{"product_id":"burgle-bros-3-future-flip","title":"Burgle Bros 3 - Future Flip","description":"\u003cdiv class=\"fg1-wrap\"\u003e\n  \u003cdiv class=\"fg1-hero\"\u003e\n    \u003cdiv class=\"fg1-hero-content\"\u003e\n      \u003cp class=\"fg1-kicker\"\u003eFroGames — Moments You'll Remember\u003c\/p\u003e\n      \u003cp class=\"fg1-sub\"\u003eSomeone studies the guards' shifts. Someone wears the wrong disguise. Someone hopes the team's programmer finds the right bug. And in the end, no one talks about how lost you got on the third floor.\u003c\/p\u003e\n      \u003cdiv class=\"fg1-chips\"\u003e\n\u003cspan class=\"fg1-chip fg1-chip--accent\"\u003eCooperative\u003c\/span\u003e\u003cspan class=\"fg1-chip\"\u003eFowers Games\u003c\/span\u003e\u003cspan class=\"fg1-chip\"\u003eCyberpunk heist\u003c\/span\u003e\u003cspan class=\"fg1-chip\"\u003eDouble-sided board\u003c\/span\u003e\n\u003c\/div\u003e\n    \u003c\/div\u003e\n  \u003c\/div\u003e\n  \u003cdiv class=\"fg1-specs-bar\"\u003e\n    \u003cdiv class=\"fg1-specs\"\u003e\n      \u003cdiv class=\"fg1-spec\"\u003e\n        \u003cspan class=\"fg1-spec-icon\"\u003e👥\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-label\"\u003ePlayers\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-val\"\u003e1 – 4\u003c\/span\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"fg1-spec\"\u003e\n        \u003cspan class=\"fg1-spec-icon\"\u003e⏱️\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-label\"\u003eDuration\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-val\"\u003e60–120 min\u003c\/span\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"fg1-spec\"\u003e\n        \u003cspan class=\"fg1-spec-icon\"\u003e🎂\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-label\"\u003eAge\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-val\"\u003e10+ years\u003c\/span\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"fg1-spec\"\u003e\n        \u003cspan class=\"fg1-spec-icon\"\u003e🎲\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-label\"\u003eMechanics\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-val\"\u003eAction points · Grid movement\u003c\/span\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"fg1-spec\"\u003e\n        \u003cspan class=\"fg1-spec-icon\"\u003e🗺️\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-label\"\u003eBoard\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-val\"\u003eModular double-sided\u003c\/span\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"fg1-spec\"\u003e\n        \u003cspan class=\"fg1-spec-icon\"\u003e💥\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-label\"\u003eFeature\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-val\"\u003eDisguises and ICE\u003c\/span\u003e\n      \u003c\/div\u003e\n    \u003c\/div\u003e\n  \u003c\/div\u003e\n  \u003cdiv class=\"fg1-body\"\u003e\n    \u003cdiv class=\"fg1-intro-grid\"\u003e\n      \u003cdiv class=\"fg1-intro-text\"\u003e\n        \u003cp class=\"fg1-label\"\u003eWHAT IT'S ABOUT\u003c\/p\u003e\n        \u003ch3 class=\"fg1-h3\"\u003eA cooperative heist set in 2088\u003c\/h3\u003e\n        \u003cp class=\"fg1-p\"\u003eThe classic \u003cstrong\u003eBurgle Bros\u003c\/strong\u003e team — the one that's emptied safes for two episodes — finds itself catapulted into a future dominated by corporations and artificial intelligence. \u003cstrong\u003eTim Fowers\u003c\/strong\u003e and \u003cstrong\u003eSkye Larsen\u003c\/strong\u003e take the cooperative structure that worked in the first two installments and re-dress it with neon, cyberware, and digital security protocols. \u003cstrong\u003eRyan Goldsberry\u003c\/strong\u003e's illustrations transform classic corridors into layered cyberpunk grids.\u003c\/p\u003e\n        \u003cp class=\"fg1-p\"\u003eAt the table, you coordinate your team's movements across \u003cstrong\u003ethree overlapping floors\u003c\/strong\u003e, search for program cards to disable the ICE protecting the safe, and manipulate corporate workers to gain information or shift blame when things go wrong. Each room tile is double-sided: the board changes dynamically, and guards follow more complex patterns. Disguises become the new tactical resource: wearing the right uniform opens doors, the wrong one exposes you.