-grid\"\u003e\n            \u003cdiv class=\"dccpc1-compat\"\u003e\n              \u003cspan class=\"dccpc1-compat-tag\"\u003eRichiede\u003c\/span\u003e\n              \u003cspan class=\"dccpc1-compat-text\"\u003eDungeon Crawler Carl: Unstoppable (gioco base). Il playmat è un accessorio, non include carte né regole.\u003c\/span\u003e\n            \u003c\/div\u003e\n            \u003cdiv class=\"dccpc1-compat\"\u003e\n              \u003cspan class=\"dccpc1-compat-tag\"\u003e1 Co-op Playmat\u003c\/span\u003e\n              \u003cspan class=\"dccpc1-compat-text\"\u003eLo usate per l'area personale dei due giocatori (lato Club Vanquisher specchiato). Già con questo solo la modalità co-op cambia.\u003c\/span\u003e\n            \u003c\/div\u003e\n            \u003cdiv class=\"dccpc1-compat\"\u003e\n              \u003cspan class=\"dccpc1-compat-tag\"\u003e2 Co-op + 1 standard\u003c\/span\u003e\n              \u003cspan class=\"dccpc1-compat-text\"\u003eSetup completo per il co-op: ogni giocatore ha il suo Co-op Playmat per l'area personale, il playmat standard copre l'area comune al centro.\u003c\/span\u003e\n            \u003c\/div\u003e\n            \u003cdiv class=\"dccpc1-compat\"\u003e\n              \u003cspan class=\"dccpc1-compat-tag\"\u003eMax 3 playmat\u003c\/span\u003e\n              \u003cspan class=\"dccpc1-compat-text\"\u003eOltre i tre non serve andare. È il numero indicato da Renegade per coprire tutte le aree senza ridondanze.\u003c\/span\u003e\n            \u003c\/div\u003e\n          \u003c\/div\u003e\n        \u003c\/div\u003e\n      \u003c\/details\u003e\n\n      \u003cdetails class=\"dccpc1-det\"\u003e\n        \u003csummary class=\"dccpc1-det-sum\"\u003e\n          \u003cdiv class=\"dccpc1-det-left\"\u003e\n            \u003cspan class=\"dccpc1-det-ico\"\u003e🆚\u003c\/span\u003e\n            \u003cdiv\u003e\n              \u003cspan class=\"dccpc1-det-title\"\u003eDifferenza con il Solo \/ Normal Playmat\u003c\/span\u003e\n              \u003cspan class=\"dccpc1-det-sub\"\u003eQuale comprare in base a come giocate\u003c\/span\u003e\n            \u003c\/div\u003e\n          \u003c\/div\u003e\n          \u003cspan class=\"dccpc1-det-arr\"\u003e\u003c\/span\u003e\n        \u003c\/summary\u003e\n        \u003cdiv class=\"dccpc1-det-body\"\u003e\n          \u003cdiv class=\"dccpc1-compare\"\u003e\n            \u003cdiv class=\"dccpc1-compare-row\"\u003e\n              \u003cspan class=\"dccpc1-compare-side\"\u003eSolo \/ Normal\u003c\/span\u003e\n              \u003cspan class=\"dccpc1-compare-text\"\u003eWorld Dungeon + Grimaldi's World of Freaks. Area personale standard. Ideale se giocate \u003cstrong\u003esoprattutto in solitario\u003c\/strong\u003e.\u003c\/span\u003e\n            \u003c\/div\u003e\n            \u003cdiv class=\"dccpc1-compare-row dccpc1-compare-row--this\"\u003e\n              \u003cspan class=\"dccpc1-compare-side\"\u003eCo-op (questo)\u003c\/span\u003e\n              \u003cspan class=\"dccpc1-compare-text\"\u003eClub Vanquisher specchiato + Desperado Club. Layout pensato per due. Ideale se giocate \u003cstrong\u003espesso in cooperativo\u003c\/strong\u003e.