{"product_id":"pax-hispanica-sea-of-lies","title":"Pax Hispanica - Sea of Lies","description":"\u003cdiv class=\"fg1-wrap\"\u003e\n  \u003cdiv class=\"fg1-hero\"\u003e\n    \u003cdiv class=\"fg1-hero-content\"\u003e\n      \u003cp class=\"fg1-kicker\"\u003eFroGames — Moments You'll Remember\u003c\/p\u003e\n      \u003cp class=\"fg1-sub\"\u003eSomeone swears they drew the right card. Someone stares them in the eyes, searching for the truth. Someone remembers too late that pirates always lie.\u003c\/p\u003e\n      \u003cdiv class=\"fg1-chips\"\u003e\n\u003cspan class=\"fg1-chip fg1-chip--accent\"\u003eBluffing\u003c\/span\u003e\u003cspan class=\"fg1-chip\"\u003eIon Game Design\u003c\/span\u003e\u003cspan class=\"fg1-chip\"\u003ePirates \u0026amp; Lies\u003c\/span\u003e\u003cspan class=\"fg1-chip\"\u003e30 Minutes of Chaos\u003c\/span\u003e\n\u003c\/div\u003e\n    \u003c\/div\u003e\n  \u003c\/div\u003e\n  \u003cdiv class=\"fg1-specs-bar\"\u003e\n    \u003cdiv class=\"fg1-specs\"\u003e\n      \u003cdiv class=\"fg1-spec\"\u003e\n        \u003cspan class=\"fg1-spec-icon\"\u003e👥\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-label\"\u003ePlayers\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-val\"\u003e2 – 4\u003c\/span\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"fg1-spec\"\u003e\n        \u003cspan class=\"fg1-spec-icon\"\u003e⏱️\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-label\"\u003eDuration\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-val\"\u003e30 min\u003c\/span\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"fg1-spec\"\u003e\n        \u003cspan class=\"fg1-spec-icon\"\u003e🎂\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-label\"\u003eAge\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-val\"\u003e14+ years\u003c\/span\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"fg1-spec\"\u003e\n        \u003cspan class=\"fg1-spec-icon\"\u003e🎭\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-label\"\u003eMechanic\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-val\"\u003eBluff \u0026amp; Deduction\u003c\/span\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"fg1-spec\"\u003e\n        \u003cspan class=\"fg1-spec-icon\"\u003e🃏\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-label\"\u003eSystem\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-val\"\u003eFace-down cards\u003c\/span\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"fg1-spec\"\u003e\n        \u003cspan class=\"fg1-spec-icon\"\u003e🏴‍☠️\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-label\"\u003eTheme\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-val\"\u003ePirates of the Caribbean\u003c\/span\u003e\n      \u003c\/div\u003e\n    \u003c\/div\u003e\n  \u003c\/div\u003e\n  \u003cdiv class=\"fg1-body\"\u003e\n    \u003cdiv class=\"fg1-intro-grid\"\u003e\n      \u003cdiv class=\"fg1-intro-text\"\u003e\n        \u003cp class=\"fg1-label\"\u003eWHAT IT'S ABOUT\u003c\/p\u003e\n        \u003ch3 class=\"fg1-h3\"\u003eA pirate mini-game where lying is the rule\u003c\/h3\u003e\n        \u003cp class=\"fg1-p\"\u003eSea of Lies is a fast mini-game by \u003cstrong\u003eLove Martinsson\u003c\/strong\u003e (author of Pax Hispanica), set in the 17th-century Caribbean. Published by \u003cstrong\u003eIon Game Design\u003c\/strong\u003e, it takes some mechanics from the full edition and compresses them into half an hour of pure bluffing.