\u003c\/p\u003e\n        \n      \u003c\/div\u003e\n      \u003cdiv class=\"fg1-intro-side\"\u003e\n        \u003cp class=\"fg1-quote-header\"\u003eWhat they're saying abroad\u003c\/p\u003e\n        \u003cdiv class=\"fg1-quote\" itemscope itemtype=\"https:\/\/schema.org\/Review\"\u003e\n          \u003cp class=\"fg1-quote-text\" itemprop=\"reviewBody\"\u003eThe future is pulling off a heist amidst cameras, AI, and employees who don't want trouble.\u003c\/p\u003e\n          \n          \u003cp class=\"fg1-quote-source\"\u003e— \u003cspan itemprop=\"author\" itemscope itemtype=\"https:\/\/schema.org\/Organization\"\u003e\u003cspan itemprop=\"name\"\u003eFroGames\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n        \u003c\/div\u003e\n        \u003cdiv class=\"fg1-quote fg1-quote--dark\" itemscope itemtype=\"https:\/\/schema.org\/Review\"\u003e\n          \u003cp class=\"fg1-quote-text\" itemprop=\"reviewBody\"\u003eThe Burgle Bros series stays true to itself: pure cooperative tension, zero downtime.\u003c\/p\u003e\n          \n          \u003cp class=\"fg1-quote-source\"\u003e— \u003cspan itemprop=\"author\" itemscope itemtype=\"https:\/\/schema.org\/Organization\"\u003e\u003cspan itemprop=\"name\"\u003eFroGames\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n        \u003c\/div\u003e\n      \u003c\/div\u003e\n    \u003c\/div\u003e\n    \u003cdiv class=\"fg1-divider\"\u003e\u003c\/div\u003e\n    \u003cdiv class=\"fg1-fs\"\u003e\n      \u003cdiv class=\"fg1-fs-header\"\u003e\n        \u003cdiv class=\"fg1-fs-brand\"\u003e\n          \u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0887\/8905\/7863\/files\/FROG_FAVICON.webp?v=1774174794\" alt=\"FroGames\" class=\"fg1-fs-frog-img\"\u003e\n          \u003cdiv\u003e\n            \u003cspan class=\"fg1-fs-brand-label\"\u003eFrogScore · FroGames.it\u003c\/span\u003e\n            \u003cp class=\"fg1-fs-game-name\"\u003eBurgle Bros 3: Future Flip\u003c\/p\u003e\n          \u003c\/div\u003e\n        \u003c\/div\u003e\n        \u003cspan class=\"fg1-fs-cat\" style=\"background:#e0f5ee;border-color:#60c090;color:#0a4a30\"\u003eCooperative\u003c\/span\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"fg1-fs-body\"\u003e\n        \u003cdiv class=\"fg1-fs-radar-panel\"\u003e\n          \u003csvg id=\"fg1-fs-svg\" viewbox=\"0 0 320 320\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" style=\"overflow:visible\"\u003e\u003c\/svg\u003e\n          \u003cdiv class=\"fg1-fs-tip\" id=\"fg1-fs-tip\"\u003e\u003c\/div\u003e\n        \u003c\/div\u003e\n        \u003cdiv class=\"fg1-fs-info\"\u003e\n          \u003cspan class=\"fg1-fs-feel-lbl\"\u003eThe experience\u003c\/span\u003e\n          \u003cdiv class=\"fg1-fs-feeling\"\u003e\n\u003cspan class=\"fg1-fs-feel-tag\"\u003eTense\u003c\/span\u003e\u003cspan class=\"fg1-fs-feel-tag\"\u003eTactical\u003c\/span\u003e\u003cspan class=\"fg1-fs-feel-tag\"\u003eCyberpunk\u003c\/span\u003e\n\u003c\/div\u003e\n          \u003cspan class=\"fg1-fs-section-label\"\u003eWho it's for\u003c\/span\u003e\n          \u003cdiv class=\"fg1-fs-targets\"\u003e\n\u003cdiv class=\"fg1-fs-target fg1-fs-si\"\u003e\n\u003cspan\u003e🎯\u003c\/span\u003eExperts\u003c\/div\u003e\n\u003cdiv class=\"fg1-fs-target fg1-fs-si\"\u003e\n\u003cspan\u003e🎲\u003c\/span\u003eFamily game\u003c\/div\u003e\n\u003cdiv class=\"fg1-fs-target fg1-fs-no\"\u003e\n\u003cspan\u003e🌱\u003c\/span\u003eGateway\u003c\/div\u003e\n\u003cdiv class=\"fg1-fs-target fg1-fs-no\"\u003e\n\u003cspan\u003e🧒\u003c\/span\u003eChildren\u003c\/div\u003e\n\u003cdiv class=\"fg1-fs-target fg1-fs-no\"\u003e\n\u003cspan\u003e🍕\u003c\/span\u003eParty\u003c\/div\u003e\n\u003c\/div\u003e\n          \u003cdiv class=\"fg1-fs-verdict\"\u003e\n            \u003cdiv class=\"fg1-fs-verdict-title\"\u003eIn summary\u003c\/div\u003e\n            \u003cdiv class=\"fg1-fs-verdict-text\"\u003eBurgle Bros 3 takes the classic cooperative formula and brings it to a future where enemies are algorithms and resources are disguises. It's tactical without being paralyzing, tense without being punishing. If you're looking for a cooperative game that demands real planning and lets you tell stories of heists gone wrong, this is the right choice.