\u003c\/span\u003e\n            \u003c\/div\u003e\n          \u003c\/div\u003e\n          \u003cp class=\"dccpc1-info-p dccpc1-info-p--muted\"\u003eSe non sapete da quale iniziare: prendete il Solo se siete soli, il Co-op se siete in due. Se siete entrambe le cose, il Co-op aggiunto al Solo è la combinazione consigliata da Renegade.\u003c\/p\u003e\n        \u003c\/div\u003e\n      \u003c\/details\u003e\n\n      \u003cdetails class=\"dccpc1-det dccpc1-det--last\"\u003e\n        \u003csummary class=\"dccpc1-det-sum\"\u003e\n          \u003cdiv class=\"dccpc1-det-left\"\u003e\n            \u003cspan class=\"dccpc1-det-ico\"\u003e📖\u003c\/span\u003e\n            \u003cdiv\u003e\n              \u003cspan class=\"dccpc1-det-title\"\u003eSul gioco base\u003c\/span\u003e\n              \u003cspan class=\"dccpc1-det-sub\"\u003eDungeon Crawler Carl: Unstoppable\u003c\/span\u003e\n            \u003c\/div\u003e\n          \u003c\/div\u003e\n          \u003cspan class=\"dccpc1-det-arr\"\u003e\u003c\/span\u003e\n        \u003c\/summary\u003e\n        \u003cdiv class=\"dccpc1-det-body\"\u003e\n          \u003cp class=\"dccpc1-info-p\"\u003eDungeon Crawler Carl: Unstoppable è un roguelike deckbuilder solo\/cooperativo progettato da John D. Clair e pubblicato da Renegade Game Studios. Ambientato nei primi tre piani del World Dungeon di Matt Dinniman, propone una corsa contro il collasso del piano in cui costruisci il deck, gestisci minacce illimitate e cerchi le scale per sopravvivere. La modalità cooperativa a due giocatori è uno dei punti più amati — e il Co-op Playmat è l'accessorio che la rende fluida.\u003c\/p\u003e\n          \u003cp class=\"dccpc1-info-p dccpc1-info-p--muted\"\u003eQuesto playmat è venduto separatamente dal gioco base. Edizione inglese.\u003c\/p\u003e\n        \u003c\/div\u003e\n      \u003c\/details\u003e\n    \u003c\/div\u003e\n\n  \u003c\/div\u003e\n\u003c\/div\u003e\n\n\u003cstyle\u003e\n.dccpc1-wrap, .dccpc1-wrap * { box-sizing: border-box; margin: 0; padding: 0; }\n.dccpc1-wrap {\n  font-family: Georgia, 'Times New Roman', serif;\n  border-radius: 24px;\n  overflow: hidden;\n  box-shadow: 0 20px 60px rgba(0,0,0,0.35);\n  max-width: 1200px;\n  margin-left: auto;\n  margin-right: auto;\n  background: #0a0410;\n}\n\n\/* ── HERO FASCIA NERA ── *\/\n.dccpc1-hero {\n  background:\n    radial-gradient(ellipse at 25% 30%, rgba(168,90,200,0.14) 0%, transparent 50%),\n    radial-gradient(ellipse at 75% 70%, rgba(255,165,80,0.08) 0%, transparent 50%),\n    linear-gradient(135deg, #0a0410 0%, #160a20 50%, #0a0410 100%);\n  padding: 48px 26px 42px;\n  position: relative;\n  border-bottom: 1px solid rgba(168,90,200,0.18);\n}\n.dccpc1-hero::before {\n  content: '';\n  position: absolute;\n  top: 0; left: 0; right: 0;\n  height: 2px;\n  background: linear-gradient(90deg, transparent 0%, #A85AC8 50%, transparent 100%);\n}\n.dccpc1-hero-inner { max-width: 720px; }\n.dccpc1-kicker { display: block; color: #C580E0; font-family: sans-serif; font-size: 0.7rem; font-weight: 700; letter-spacing: 3px; text-transform: uppercase; margin-bottom: 14px; }\n.dccpc1-hero-title { font-family: Georgia, serif; font-size: clamp(1.5rem, 3vw, 2.2rem); font-weight: 900; color: #fff; line-height: 1.2; margin-bottom: 14px; letter-spacing: -0.5px; }\n.dccpc1-sub { color: rgba(255,255,255,0.82); font-family: Georgia, serif; font-size: 1rem; font-style: italic; line-height: 1.6; max-width: 600px; margin-bottom: 20px; }\n.dccpc1-chips { display: flex; flex-wrap: wrap; gap: 7px; }\n.dccpc1-chip { background: rgba(255,255,255,0.08); border: 1px solid rgba(255,255,255,0.2); color: #fff; font-family: sans-serif; padding: 5px 13px; border-radius: 50px; font-size: 0.78rem; font-weight: 600; }\n.dccpc1-chip--purple { background: #A85AC8; border-color: #A85AC8; color: #fff; }\n\n\/* ── SCHEDA TECNICA ── *\/\n.dccpc1-specs-bar { background: #0e0618; padding: 0 24px; border-top: 1px solid rgba(168,90,200,0.12); }\n.dccpc1-specs { display: grid; grid-template-columns: repeat(3, 1fr); }\n.dccpc1-spec { padding: 14px 10px; display: flex; flex-direction: column; align-items: center; text-align: center; gap: 3px; border-right: 1px solid rgba(255,255,255,0.07); border-bottom: 1px solid rgba(255,255,255,0.07); }\n.dccpc1-spec:nth-child(3n) { border-right: none; }\n.dccpc1-spec:nth-last-child(-n+3) { border-bottom: none; }\n.dccpc1-spec-icon { font-size: 1.25rem; }\n.dccpc1-spec-label { color: rgba(255,255,255,0.42); font-family: sans-serif; font-size: 0.6rem; text-transform: uppercase; letter-spacing: 1.2px; }\n.dccpc1-spec-val { color: #fff; font-family: sans-serif; font-size: 0.82rem; font-weight: 800; }\n\n\/* ── BODY ── *\/\n.dccpc1-body { background: #F2E8D6; }\n\n\/* ── INTRO ── *\/\n.dccpc1-intro-grid { display: grid; grid-template-columns: 1fr; gap: 26px; padding: 36px 28px 8px; }\n.dccpc1-label { display: block; font-family: sans-serif; font-size: 0.68rem; font-weight: 700; letter-spacing: 3px; text-transform: uppercase; color: #7A3098; margin-bottom: 8px; }\n.dccpc1-h3 { font-size: clamp(1.35rem, 2.5vw, 2rem); font-weight: 900; color: #1a0420; line-height: 1.18; margin-bottom: 16px; }\n.dccpc1-p { font-family: sans-serif; font-size: 0.95rem; color: #2e1838; margin-bottom: 13px; line-height: 1.65; max-width: 700px; }\n.dccpc1-p--lead { font-style: italic; color: #4a2858; max-width: 760px; margin-bottom: 22px; }\n\n\/* ── BOX EDITORIALI ── *\/\n.dccpc1-quote-header { font-family: sans-serif; font-size: 0.68rem; font-weight: 700; letter-spacing: 2px; text-transform: uppercase; color: #7A3098; margin-bottom: 12px; }\n.dccpc1-quote-solo { background: #1a0420; border-radius: 14px; padding: 18px 20px; margin-bottom: 12px; border-left: 4px solid #A85AC8; }\n.dccpc1-quote-solo--alt { background: #2a0e38; border-left-color: #FF9550; }\n.dccpc1-qs-icon { font-size: 1.4rem; display: block; margin-bottom: 8px; }\n.dccpc1-qs-text { color: #fff; font-style: italic; font-size: 0.92rem; line-height: 1.6; margin-bottom: 10px; font-family: Georgia, serif; }\n.dccpc1-qs-note { color: rgba(255,255,255,0.4); font-family: sans-serif; font-size: 0.72rem; font-weight: 700; text-transform: uppercase; letter-spacing: 1px; }\n\n\/* ── DIVIDER ── *\/\n.dccpc1-divider { height: 1px; background: #d4c0a0; margin: 32px 28px 0; }\n\n\/* ── SECTION ── *\/\n.dccpc1-section-pad { padding: 32px 28px 8px; }\n\n\/* ── DUE LATI DEL PLAYMAT ── *\/\n.dccpc1-sides { display: grid; grid-template-columns: 1fr; gap: 12px; margin-top: 