\u003c\/p\u003e\n        \u003cp class=\"fg1-p\"\u003eOn your turn, you play a card face down and declare what it does. Others must decide whether to believe you. The problem? You're a pirate. And pirates lie. \u003cstrong\u003eFour paths to victory\u003c\/strong\u003e, only one honest: navigate the islands, accumulate resources, discover who is lying and who is telling the truth. Or lie first yourself.\u003c\/p\u003e\n        \n      \u003c\/div\u003e\n      \u003cdiv class=\"fg1-intro-side\"\u003e\n        \u003cp class=\"fg1-quote-header\"\u003eWhat they're saying abroad\u003c\/p\u003e\n        \u003cdiv class=\"fg1-quote\" itemscope itemtype=\"https:\/\/schema.org\/Review\"\u003e\n          \u003cp class=\"fg1-quote-text\" itemprop=\"reviewBody\"\u003eSea of Lies distills the essence of bluffing into 30 minutes. Every card is a risk, every declaration a test of trust. Perfect for those who love pirates and hate trusting.\u003c\/p\u003e\n          \n          \u003cp class=\"fg1-quote-source\"\u003e— \u003cspan itemprop=\"author\" itemscope itemtype=\"https:\/\/schema.org\/Organization\"\u003e\u003cspan itemprop=\"name\"\u003eFroGames\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n        \u003c\/div\u003e\n        \u003cdiv class=\"fg1-quote fg1-quote--dark\" itemscope itemtype=\"https:\/\/schema.org\/Review\"\u003e\n          \u003cp class=\"fg1-quote-text\" itemprop=\"reviewBody\"\u003eA unforgiving filler. In the first few games, everyone lies. In the subsequent ones, no one trusts anyone anymore. And that's exactly what a pirate game should be.\u003c\/p\u003e\n          \n          \u003cp class=\"fg1-quote-source\"\u003e— \u003cspan itemprop=\"author\" itemscope itemtype=\"https:\/\/schema.org\/Organization\"\u003e\u003cspan itemprop=\"name\"\u003eFroGames\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n        \u003c\/div\u003e\n      \u003c\/div\u003e\n    \u003c\/div\u003e\n    \u003cdiv class=\"fg1-divider\"\u003e\u003c\/div\u003e\n    \u003cdiv class=\"fg1-fs\"\u003e\n      \u003cdiv class=\"fg1-fs-header\"\u003e\n        \u003cdiv class=\"fg1-fs-brand\"\u003e\n          \u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0887\/8905\/7863\/files\/FROG_FAVICON.webp?v=1774174794\" alt=\"FroGames\" class=\"fg1-fs-frog-img\"\u003e\n          \u003cdiv\u003e\n            \u003cspan class=\"fg1-fs-brand-label\"\u003eFrogScore · FroGames.it\u003c\/span\u003e\n            \u003cp class=\"fg1-fs-game-name\"\u003ePax Hispanica: Sea of Lies\u003c\/p\u003e\n          \u003c\/div\u003e\n        \u003c\/div\u003e\n        \u003cspan class=\"fg1-fs-cat\" style=\"background:#e4eefc;border-color:#7099d8;color:#0a3070\"\u003eSocial\u003c\/span\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"fg1-fs-body\"\u003e\n        \u003cdiv class=\"fg1-fs-radar-panel\"\u003e\n          \u003csvg id=\"fg1-fs-svg\" viewbox=\"0 0 320 320\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" style=\"overflow:visible\"\u003e\u003c\/svg\u003e\n          \u003cdiv class=\"fg1-fs-tip\" id=\"fg1-fs-tip\"\u003e\u003c\/div\u003e\n        \u003c\/div\u003e\n        \u003cdiv class=\"fg1-fs-info\"\u003e\n          \u003cspan class=\"fg1-fs-feel-lbl\"\u003eThe experience\u003c\/span\u003e\n          \u003cdiv