\u003c\/div\u003e\n          \u003c\/div\u003e\n        \u003c\/div\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"fg1-fs-solo\"\u003e\n        \u003cdiv class=\"fg1-fs-solo-row\"\u003e\n          \u003cspan class=\"fg1-fs-solo-icon\"\u003e🧘\u003c\/span\u003e\n          \u003cdiv class=\"fg1-fs-solo-text\"\u003e\n            \u003cspan class=\"fg1-fs-solo-label\"\u003eSolo mode · Official\u003c\/span\u003e\n            \u003cspan class=\"fg1-fs-solo-stars\" aria-label=\"4 out of 5\"\u003e★★★★☆\u003c\/span\u003e\n          \u003c\/div\u003e\n        \u003c\/div\u003e\n        \u003cp class=\"fg1-fs-solo-note\"\u003eThe game is designed for solo play from the basic rules: you control the entire team, manage multiple characters, and face the same scenarios as multiplayer. The experience is complete and the tension remains high, but you lose the negotiation and vocal synchronization typical of a group.\u003c\/p\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"fg1-fs-footer\"\u003e\n\u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0887\/8905\/7863\/files\/FROG_FAVICON.webp?v=1774174794\" alt=\"FroGames\" class=\"fg1-fs-footer-frog\"\u003e FrogScore · FroGames editorial rating · based on rules, international reviews, and gameplay sessions\u003c\/div\u003e\n    \u003c\/div\u003e\n    \u003cscript\u003e\n    (function(){\n      var PI2=Math.PI*2;\n      var dims=[{\"label\": \"Tension\", \"value\": 5, \"note\": \"Every move counts. Every revealed tile can ruin the plan.\"}, {\"label\": \"Cooperation\", \"value\": 5, \"note\": \"The team wins or loses together. Zero individual phase.\"}, {\"label\": \"Replayability\", \"value\": 5, \"note\": \"Modular board, variable setup, campaign scenarios: every heist is different.\"}, {\"label\": \"Strategy\", \"value\": 4, \"note\": \"You plan, optimize, adapt. But information is always partial.\"}, {\"label\": \"Complexity\", \"value\": 3, \"note\": \"Clear rules, gradual layering. Not a heavy euro.\"}, {\"label\": \"Luck\", \"value\": 3, \"note\": \"The room deck and tile effects bring variability. No dice.\"}];\n      var accent='#0a7a5a';\n      var VB=320,CX=160,CY=160,R=74;\n      var n=dims.length,step=PI2\/n,off=-Math.PI\/2;\n      var svg=document.getElementById('fg1-fs-svg');\n      var tip=document.getElementById('fg1-fs-tip');\n      if(!svg) return;\n      var ns='http:\/\/www.w3.org\/2000\/svg';\n      function pt(r,i){return[CX+r*Math.cos(off+i*step),CY+r*Math.sin(off+i*step)];}\n      function el(tag,attrs){\n        var e=document.createElementNS(ns,tag);\n        Object.keys(attrs).forEach(function(k){e.setAttribute(k,attrs[k]);});\n        return e;\n      }\n      var st=document.createElement('style');\n      st.textContent='@keyframes fg1-draw{to{stroke-dashoffset:0}}@keyframes fg1-fade{to{opacity:1}}';\n      document.head.appendChild(st);\n      for(var ring=1;ring\u003c=5;ring++){\n        var rr=R*(ring\/5);\n        var pts=dims.map(function(_,i){var p=pt(rr,i);return p[0].toFixed(1)+','+p[1].toFixed(1);}).join(' ');\n        svg.appendChild(el('polygon',{points:pts,fill:'none',stroke:ring===5?'