14px; }\n.dccpc1-side { background: #1a0420; border-radius: 16px; padding: 22px 22px 20px; position: relative; overflow: hidden; }\n.dccpc1-side::before { content:''; position:absolute; top:0; left:0; right:0; height:3px; }\n.dccpc1-side--a::before { background: linear-gradient(90deg, #A85AC8, transparent); }\n.dccpc1-side--b::before { background: linear-gradient(90deg, #FF9550, transparent); }\n.dccpc1-side-tag { display: inline-block; font-family: sans-serif; font-size: 0.66rem; font-weight: 700; letter-spacing: 2px; text-transform: uppercase; color: rgba(255,255,255,0.5); margin-bottom: 6px; }\n.dccpc1-side-title { font-family: Georgia, serif; font-size: 1.15rem; font-weight: 900; color: #fff; margin-bottom: 10px; line-height: 1.25; }\n.dccpc1-side--a .dccpc1-side-title { color: #C580E0; }\n.dccpc1-side--b .dccpc1-side-title { color: #FFB070; }\n.dccpc1-side-text { font-family: sans-serif; font-size: 0.88rem; color: rgba(255,255,255,0.78); line-height: 1.6; margin-bottom: 14px; }\n.dccpc1-side-mood { display: inline-block; background: rgba(255,255,255,0.07); border: 1px solid rgba(255,255,255,0.14); color: rgba(255,255,255,0.75); font-family: sans-serif; font-size: 0.78rem; font-weight: 600; padding: 5px 12px; border-radius: 50px; }\n\n\/* ── CARDS ── *\/\n.dccpc1-cards { display: grid; grid-template-columns: 1fr; gap: 11px; margin-top: 16px; }\n.dccpc1-card { background: #fff; border-radius: 14px; padding: 16px 18px; border: 1px solid #dccae0; box-shadow: 0 2px 10px rgba(0,0,0,0.05); transition: transform 0.2s ease, box-shadow 0.2s ease; }\n.dccpc1-card:hover { transform: translateY(-2px); box-shadow: 0 6px 20px rgba(0,0,0,0.09); }\n.dccpc1-card-icon { font-size: 1.6rem; display: block; margin-bottom: 7px; }\n.dccpc1-card-name { font-size: 0.95rem; font-weight: 900; color: #7A3098; margin-bottom: 5px; }\n.dccpc1-card-desc { font-family: sans-serif; font-size: 0.85rem; color: #2e1838; line-height: 1.55; }\n\n\/* ── CLOSING ── *\/\n.dccpc1-closing { background: #1a0420; padding: 26px 28px; border-top: 3px solid #A85AC8; }\n.dccpc1-closing-text { font-family: Georgia, serif; font-size: 1.05rem; font-style: italic; color: rgba(255,255,255,0.88); text-align: center; line-height: 1.6; }\n\n\/* ── DETAILS ── *\/\n.dccpc1-box-section { background: #F2E8D6; border-top: 1px solid #d4c0a0; }\n.dccpc1-det { border-bottom: 1px solid #e8deca; background: #fff; }\n.dccpc1-det--last { border-bottom: none; }\n.dccpc1-det-sum { list-style: none; display: flex; align-items: center; justify-content: space-between; gap: 12px; padding: 14px 22px; cursor: pointer; transition: background .18s; }\n.dccpc1-det-sum::-webkit-details-marker { display: none; }\n.dccpc1-det-sum::marker { display: none; }\n.dccpc1-det[open] .dccpc1-det-sum { background: #faf5f8; }\n.dccpc1-det-sum:hover { background: #faf5f8; }\n.dccpc1-det-left { display: flex; align-items: center; gap: 12px; }\n.dccpc1-det-ico { font-size: 18px; flex-shrink: 0; }\n.dccpc1-det-title { font-family: sans-serif; font-size: 13px; font-weight: 700; color: #1a0420; display: block; }\n.dccpc1-det-sub { font-family: sans-serif; font-size: 11px; color: #9c8e7a; margin-top: 1px; display: block; }\n.dccpc1-det-arr { width: 