class=\"fg1-fs-feeling\"\u003e\n\u003cspan class=\"fg1-fs-feel-tag\"\u003eUnfair\u003c\/span\u003e\u003cspan class=\"fg1-fs-feel-tag\"\u003eFast\u003c\/span\u003e\u003cspan class=\"fg1-fs-feel-tag\"\u003eUnpredictable\u003c\/span\u003e\n\u003c\/div\u003e\n          \u003cspan class=\"fg1-fs-section-label\"\u003eWho it's for\u003c\/span\u003e\n          \u003cdiv class=\"fg1-fs-targets\"\u003e\n\u003cdiv class=\"fg1-fs-target fg1-fs-si\"\u003e\n\u003cspan\u003e🍕\u003c\/span\u003eParty\u003c\/div\u003e\n\u003cdiv class=\"fg1-fs-target fg1-fs-si\"\u003e\n\u003cspan\u003e🌱\u003c\/span\u003eGateway\u003c\/div\u003e\n\u003cdiv class=\"fg1-fs-target fg1-fs-no\"\u003e\n\u003cspan\u003e🎲\u003c\/span\u003eFamily game\u003c\/div\u003e\n\u003cdiv class=\"fg1-fs-target fg1-fs-no\"\u003e\n\u003cspan\u003e🎯\u003c\/span\u003eExperts\u003c\/div\u003e\n\u003c\/div\u003e\n          \u003cdiv class=\"fg1-fs-verdict\"\u003e\n            \u003cdiv class=\"fg1-fs-verdict-title\"\u003eIn summary\u003c\/div\u003e\n            \u003cdiv class=\"fg1-fs-verdict-text\"\u003eSea of Lies is an honest filler: it doesn't pretend to be a disguised Eurogame. It's pure, fast, mean bluffing. Perfect for filling 30 minutes between games, or for ending an evening when no one wants to think too much anymore. But don't expect depth: here, the best liar wins.\u003c\/div\u003e\n          \u003c\/div\u003e\n        \u003c\/div\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"fg1-fs-footer\"\u003e\n\u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0887\/8905\/7863\/files\/FROG_FAVICON.webp?v=1774174794\" alt=\"FroGames\" class=\"fg1-fs-footer-frog\"\u003e FrogScore · FroGames editorial rating · based on rules, international reviews and play sessions\u003c\/div\u003e\n    \u003c\/div\u003e\n    \u003cscript\u003e\n    (function(){\n      var PI2=Math.PI*2;\n      var dims=[{\"label\": \"Interazione\", \"value\": 5, \"note\": \"Ogni carta è un confronto diretto. Bluffi, accusi, smascheri. Non giochi in parallelo.\"}, {\"label\": \"Tensione\", \"value\": 4, \"note\": \"La partita è breve, ogni bugia scoperta può ribaltare tutto. Verso la fine nessuno si fida.\"}, {\"label\": \"Rigiocabilità\", \"value\": 4, \"note\": \"Quattro percorsi di vittoria, meta che evolve partita dopo partita. Chi mente meglio vince.\"}, {\"label\": \"Fortuna\", \"value\": 3, \"note\": \"La pesca conta, ma il bluff compensa. Una mano debole può vincere con la faccia giusta.\"}, {\"label\": \"Strategia\", \"value\": 2, \"note\": \"Più psicologia che tattica. Conta la capacità di leggere gli altri, non l'ottimizzazione.\"}, {\"label\": \"Complessità\", \"value\": 1, \"note\": \"Regole in 5 minuti. Gioca una carta, dichiara, gli altri decidono. Tutto qui.\"}];\n      var accent='#1050a0';\n      var VB=320,CX=160,CY=160,R=74;\n      var n=dims.length,step=PI2\/n,off=-Math.PI\/2;\n      var svg=document.getElementById('fg1-fs-svg');\n      var tip=document.getElementById('fg1-fs-tip');\n      if(!svg) return;\n      var ns='http:\/\/www.w3.org\/2000\/svg';\n      function pt(r,i){return[CX+r*Math.cos(off+i*step),CY+r*Math.sin(off+i*step)];}\n      function el(tag,attrs){\n        var e=document.createElementNS(ns,tag);\n        Object.keys(attrs).forEach(function(k){e.setAttribute(k,attrs[k]);});\n        return e;\n      }\n      var st=document.createElement('style');\n      st.textContent='@keyframes fg1-draw{to{stroke-dashoffset:0}}@keyframes fg1-fade{to{opacity:1}}';\n      document.head.appendChild(st);\n      for(var ring=1;ring\u003c=5;ring++){\n        var rr=R*(ring\/5);\n        var pts=dims.map(function(_,i){var p=pt(rr,i);return p[0].toFixed(1)+','+p[1].toFixed(1);}).join(' ');\n        svg.appendChild(el('polygon',{points:pts,fill:'none',stroke:ring===5?'