#c0b8b0':'#ddd8d0','stroke-width':ring===5?'1':'0.5'}));\n      }\n      dims.forEach(function(_,i){\n        var p=pt(R,i);\n        svg.appendChild(el('line',{x1:CX,y1:CY,x2:p[0].toFixed(1),y2:p[1].toFixed(1),stroke:'#d0c8c0','stroke-width':'0.5'}));\n      });\n      var dpts=dims.map(function(d,i){var p=pt(R*(d.value\/5),i);return p[0].toFixed(1)+','+p[1].toFixed(1);}).join(' ');\n      var perim=dims.reduce(function(acc,d,i){\n        var p1=pt(R*(d.value\/5),i),p2=pt(R*(dims[(i+1)%n].value\/5),(i+1)%n);\n        return acc+Math.sqrt(Math.pow(p2[0]-p1[0],2)+Math.pow(p2[1]-p1[1],2));\n      },0);\n      var shape=el('polygon',{points:dpts,fill:accent+'1a',stroke:accent,'stroke-width':'2.5','stroke-linejoin':'round'});\n      shape.style.cssText='stroke-dasharray:'+perim.toFixed(0)+';stroke-dashoffset:'+perim.toFixed(0)+';animation:fg1-draw 0.9s ease-out 0.1s forwards';\n      svg.appendChild(shape);\n      dims.forEach(function(d,i){\n        var p=pt(R*(d.value\/5),i);\n        var angle=off+i*step;\n        var hit=el('circle',{cx:p[0].toFixed(1),cy:p[1].toFixed(1),r:'10',fill:'transparent',cursor:'pointer'});\n        (function(idx){\n          hit.addEventListener('mouseenter',function(e){\n            tip.innerHTML='\u003cstrong\u003e'+dims[idx].label+' '+dims[idx].value+'\/5\u003c\/strong\u003e\u003cbr\u003e'+dims[idx].note;\n            tip.style.display='block';\n            var rect=svg.parentElement.getBoundingClientRect();\n            var ex=e.clientX-rect.left, ey=e.clientY-rect.top;\n            tip.style.left=Math.min(ex+12,rect.width-220)+'px';\n            tip.style.top=Math.max(ey-55,4)+'px';\n          });\n          hit.addEventListener('mouseleave',function(){tip.style.display='none';});\n        })(i);\n        svg.appendChild(hit);\n        var c=el('circle',{cx:p[0].toFixed(1),cy:p[1].toFixed(1),r:'4.5',fill:accent,stroke:'white','stroke-width':'2'});\n        c.style.cssText='opacity:0;animation:fg1-fade 0.3s ease-out '+(0.8+i*0.07).toFixed(2)+'s forwards';\n        svg.appendChild(c);\n        var nd=R*(d.value\/5)+15;\n        var nx=CX+nd*Math.cos(angle),ny=CY+nd*Math.sin(angle);\n        var vt=el('text',{x:nx.toFixed(1),y:(ny+1).toFixed(1),'text-anchor':'middle','dominant-baseline':'middle','font-size':'10','font-weight':'800',fill:accent,'font-family':'-apple-system,sans-serif'});\n        vt.textContent=d.value;\n        vt.style.cssText='opacity:0;animation:fg1-fade 0.3s ease-out '+(0.85+i*0.07).toFixed(2)+'s forwards';\n        svg.appendChild(vt);\n      });\n      dims.forEach(function(d,i){\n        var angle=off+i*step;\n        var lx=CX+(R+40)*Math.cos(angle),ly=CY+(R+40)*Math.sin(angle);\n        var anchor='middle';\n        if(Math.cos(angle)\u003e0.2) anchor='start';\n        else if(Math.cos(angle)\u003c-0.2) anchor='end';\n        var dy=Math.sin(angle)\u003e0.6?7:Math.sin(angle)\u003c-0.6?-5:0;\n        var isHi=d.value\u003e=4;\n        var t=el('text',{x:lx.toFixed(1),y:(ly+dy).toFixed(1),'text-anchor':anchor,'dominant-baseline':'middle','font-size':isHi?'12':'11','font-weight':'700',fill:'#1a1208','font-family':'-apple-system,sans-serif'});\n        t.textContent=d.label;\n        svg.appendChild(t);\n      });\n    })();\n    \u003c\/script\u003e\n    \u003cdiv class=\"fg1-divider\"\u003e\u003c\/div\u003e\n    \u003cdiv class=\"fg1-section-pad\"\u003e\n      \u003cp class=\"fg1-label\"\u003eYour cyberpunk arsenal\u003c\/p\u003e\n      \u003ch3 class=\"fg1-h3\"\u003eWhat you use to infiltrate\u003c\/h3\u003e\n      \u003cdiv class=\"fg1-cards\"\u003e\n        \u003cdiv class=\"fg1-card\"\u003e\n          \u003cspan class=\"fg1-card-icon\"\u003e🥷\u003c\/span\u003e\n          \u003ch4 class=\"fg1-card-name\"\u003eDisguises\u003c\/h4\u003e\n          \u003cp class=\"fg1-card-desc\"\u003eYou wear the uniform of a technician, a manager, security. Each disguise opens different doors and fools different guards. Changing it at the right time is half the plan.\u003c\/p\u003e\n        \u003c\/div\u003e\n        \u003cdiv class=\"fg1-card\"\u003e\n          \u003cspan class=\"fg1-card-icon\"\u003e💾\u003c\/span\u003e\n          \u003ch4 class=\"fg1-card-name\"\u003eProgram Cards\u003c\/h4\u003e\n          \u003cp class=\"fg1-card-desc\"\u003eCode fragments you collect by exploring the floors. They are used to disable the ICE protecting the safe. Without enough programs, the heist fails.