16px; height: 16px; flex-shrink: 0; position: relative; }\n.dccpc1-det-arr::before { content: \"\"; position: absolute; top: 50%; left: 50%; width: 8px; height: 8px; border-right: 2px solid #9c8e7a; border-bottom: 2px solid #9c8e7a; transform: translate(-50%,-70%) rotate(45deg); transition: transform .22s; }\n.dccpc1-det[open] .dccpc1-det-arr::before { transform: translate(-50%,-30%) rotate(225deg); }\n.dccpc1-det-body { padding: 4px 22px 18px; background: #fff; }\n\n.dccpc1-compat-grid { display: grid; grid-template-columns: 1fr; gap: 9px; padding-top: 8px; }\n.dccpc1-compat { display: flex; flex-direction: column; gap: 5px; padding: 12px 14px; background: #f7f2f6; border-radius: 10px; border: 1px solid #e8deca; }\n.dccpc1-compat-tag { font-family: sans-serif; font-size: 0.68rem; font-weight: 800; letter-spacing: 1.5px; text-transform: uppercase; color: #7A3098; }\n.dccpc1-compat-text { font-family: sans-serif; font-size: 0.85rem; color: #2e1838; line-height: 1.55; }\n\n.dccpc1-compare { display: flex; flex-direction: column; gap: 9px; padding-top: 8px; margin-bottom: 12px; }\n.dccpc1-compare-row { display: flex; flex-direction: column; gap: 5px; padding: 12px 14px; background: #f7f2f6; border-radius: 10px; border: 1px solid #e8deca; }\n.dccpc1-compare-row--this { background: #f4e8f8; border-color: #d8b8e0; }\n.dccpc1-compare-side { font-family: sans-serif; font-size: 0.68rem; font-weight: 800; letter-spacing: 1.5px; text-transform: uppercase; color: #7A3098; }\n.dccpc1-compare-text { font-family: sans-serif; font-size: 0.85rem; color: #2e1838; line-height: 1.55; }\n\n.dccpc1-info-p { font-family: sans-serif; font-size: 0.88rem; color: #2e1838; line-height: 1.65; margin-bottom: 10px; padding-top: 6px; }\n.dccpc1-info-p--muted { color: #7a608a; font-style: italic; font-size: 0.82rem; }\n\n\/* ── RESPONSIVE ── *\/\n@media screen and (min-width: 600px) {\n  .dccpc1-specs { grid-template-columns: repeat(6, 1fr); }\n  .dccpc1-spec { border-bottom: none; }\n  .dccpc1-spec:nth-child(3n) { border-right: 1px solid rgba(255,255,255,0.07); }\n  .dccpc1-spec:last-child { border-right: none; }\n  .dccpc1-cards { grid-template-columns: repeat(2, 1fr); }\n  .dccpc1-sides { grid-template-columns: 1fr 1fr; }\n  .dccpc1-compat-grid { grid-template-columns: 1fr 1fr; }\n  .dccpc1-compare { flex-direction: row; }\n  .dccpc1-compare-row { flex: 1; }\n}\n@media screen and (min-width: 900px) {\n  .dccpc1-hero { padding: 60px 36px 54px; }\n  .dccpc1-intro-grid { grid-template-columns: 3fr 2fr; align-items: start; padding: 40px 36px 8px; }\n  .dccpc1-cards { grid-template-columns: repeat(4, 1fr); }\n  .dccpc1-divider { margin-left: 36px; margin-right: 36px; }\n  .dccpc1-section-pad { padding: 36px 36px 8px; }\n  .dccpc1-closing { padding: 28px 36px; }\n}\n\u003c\/style\u003e","brand":"Renegade Game Studios","offers":[{"title":"Default Title","offer_id":53963921785159,"sku":null,"price":19.99,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0887\/8905\/7863\/files\/DungeonCrawlerCarlUnstoppableCo-opPlaymattappetino.webp?v=1779390413","url":"https:\/\/frogames.it\/products\/dungeon-crawler-carl-unstoppable-co-op-playmat","provider":"FroGames","version":"1.0","type":"link"}