#c0b8b0':'#ddd8d0','stroke-width':ring===5?'1':'0.5'}));\n      }\n      dims.forEach(function(_,i){\n        var p=pt(R,i);\n        svg.appendChild(el('line',{x1:CX,y1:CY,x2:p[0].toFixed(1),y2:p[1].toFixed(1),stroke:'#d0c8c0','stroke-width':'0.5'}));\n      });\n      var dpts=dims.map(function(d,i){var p=pt(R*(d.value\/5),i);return p[0].toFixed(1)+','+p[1].toFixed(1);}).join(' ');\n      var perim=dims.reduce(function(acc,d,i){\n        var p1=pt(R*(d.value\/5),i),p2=pt(R*(dims[(i+1)%n].value\/5),(i+1)%n);\n        return acc+Math.sqrt(Math.pow(p2[0]-p1[0],2)+Math.pow(p2[1]-p1[1],2));\n      },0);\n      var shape=el('polygon',{points:dpts,fill:accent+'1a',stroke:accent,'stroke-width':'2.5','stroke-linejoin':'round'});\n      shape.style.cssText='stroke-dasharray:'+perim.toFixed(0)+';stroke-dashoffset:'+perim.toFixed(0)+';animation:fg1-draw 0.9s ease-out 0.1s forwards';\n      svg.appendChild(shape);\n      dims.forEach(function(d,i){\n        var p=pt(R*(d.value\/5),i);\n        var angle=off+i*step;\n        var hit=el('circle',{cx:p[0].toFixed(1),cy:p[1].toFixed(1),r:'10',fill:'transparent',cursor:'pointer'});\n        (function(idx){\n          hit.addEventListener('mouseenter',function(e){\n            tip.innerHTML='\u003cstrong\u003e'+dims[idx].label+' '+dims[idx].value+'\/5\u003c\/strong\u003e\u003cbr\u003e'+dims[idx].note;\n            tip.style.display='block';\n            var rect=svg.parentElement.getBoundingClientRect();\n            var ex=e.clientX-rect.left, ey=e.clientY-rect.top;\n            tip.style.left=Math.min(ex+12,rect.width-220)+'px';\n            tip.style.top=Math.max(ey-55,4)+'px';\n          });\n          hit.addEventListener('mouseleave',function(){tip.style.display='none';});\n        })(i);\n        svg.appendChild(hit);\n        var c=el('circle',{cx:p[0].toFixed(1),cy:p[1].toFixed(1),r:'4.5',fill:accent,stroke:'white','stroke-width':'2'});\n        c.style.cssText='opacity:0;animation:fg1-fade 0.3s ease-out '+(0.8+i*0.07).toFixed(2)+'s forwards';\n        svg.appendChild(c);\n        var nd=R*(d.value\/5)+15;\n        var nx=CX+nd*Math.cos(angle),ny=CY+nd*Math.sin(angle);\n        var vt=el('text',{x:nx.toFixed(1),y:(ny+1).toFixed(1),'text-anchor':'middle','dominant-baseline':'middle','font-size':'10','font-weight':'800',fill:accent,'font-family':'-apple-system,sans-serif'});\n        vt.textContent=d.value;\n        vt.style.cssText='opacity:0;animation:fg1-fade 0.3s ease-out '+(0.85+i*0.07).toFixed(2)+'s forwards';\n        svg.appendChild(vt);\n      });\n      dims.forEach(function(d,i){\n        var angle=off+i*step;\n        var lx=CX+(R+40)*Math.cos(angle),ly=CY+(R+40)*Math.sin(angle);\n        var anchor='middle';\n        if(Math.cos(angle)\u003e0.2) anchor='start';\n        else if(Math.cos(angle)\u003c-0.2) anchor='end';\n        var dy=Math.sin(angle)\u003e0.6?7:Math.sin(angle)\u003c-0.6?