\u003c\/p\u003e\n        \u003c\/div\u003e\n        \u003cdiv class=\"fg1-card\"\u003e\n          \u003cspan class=\"fg1-card-icon\"\u003e🏢\u003c\/span\u003e\n          \u003ch4 class=\"fg1-card-name\"\u003eWorker Tokens\u003c\/h4\u003e\n          \u003cp class=\"fg1-card-desc\"\u003eCorporate employees you can manipulate: extract information, create distractions, or incriminate them when cameras catch you. They are human pawns in your plan.\u003c\/p\u003e\n        \u003c\/div\u003e\n        \u003cdiv class=\"fg1-card\"\u003e\n          \u003cspan class=\"fg1-card-icon\"\u003e🗺️\u003c\/span\u003e\n          \u003ch4 class=\"fg1-card-name\"\u003eDouble-sided Room Tiles\u003c\/h4\u003e\n          \u003cp class=\"fg1-card-desc\"\u003eEach room has two sides: a neutral one and an activated one. The board evolves as you explore, creating ever-changing layouts and unexpected traps.\u003c\/p\u003e\n        \u003c\/div\u003e\n      \u003c\/div\u003e\n    \u003c\/div\u003e\n    \u003cdiv class=\"fg1-section-pad fg1-rulebook-pad\"\u003e\n      \u003ca class=\"fg1-rulebook\" href=\"https:\/\/boardgamegeek.com\/filepage\/316333\" target=\"_blank\" rel=\"nofollow noopener\"\u003e\n        \u003cspan class=\"fg1-rulebook-icon\"\u003e📕\u003c\/span\u003e\n        \u003cspan class=\"fg1-rulebook-text\"\u003e\n          \u003cspan class=\"fg1-rulebook-label\"\u003eOfficial Rulebook (PDF)\u003c\/span\u003e\n          \u003cspan class=\"fg1-rulebook-meta\"\u003eBurgle Bros 3 Official Rulebook · on BoardGameGeek\u003c\/span\u003e\n        \u003c\/span\u003e\n        \u003cspan class=\"fg1-rulebook-arrow\"\u003e↗\u003c\/span\u003e\n      \u003c\/a\u003e\n    \u003c\/div\u003e\n    \u003cdiv class=\"fg1-closing\"\u003e\n      \u003cp class=\"fg1-closing-text\"\u003eIn a few hours, you'll have a story to tell. That time you disabled the ICE on the third floor with one second to spare. Or that time the wrong disguise put you in the middle of an armed security patrol.\u003c\/p\u003e\n    \u003c\/div\u003e\n  \u003c\/div\u003e\u003c\/div\u003e\n\u003cstyle\u003e\n.fg1-wrap, .fg1-wrap * { box-sizing: border-box; margin: 0; padding: 0; }\n.fg1-wrap {\n  font-family: Georgia, 'Times New Roman', serif;\n  border-radius: 24px;\n  overflow: hidden;\n  box-shadow: 0 20px 60px rgba(0,0,0,0.32);\n  max-width: 1200px;\n  margin-left: auto;\n  margin-right: auto;\n  background: #1a1a1a;\n}\n.fg1-hero {\n  background: linear-gradient(135deg, #1a1a1a 0%, #222222 50%, #1a1a1a 100%);\n  padding: 32px 26px 36px;\n  position: relative;\n  overflow: hidden;\n}\n.fg1-hero::before {\n  content: \"\";\n  position: absolute;\n  inset: 0;\n  background: radial-gradient(ellipse at top right, rgba(10,122,90,0.08) 0%, transparent 60%);\n  pointer-events: none;\n}\n.fg1-hero-content { position: relative; z-index: 2; }\n.fg1-kicker { display: block; color: #FFC857; font-family: sans-serif; font-size: 0.7rem; font-weight: 700; letter-spacing: 3px; text-transform: uppercase; margin-bottom: 10px; }\n.fg1-sub { color: rgba(255,255,255,0.88); font-family: Georgia, serif; font-size: 1rem; font-style: italic; line-height: 1.55; max-width: 580px; margin-bottom: 18px; }\n.fg1-chips { display: flex; flex-wrap: wrap; gap: 7px; }\n.fg1-chip { background: rgba(255,255,255,0.08); border: 1px solid rgba(255,255,255,0.2); color: #fff; font-family: sans-serif; padding: 4px 12px; border-radius: 50px; font-size: 0.78rem; font-weight: 600; }\n.fg1-chip--accent { background: #0a7a5a; border-color: #0a7a5a; }\n.fg1-specs-bar { background: #160a02; padding: 0 24px; border-top: 1px solid rgba(255,255,255,0.06); }\n.fg1-specs { display: grid; grid-template-columns: repeat(3, 1fr); }\n.fg1-spec { padding: 13px 10px; display: flex; flex-direction: column; align-items: center; text-align: center; gap: 2px; border-right: 1px solid rgba(255,255,255,0.07); border-bottom: 1px solid rgba(255,255,255,0.07); }\n.fg1-spec:nth-child(3n) { border-right: none; }\n.fg1-spec:nth-last-child(-n+3) { border-bottom: none; }\n.fg1-spec-icon { font-size: 1.2rem; }\n.fg1-spec-label { color: rgba(255,255,255,0.4); font-family: sans-serif; font-size: 0.6rem; text-transform: uppercase; letter-spacing: 1px; }\n.fg1-spec-val { color: #fff; font-family: sans-serif; font-size: 0.84rem; font-weight: 800; }\n.fg1-body { background: #F5EDD8; }\n.fg1-intro-grid { display: grid; grid-template-columns: 1fr; gap: 26px; padding: 36px 28px 8px; }\n.fg1-label { display: block; font-family: sans-serif; font-size: 0.68rem; font-weight: 700; letter-spacing: 3px; text-transform: uppercase; color: #0a7a5a; margin-bottom: 7px; }\n.fg1-h3 { font-size: clamp(1.4rem, 2.5vw, 2.1rem); font-weight: 900; color: #1a0800; line-height: 1.15; margin-bottom: 16px; }\n.fg1-p { font-family: sans-serif; font-size: 0.95rem; color: #3d2810; margin-bottom: 13px; line-height: 1.65; max-width: 700px; }\n.fg1-quote-header { font-family: sans-serif; font-size: 0.68rem; font-weight: 700; letter-spacing: 2px; text-transform: uppercase; color: #0a7a5a; margin-bottom: 12px; }\n.fg1-quote { background: #1a0800; border-radius: 14px; padding: 16px 18px; margin-bottom: 12px; border-left: 4px solid #FFC857; }\n.fg1-quote--dark { background: #3a0a00; }\n.fg1-quote-text { color: #fff; font-style: italic; font-size: 0.87rem; line-height: 1.6; margin-bottom: 6px; font-family: sans-serif; }\n.fg1-quote-transl { color: rgba(255,255,255,0.48); font-family: sans-serif; font-size: 0.76rem; line-height: 1.5; margin-bottom: 7px; font-style: italic; }\n.fg1-quote-source { color: rgba(255,255,255,0.43); font-family: sans-serif; font-size: 0.72rem; font-weight: 700; }\n.fg1-divider { height: 1px; background: #d4c0a0; margin: 32px 28px 0; }\n.fg1-fs { background:#fff; border-top:1px solid #e0d8cc; border-bottom:1px solid #e0d8cc; }\n.fg1-fs-header { padding:14px 20px 13px; background:#fff; border-bottom:1px solid #e8e2da; display:flex; align-items:center; justify-content:space-between; gap:10px; flex-wrap:wrap; }\n.fg1-fs-brand { display:flex; align-items:center; gap:9px; }\n.fg1-fs-frog-img { width:28px; height:28px; object-fit:contain; flex-shrink:0; }\n.fg1-fs-footer-frog { width:16px; height:16px; object-fit:contain; vertical-align:middle; margin-right:2px; }\n.fg1-fs-brand-label { display:block; font-family:sans-serif; font-size:10px; font-weight:700; letter-spacing:2px; text-transform:uppercase; color:#6b5e48; }\n.fg1-fs-game-name { font-family:sans-serif; font-size:14px; font-weight:700; color:#1a1208; margin-top:2px; }\n.fg1-fs-cat { font-family:sans-serif; font-size:10px; padding:3px 11px; border-radius:50px; font-weight:700; border:1.5px solid; white-space:nowrap; }\n.fg1-fs-body { display:grid; grid-template-columns:1fr; background:#f7f4ef; }\n.fg1-fs-radar-panel { padding:20px 16px; display:flex; justify-content:center; background:#f7f4ef; position:relative; }\n.fg1-fs-radar-panel svg { width:100%; max-width:270px; height:auto; display:block; }\n.fg1-fs-tip { display:none; position:absolute; background:#1a1208; color:rgba(255,255,255,0.92); font-family:sans-serif; font-size:11px; line-height:1.55; padding:8px 12px; border-radius:9px; z-index:20; max-width:210px; box-shadow:0 4px 18px rgba(0,0,0,0.22); pointer-events:none; }\n.fg1-fs-info { padding:16px 18px 18px; background:#f7f4ef; border-top:1px solid #e8e2da; }\n.fg1-fs-feel-lbl { display:block; font-family:sans-serif; font-size:10px; font-weight:700; letter-spacing:2px; text-transform:uppercase; color:#6b5e48; margin-bottom:9px; }\n.fg1-fs-feeling { display:flex; flex-wrap:wrap; gap:7px; margin-bottom:16px; }\n.fg1-fs-feel-tag { font-family:Georgia,serif; font-size:13px; font-style:italic; color:#3d2810; padding:5px 14px; background:#fff; border-radius:7px; border:1px solid #d8d0c4; }\n.fg1-fs-section-label { display:block; font-family:sans-serif; font-size:10px; font-weight:700; letter-spacing:2px; text-transform:uppercase; color:#6b5e48; margin-bottom:10px; }\n.fg1-fs-targets { display:grid; grid-template-columns:repeat(auto-fill,minmax(110px,1fr)); gap:7px; margin-bottom:16px; }\n.fg1-fs-target { display:flex; align-items:center; gap:6px; padding:6px 10px; border-radius:10px; border:1px solid; font-family:sans-serif; font-size:11px; font-weight:600; }\n.fg1-fs-target span { font-size:14px; flex-shrink:0; }\n.fg1-fs-si { background:#fff; border-color:#c8c0b0; color:#2a1a08; }\n.fg1-fs-no { background:transparent; border-color:#e0d8d0; color:#b8a898; opacity:.45; text-decoration:line-through; }\n.fg1-fs-verdict { background:#fff; border-radius:10px; padding:12px 14px; border:1px solid #e0d8cc; }\n.fg1-fs-verdict-title { font-family:sans-serif; font-size:10px; font-weight:700; letter-spacing:2px; text-transform:uppercase; color:#6b5e48; margin-bottom:5px; }\n.fg1-fs-verdict-text { font-family:sans-serif; font-size:12px; color:#3d2810; line-height:1.65; }\n.fg1-fs-solo { background:#f0ece4; border-top:1px solid #e0d8cc; padding:14px 18px; }\n.fg1-fs-solo-row { display:flex; align-items:center; gap:12px; margin-bottom:8px; }\n.fg1-fs-solo-icon { font-size:1.4rem; flex-shrink:0; }\n.fg1-fs-solo-text { display:flex; flex-direction:column; gap:2px; flex-grow:1; }\n.fg1-fs-solo-label { font-family:sans-serif; font-size:10px; font-weight:700; letter-spacing:2px; text-transform:uppercase; color:#6b5e48; }\n.fg1-fs-solo-stars { font-family:sans-serif; font-size:14px; letter-spacing:2px; color:#0a7a5a; line-height:1; }\n.fg1-fs-solo-note { font-family:sans-serif; font-size:12px; color:#3d2810; line-height:1.65; }\n.fg1-fs-footer { padding:9px 20px; background:#eeeae4; border-top:1px solid #e0d8cc; font-family:sans-serif; font-size:11px; color:#6b5e48; line-height:1.5; }\n.fg1-section-pad { padding: 32px 28px 8px; border-top: 0 !important; border-bottom: 0 !important; box-shadow: none !important; }\n.fg1-cards { display: grid; grid-template-columns: 1fr; gap: 11px; margin-top: 16px; }\n.fg1-card { background: #fff; border-radius: 14px; padding: 16px 18px; border: 1px solid #e0ceb0; box-shadow: 0 2px 10px rgba(0,0,0,0.05); transition: transform 0.2s ease, box-shadow 0.2s ease; }\n.fg1-card:hover { transform: translateY(-2px); box-shadow: 0 6px 20px rgba(0,0,0,0.09); }\n.fg1-card-icon { font-size: 1.6rem; display: block; margin-bottom: 7px; }\n.fg1-card-name { font-size: 0.95rem; font-weight: 900; color: #0a7a5a; margin-bottom: 5px; }\n.fg1-card-desc { font-family: sans-serif; font-size: 0.85rem; color: #3d2810; line-height: 1.55; }\n.fg1-sleeve-toggle { background: #fff; border-radius: 14px; border: 1px solid #e0ceb0; box-shadow: 0 2px 10px rgba(0,0,0,0.05); overflow: hidden; }\n.fg1-sleeve-summary { list-style: none; cursor: pointer; padding: 16px 20px; display: flex; align-items: center; gap: 14px; font-family: sans-serif; user-select: none; transition: background 0.2s ease; }\n.fg1-sleeve-summary::-webkit-details-marker { display: none; }\n.fg1-sleeve-summary:hover { background: #faf2e2; }\n.fg1-sleeve-summary-icon { font-size: 1.5rem; flex-shrink: 0; }\n.fg1-sleeve-summary-text { flex-grow: 1; display: flex; flex-direction: column; gap: 2px; }\n.fg1-sleeve-summary-label { font-size: 0.95rem; font-weight: 800; color: #1a0800; }\n.fg1-sleeve-summary-count { font-size: 0.78rem; color: #7a6040; font-weight: 500; }\n.fg1-sleeve-summary-arrow { font-size: 0.75rem; color: #0a7a5a; transition: transform 0.25s ease; flex-shrink: 0; }\n.fg1-sleeve-toggle[open] .fg1-sleeve-summary-arrow { transform: rotate(180deg); }\n.fg1-sleeve-toggle[open] .fg1-sleeve-summary { border-bottom: 1px solid #f0e4ce; }\n.fg1-sleeve-body { padding: 16px 20px 20px; }\n.fg1-sleeve-intro { font-family: sans-serif; font-size: 0.9rem; color: #3d2810; line-height: 1.6; margin: 0 0 14px 0; max-width: 680px; }\n.fg1-sleeve-table { width: 100%; max-width: 420px; border-collapse: collapse; background: #fff; border-radius: 10px; overflow: hidden; border: 1px solid #e8dcba; font-family: sans-serif; }\n.fg1-sleeve-table th { background: #0a7a5a; color: #fff; text-transform: uppercase; letter-spacing: 1px; font-size: 0.72rem; font-weight: 700; padding: 10px 14px; text-align: left; }\n.fg1-sleeve-table td { padding: 10px 14px; border-bottom: 1px solid #f0e4ce; font-size: 0.9rem; color: #3d2810; }\n.fg1-sleeve-table tbody tr:last-child td { border-bottom: none; }\n.fg1-sleeve-dim { font-weight: 600; }\n.fg1-sleeve-qty { font-weight: 800; text-align: right; color: #0a7a5a; }\n.fg1-sleeve-total td { background: #faf2e2; font-weight: 900; font-size: 0.85rem; text-transform: uppercase; letter-spacing: 0.5px; }\n.fg1-sleeve-total .fg1-sleeve-qty { color: #1a0800; }\n.fg1-rulebook-pad { padding-top: 18px; border-top: 0 !important; border-bottom: 0 !important; box-shadow: none !important; }\n\/* Card cliccabile: border shorthand + accent verde a sinistra (etichetta \"risorsa speciale\").\n   Niente 4 border separati: il border-bottom da solo si leggeva come underline. *\/\na.fg1-rulebook,\na.fg1-rulebook:link,\na.fg1-rulebook:visited,\na.fg1-rulebook:hover,\na.fg1-rulebook:focus,\na.fg1-rulebook:active {\n  text-decoration: none !important;\n  border: 1px solid #e8dcba !important;\n  border-left: 4px solid #2E6B0A !important;\n  box-shadow: 0 2px 8px rgba(0,0,0,0.04) !important;\n  outline: none !important;\n  background-image: none !important;\n}\n.fg1-rulebook { display: flex; align-items: center; gap: 14px; background: #fffaf0; border-radius: 12px; padding: 14px 18px; color: #1a0800; transition: background 0.2s ease, transform 0.2s ease; }\n.fg1-rulebook:hover { background: #faf0d8 !important; transform: translateX(2px); }\n\/* Reset preventivo su figli e pseudo-elementi: alcuni temi Shopify (Concept, Dawn-derived,\n   Impulse, Prestige) iniettano underline animate via ::before\/::after con background-image\n   linear-gradient. Vanno nuke esplicitamente. *\/\n.fg1-rulebook *,\n.fg1-rulebook *::before,\n.fg1-rulebook *::after {\n  text-decoration: none !important;\n  border: 0 !important;\n  box-shadow: none !important;\n  background: transparent !important;\n  background-image: none !important;\n}\n.fg1-rulebook::before,\n.fg1-rulebook::after {\n  display: none !important;\n  content: none !important;\n}\n.fg1-rulebook-icon { font-size: 1.6rem; flex-shrink: 0; }\n.fg1-rulebook-text { display: flex; flex-direction: column; flex-grow: 1; gap: 2px; }\n.fg1-rulebook-label { font-weight: 800; font-size: 0.95rem; color: #1a0800; }\n.fg1-rulebook-meta { font-size: 0.78rem; color: #6b5a3a; }\n.fg1-rulebook-arrow { font-size: 1.1rem; color: #0a7a5a; font-weight: 700; flex-shrink: 0; }\n.fg1-closing { background: #1a0800; padding: 26px 28px; border-top: 3px solid #FFC857; }\n.fg1-closing-text { font-family: Georgia, serif; font-size: 1.05rem; font-style: italic; color: rgba(255,255,255,0.88); text-align: center; line-height: 1.6; }\n@media screen and (min-width: 600px) {\n  .fg1-specs { grid-template-columns: repeat(6, 1fr); }\n  .fg1-spec { border-bottom: none; }\n  .fg1-spec:nth-child(3n) { border-right: 1px solid rgba(255,255,255,0.07); }\n  .fg1-spec:last-child { border-right: none; }\n  .fg1-cards { grid-template-columns: repeat(2, 1fr); }\n  .fg1-fs-body { grid-template-columns: 220px 1fr; }\n  .fg1-fs-radar-panel { border-top: none; border-right: 1px solid #e8e2da; }\n  .fg1-fs-info { border-top: none; }\n}\n@media screen and (min-width: 900px) {\n  .fg1-hero { padding: 40px 36px 44px; }\n  .fg1-intro-grid { grid-template-columns: 3fr 2fr; align-items: start; padding: 40px 36px 8px; }\n  .fg1-cards { grid-template-columns: repeat(4, 1fr); }\n  .fg1-divider { margin-left: 36px; margin-right: 36px; }\n  .fg1-section-pad { padding: 36px 36px 8px; }\n  .fg1-closing { padding: 28px 36px; }\n  .fg1-fs-body { grid-template-columns: 260px 1fr; }\n  .fg1-fs-radar-panel svg { max-width: 260px; }\n}\n\u003c\/style\u003e","brand":"Fowers Games","offers":[{"title":"Default Title","offer_id":53846147727687,"sku":null,"price":54.99,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0887\/8905\/7863\/files\/BurgleBros3FutureFlip.webp?v=1777904433","url":"https:\/\/frogames.it\/en\/products\/burgle-bros-3-future-flip","provider":"FroGames","version":"1.0","type":"link"}