-5:0;\n        var isHi=d.value\u003e=4;\n        var t=el('text',{x:lx.toFixed(1),y:(ly+dy).toFixed(1),'text-anchor':anchor,'dominant-baseline':'middle','font-size':isHi?'12':'11','font-weight':'700',fill:'#1a1208','font-family':'-apple-system,sans-serif'});\n        t.textContent=d.label;\n        svg.appendChild(t);\n      });\n    })();\n    \u003c\/script\u003e\n    \u003cdiv class=\"fg1-divider\"\u003e\u003c\/div\u003e\n    \u003cdiv class=\"fg1-section-pad\"\u003e\n      \u003cp class=\"fg1-label\"\u003eYour weapons\u003c\/p\u003e\n      \u003ch3 class=\"fg1-h3\"\u003eWhat you have in your hand (or what you claim to have)\u003c\/h3\u003e\n      \u003cdiv class=\"fg1-cards\"\u003e\n        \u003cdiv class=\"fg1-card\"\u003e\n          \u003cspan class=\"fg1-card-icon\"\u003e🃏\u003c\/span\u003e\n          \u003ch4 class=\"fg1-card-name\"\u003eAction cards\u003c\/h4\u003e\n          \u003cp class=\"fg1-card-desc\"\u003eEach card has a specific action: navigate, steal, gather resources, sabotage. You play it face down and declare what it does. Then others decide whether to believe you or challenge you.\u003c\/p\u003e\n        \u003c\/div\u003e\n        \u003cdiv class=\"fg1-card\"\u003e\n          \u003cspan class=\"fg1-card-icon\"\u003e🏝️\u003c\/span\u003e\n          \u003ch4 class=\"fg1-card-name\"\u003eCaribbean Islands\u003c\/h4\u003e\n          \u003cp class=\"fg1-card-desc\"\u003eYou navigate among the islands to claim territories, collect gold, complete objectives. Each island is a step towards victory, if no one stops you first.\u003c\/p\u003e\n        \u003c\/div\u003e\n        \u003cdiv class=\"fg1-card\"\u003e\n          \u003cspan class=\"fg1-card-icon\"\u003e🎯\u003c\/span\u003e\n          \u003ch4 class=\"fg1-card-name\"\u003eFour paths to victory\u003c\/h4\u003e\n          \u003cp class=\"fg1-card-desc\"\u003eYou can win by territory, wealth, influence, or objective completion. You don't have to choose immediately: you adapt your strategy to what others let you do.\u003c\/p\u003e\n        \u003c\/div\u003e\n        \u003cdiv class=\"fg1-card\"\u003e\n          \u003cspan class=\"fg1-card-icon\"\u003e🎭\u003c\/span\u003e\n          \u003ch4 class=\"fg1-card-name\"\u003eThe Bluff (mandatory)\u003c\/h4\u003e\n          \u003cp class=\"fg1-card-desc\"\u003eYou can't play everything honestly. Sooner or later, you'll have to lie to speed things up, to defend yourself, or simply because you didn't draw the right card. And when you do, you need to seem credible.\u003c\/p\u003e\n        \u003c\/div\u003e\n      \u003c\/div\u003e\n    \u003c\/div\u003e\n    \u003cdiv class=\"fg1-closing\"\u003e\n      \u003cp class=\"fg1-closing-text\"\u003eIn half an hour, you'll know who at the table is the best liar. And you probably won't trust them for the rest of the evening.\u003c\/p\u003e\n    \u003c\/div\u003e\n  \u003c\/div\u003e\u003c\/div\u003e\n\u003cstyle\u003e\n.fg1-wrap, .fg1-wrap * { box-sizing: border-box; margin: 0; padding: 0; }\n.fg1-wrap {\n  font-family: Georgia, 'Times New Roman', serif;\n  border-radius: 24px;\n  overflow: hidden;\n  box-shadow: 0 20px 60px rgba(0,0,0,0.32);\n  max-width: 1200px;\n  margin-left: auto;\n  margin-right: auto;\n  background: #1a1a1a;\n}\n.fg1-hero {\n  background: linear-gradient(135deg, #1a1a1a 0%, #222222 50%, #1a1a1a 100%);\n  padding: 32px 26px 36px;\n  position: relative;\n  overflow: hidden;\n}\n.fg1-hero::before {\n  content: \"\";\n  position: absolute;\n  inset: 0;\n  background: radial-gradient(ellipse at top right, rgba(16,80,160,0.08) 0%, transparent 60%);\n  pointer-events: none;\n}\n.fg1-hero-content { position: relative; z-index: 2; }\n.fg1-kicker { display: block; color: #FF9500; font-family: sans-serif; font-size: 0.7rem; font-weight: 700; 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text-transform: uppercase; color: #1050a0; margin-bottom: 12px; }\n.fg1-quote { background: #1a0800; border-radius: 14px; padding: 16px 18px; margin-bottom: 12px; border-left: 4px solid #FF9500; }\n.fg1-quote--dark { background: #3a0a00; }\n.fg1-quote-text { color: #fff; font-style: italic; font-size: 0.87rem; line-height: 1.6; margin-bottom: 6px; font-family: sans-serif; }\n.fg1-quote-transl { color: rgba(255,255,255,0.48); font-family: sans-serif; font-size: 0.76rem; line-height: 1.5; margin-bottom: 7px; font-style: italic; }\n.fg1-quote-source { color: rgba(255,255,255,0.43); font-family: sans-serif; font-size: 0.72rem; font-weight: 700; }\n.fg1-divider { height: 1px; background: #d4c0a0; margin: 32px 28px 0; }\n.fg1-fs { background:#fff; border-top:1px solid #e0d8cc; border-bottom:1px solid #e0d8cc; }\n.fg1-fs-header { padding:14px 20px 13px; background:#fff; border-bottom:1px solid #e8e2da; display:flex; align-items:center; justify-content:space-between; gap:10px; flex-wrap:wrap; }\n.fg1-fs-brand { display:flex; align-items:center; gap:9px; }\n.fg1-fs-frog-img { width:28px; height:28px; object-fit:contain; flex-shrink:0; }\n.fg1-fs-footer-frog { width:16px; height:16px; object-fit:contain; vertical-align:middle; margin-right:2px; }\n.fg1-fs-brand-label { display:block; font-family:sans-serif; font-size:10px; font-weight:700; letter-spacing:2px; text-transform:uppercase; color:#6b5e48; }\n.fg1-fs-game-name { font-family:sans-serif; font-size:14px; font-weight:700; color:#1a1208; margin-top:2px; }\n.fg1-fs-cat { font-family:sans-serif; font-size:10px; padding:3px 11px; border-radius:50px; font-weight:700; border:1.5px solid; white-space:nowrap; }\n.fg1-fs-body { display:grid; grid-template-columns:1fr; background:#f7f4ef; }\n.fg1-fs-radar-panel { padding:20px 16px; display:flex; justify-content:center; background:#f7f4ef; position:relative; }\n.fg1-fs-radar-panel svg { width:100%; max-width:270px; height:auto; display:block; }\n.fg1-fs-tip { display:none; position:absolute; background:#1a1208; color:rgba(255,255,255,0.92); font-family:sans-serif; font-size:11px; line-height:1.55; padding:8px 12px; border-radius:9px; z-index:20; max-width:210px; box-shadow:0 4px 18px rgba(0,0,0,0.22); pointer-events:none; }\n.fg1-fs-info { padding:16px 18px 18px; background:#f7f4ef; border-top:1px solid #e8e2da; }\n.fg1-fs-feel-lbl { display:block; font-family:sans-serif; font-size:10px; font-weight:700; letter-spacing:2px; text-transform:uppercase; color:#6b5e48; margin-bottom:9px; }\n.fg1-fs-feeling { display:flex; flex-wrap:wrap; gap:7px; margin-bottom:16px; }\n.fg1-fs-feel-tag { font-family:Georgia,serif; font-size:13px; font-style:italic; color:#3d2810; padding:5px 14px; background:#fff; border-radius:7px; border:1px solid #d8d0c4; }\n.fg1-fs-section-label { display:block; font-family:sans-serif; font-size:10px; font-weight:700; letter-spacing:2px; text-transform:uppercase; color:#6b5e48; margin-bottom:10px; }\n.fg1-fs-targets { display:grid; grid-template-columns:repeat(auto-fill,minmax(110px,1fr)); gap:7px; margin-bottom:16px; }\n.fg1-fs-target { display:flex; align-items:center; gap:6px; padding:6px 10px; border-radius:10px; border:1px solid; font-family:sans-serif; font-size:11px; font-weight:600; }\n.fg1-fs-target span { font-size:14px; flex-shrink:0; }\n.fg1-fs-si { background:#fff; border-color:#c8c0b0; color:#2a1a08; }\n.fg1-fs-no { background:transparent; border-color:#e0d8d0; color:#b8a898; opacity:.45; text-decoration:line-through; }\n.fg1-fs-verdict { background:#fff; border-radius:10px; padding:12px 14px; border:1px solid #e0d8cc; }\n.fg1-fs-verdict-title { font-family:sans-serif; font-size:10px; font-weight:700; letter-spacing:2px; text-transform:uppercase; color:#6b5e48; margin-bottom:5px; }\n.fg1-fs-verdict-text { font-family:sans-serif; font-size:12px; color:#3d2810; line-height:1.65; }\n.fg1-fs-footer { padding:9px 20px; background:#eeeae4; border-top:1px solid #e0d8cc; font-family:sans-serif; font-size:11px; color:#6b5e48; line-height:1.5; }\n.fg1-section-pad { padding: 32px 28px 8px; }\n.fg1-cards { display: grid; grid-template-columns: 1fr; gap: 11px; margin-top: 16px; }\n.fg1-card { background: #fff; border-radius: 14px; padding: 16px 18px; border: 1px solid #e0ceb0; box-shadow: 0 2px 10px rgba(0,0,0,0.05); transition: transform 0.2s ease, box-shadow 0.2s ease; }\n.fg1-card:hover { transform: translateY(-2px); box-shadow: 0 6px 20px rgba(0,0,0,0.09); }\n.fg1-card-icon { font-size: 1.6rem; display: block; margin-bottom: 7px; }\n.fg1-card-name { font-size: 0.95rem; font-weight: 900; color: #1050a0; margin-bottom: 5px; }\n.fg1-card-desc { font-family: sans-serif; font-size: 0.85rem; color: #3d2810; line-height: 1.55; }\n.fg1-closing { background: #1a0800; padding: 26px 28px; border-top: 3px solid #FF9500; }\n.fg1-closing-text { font-family: Georgia, serif; font-size: 1.05rem; font-style: italic; color: rgba(255,255,255,0.88); text-align: center; line-height: 1.6; }\n@media screen and (min-width: 600px) {\n  .fg1-specs { grid-template-columns: repeat(6, 1fr); }\n  .fg1-spec { border-bottom: none; }\n  .fg1-spec:nth-child(3n) { border-right: 1px solid rgba(255,255,255,0.07); }\n  .fg1-spec:last-child { border-right: none; }\n  .fg1-cards { grid-template-columns: repeat(2, 1fr); }\n  .fg1-fs-body { grid-template-columns: 220px 1fr; }\n  .fg1-fs-radar-panel { border-top: none; border-right: 1px solid #e8e2da; }\n  .fg1-fs-info { border-top: none; }\n}\n@media screen and (min-width: 900px) {\n  .fg1-hero { padding: 40px 36px 44px; }\n  .fg1-intro-grid { grid-template-columns: 3fr 2fr; align-items: start; padding: 40px 36px 8px; }\n  .fg1-cards { grid-template-columns: repeat(4, 1fr); }\n  .fg1-divider { margin-left: 36px; margin-right: 36px; }\n  .fg1-section-pad { padding: 36px 36px 8px; }\n  .fg1-closing { padding: 28px 36px; }\n  .fg1-fs-body { grid-template-columns: 260px 1fr; }\n  .fg1-fs-radar-panel svg { max-width: 260px; }\n}\n\u003c\/style\u003e","brand":"Ion Game Design","offers":[{"title":"Default Title","offer_id":53766197215559,"sku":null,"price":19.99,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0887\/8905\/7863\/files\/PaxHispanica-SeaofLies00.webp?v=1776933140","url":"https:\/\/frogames.it\/en\/products\/pax-hispanica-sea-of-lies","provider":"FroGames","version":"1.0","type":"link"}